Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • Charas: The Gathering
« previous next »
  • Print
Pages: 1 2 3 4 [5] 6 7 8 9

Author Topic: Charas: The Gathering  (Read 37942 times)

Offline X_marks_the_ed

  • trygtt o sizg msw kisg
  • Royal
  • *
  • Posts: 4,394
  • WHAT THE WHY ARE THESE BUTTONS
Re: Charas: The Gathering
« Reply #60 on: October 10, 2008, 11:25:41 PM »
I have flash and have been playing with it for a while, but I doubt I could do anything like this, unless I can finally get a grip on variables.
Logged

Offline Almeidaboo

  • Leader
  • *
  • Posts: 2,384
  • Attor...nope, software developer now!
Re: Charas: The Gathering
« Reply #61 on: October 11, 2008, 12:51:32 AM »
Nah, I say we make 'em unique. We could, instead, do the Team thing Cards. Then the team card would boost the card of a member of it. Something like:

Dragonium's card is put on the Table.
Next, the Dragon's team card is put on the table
Drag's card receives a bonus from it.
Logged

Sig by Lucas_irineu

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
Re: Charas: The Gathering
« Reply #62 on: October 11, 2008, 03:10:56 AM »
We should set up a max attack/defence/hp ratio.

How about 10 or 8? This means that your