Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Path To Redemption (Gameplay Demo Avaliable)
« previous next »
  • Print
Pages: [1] 2 3 4 5 6 ... 8

Author Topic: Path To Redemption (Gameplay Demo Avaliable)  (Read 36742 times)

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Path To Redemption (Gameplay Demo Avaliable)
« on: August 20, 2008, 02:05:48 AM »

Rayne

Demo Download

----------------------------------------------------------------------------------
  http://www.savefile.com/files/2130777
----------------------------------------------------------------------------------
[/b]

Rayne lives in a world controlled by the Church of the Creator, where the Holy Brothers and Father of light riens its oppressive religion over the land, putting the fear of an eternity of torment in thier hearts. Ruling with the fear of what lies beyond the viel of life.

One day Rayne comes home and stumbles upon a Brother on the brink of raping his wife, a privilage given to the hard working Brothers by the Creator. But his wife fights back and the Brother kills her. In his Rage Rayne kills the Brother, and with his dying breath swears the eternal torment of Rayne and his love. In desperation Rayne goes to the Father of the Church in search for his mercy on his wife's soul. The Holy Father denies hes pleas, but offers him a chance to redeam the soul of his wife bye doing the "work" of the Creator. Rayne swear his fealty to the Creator's will. HIS will be done.


Story Background

----------------------------------------------------------------------------------------------------------------------------------------------------
The History of the Realm of Seraph Vol. I

                 In the beginning there was nothing... The creator in his grace created the heavens, and it was beautiful. But there was only the creator, so in all of his wisdom he took a whisp of light from the heavens in hands breathed life into the first eternal. The eternals were his comapnions in this eternity. In his glory he wove the fabric of time and space opening his hands and releasing the essance of creation, the things that came together to make the universe, a place were these new beings could roam and be free.

                 But as he looked upon them he saw only what he had made and that it would only remain this way forever and that his friends could not be free as he wished them to be. So in all of his love he bestowed upon them free will. But some of the eternals with eyes of thier own looked upon the creator and saw everything he had given them. They gazed in wonder and envy at the power of thier master.

                 Those eternals that wished to take the power of thier creator banded together and tried to overthrow him. But in his devine power he smote them down. In his anger cursed them and took from them thier imortality and light as eternals. In his hate created the fires of hell were he would damn the evil of his creation of freedom and burn it from his sight.

                 But in his mercy he gave the fallen a second chance to regain the light of the eternals. A single lifetime to find the purity in thier hearts once more. A single lifetime to roam the land as humans, but able to give thier spark new life and a new chance with each new gneration, for the creator was merciful and so loved his creations.


----------------------------------------------------------------------------------------------------------------------------------------------------
The History of the Realm of Seraph Vol. II


                 And so there came to be humans in the world but for all the mercy the creator had shown them, thier new found freedom was more, it seemed, than they could bear. Thier thirst for blood and power was extraordinary. The ways of righteousness and morals were abandoned. This brought tears to eyes of the creator for he was forgotten by those he had for so long cherished.

                 Blood covered the earth in a nightmare of darkness that would last 1,000 years where evil ran rampant with the greed and hatred of humans. The fires of hell were quenched with the sparkless souls of the wretched. Wars spread across the land as evil kings fought with blood over gold and power. The hearts of men had fallen. The eternals in the heaven wept as the earth bled and fell further and further into darkness, emersed into the depths of hell.


----------------------------------------------------------------------------------------------------------------------------------------------------
The History of the Realm of Seraph Vol. III

                 The creator looked upon the world of men as a father would his dying child and wept. His decision to bring free will to his children had thrown them into chaos.

                 One of the eternals looked upon the creator in all of his sadness and vowed to make him happy once more. So the eternal gave up his eternal spark and ascended unto the world of men bringing with him the powers of the heavens and the grace of the creator.

                 The eternal called himself Serinen and traveled throughout the realm, from city to city spreading the word of the creator and dazzling the people with the devine powers he had brought with him. Showering them with promises of prosperity in the afterlife if they lived in the light of the creator, swearing to an eternity of torment to those who shrugged the creator's teachings.

                 Everwhere Serinen went the ranks of his followers grew, drawn to light of the creator. After just 5 years he had army greater and more powerful than any that came before. With it he set out to clense the earth of its evil and cast the remaining sinners into the depths of hell.

                 And so after many years the creeators light covered realm in its warmth. Serinen was joyous with the repentance of men and called the fellowship of followers: "The Order". And to ensure the teachings of the creator were remembered by all Serinen called on the most devout members of the Order and named them the "Brothers of the Light". They were the hands of the creator and he would guide them through the darkness to help those who had lost thier way.


Demo Screenshot

----------------------------------------------------------------------------------------------------------------------------------------------------




Custom Menu Screenshots

----------------------------------------------------------------------------------------------------------------------------------------------------

Main Menu

Spell Menu

Penance Break Menu

Weapon Agmentation Menu


« Last Edit: June 16, 2009, 08:27:25 PM by Rahl »
Logged



Offline ZeroKirbyX

  • has died of dysentery.
  • Sage
  • *
  • Posts: 6,132
  • Boop a Doop a Doop
Re: The Path To Redemption
« Reply #1 on: August 20, 2008, 02:11:19 AM »
Hard to read the font.
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: The Path To Redemption
« Reply #2 on: August 20, 2008, 02:39:33 AM »
Font and text boxes are gonna change. Still in the works.
Logged



Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: The Path To Redemption
« Reply #3 on: August 20, 2008, 04:46:06 AM »
I took at the blast system and added a new random teleportation system that basically teleports you to an event that keep moving around the room, for when you need to get out of tight spots.
Logged



Offline A Forgotten Legend

  • Your neighborhood box of colors
  • Royal
  • *
  • Posts: 4,428
    • Website
Re: Path To Redemption
« Reply #4 on: August 21, 2008, 06:04:03 PM »
Is that a vx faceset?

...i think it is.  only...  a black cloth on his face.
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Path To Redemption
« Reply #5 on: August 21, 2008, 06:20:45 PM »
Yeah its VX, closest one I could find to the chara I made. So I modded it to fit and changed the hair color.
Logged



Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
  • Royal
  • *
  • Posts: 4,200
  • Just call me Fish.
Re: Path To Redemption
« Reply #6 on: August 21, 2008, 06:37:04 PM »
Interesting..I like it. Needs a little better graphics, though.
The face set needs shading. other than that, sounds prety good, keep it up.
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Path To Redemption
« Reply #7 on: August 21, 2008, 06:41:06 PM »
Well like I said its nowhere near the final product yet. The room with the 3 baddies is juat a testing ground for the battle system. I just thought I'd put it up to give an idea of what the battles will be like.
Logged



Offline Moosetroop11

  • Sage
  • *
  • Posts: 7,398
Re: Path To Redemption
« Reply #8 on: August 21, 2008, 07:57:26 PM »
I like the plot idea. I agree with the others that the graphics will need to be good to suit the serious nature of the game, but you'll get better at mapping as you go so that's no biggie. I think the biggest bit of mapping advice I can give you is to get some good 'object' charsets, enough to go with any area, so that you can liven up chipsets like that one which looks pretty limited.
Logged
Maaaaaaaaaaaaaaaaaaaaaaaaaaan I missed this place.

Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

Quote from: fruckert
Maaaaaaaaaaaaaaan I missed that welcome.

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Path To Redemption
« Reply #9 on: August 22, 2008, 12:16:57 AM »
Well like I said this is just the beginning. I just posted screenies because it usually satisfies people like Mies. I've got a bun of objectsarleady downloaded already. It's hard to find objects that exactly fit with the chipsets though. But you guys will see how it'll actually look once I release an actual Demo. And thanks I really want this plot to go over as serious like you said.
Logged



Offline Moosetroop11

  • Sage
  • *
  • Posts: 7,398
Re: Path To Redemption
« Reply #10 on: August 22, 2008, 12:23:02 AM »
I understand what you're saying, but it doesn't really make much sense. If you post screenshots, you should make them how you expect them to look in the finished game, because they're supposed to be indicative of the 'look' of the game. If you're posting screenshots that are worse than they'll eventually look then you're selling yourself short. :p
Logged
Maaaaaaaaaaaaaaaaaaaaaaaaaaan I missed this place.

Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

Quote from: fruckert
Maaaaaaaaaaaaaaan I missed that welcome.

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Path To Redemption
« Reply #11 on: August 22, 2008, 01:22:47 AM »
Evidentally our new "guidlines" would rather have a premature screen and demo. But don't worry new ones will be up soon.
Logged



Offline RockJohnAxe

  • I Pwn alot of stuff.
  • Zealot
  • *
  • Posts: 606
  • I Pwn alot of stuff.
Re: Path To Redemption
« Reply #12 on: August 22, 2008, 01:52:45 AM »
Secondly you already have a thread showing just older VErsions of the same room without health bars :P

But i still love you :D
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Path To Redemption
« Reply #13 on: September 02, 2008, 06:45:20 AM »
Just an update to let everyone know I'm still working on this.
Logged



Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Path To Redemption
« Reply #14 on: December 02, 2008, 05:52:44 PM »
Hey guys I know its been a while but Im still here and still working on this game, the last few days I have been working really hard on my menue system. You'll have to parden the graphics because I made them myself, I'll post some screen shots later on and give a demo where you can run around and kill a bunch of monsters and gain EXP and stress test my battle and lvling systems. I have to say I made these battle systems and level up systems myself and Im quite pround of them.

The regular CBS battling system look kinda wierd when you use a sword to activate somthing so Iv made it where the "SHIFT" button is the attack button, "0" brings up the custom menus, "1-9" casts spells, the "Cancle" button charges your Spirit Energy, and the "Confirm" button still confirms.

In this battling system every battling action you do consumes SE (IE Spirit Energy). You can charge your spirit energy back up and when you dotn have enough left you can no longer attack.

There isnt really a leveling sytem in this game, more of a Fable-like leveling system. The first time you level a spell up you learn it and the higher the lvl the more effective it becomes, though some only require learning and doesn't level any further.

When you kill someone your sword obsorbs soul point which can be spent on either leveling you spells or your sword. When you level your sword you can add damage, accuracy, and defence.

There will also be a limit break system in the game. After your hit or deal damage your limit meter will rise and when its full it will invoke your limit break. I havent decided on how I'll invoke it yet but I may just have it happen as soon as it happens let me know what you think about it.
Logged



  • Print
Pages: [1] 2 3 4 5 6 ... 8
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Path To Redemption (Gameplay Demo Avaliable)
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum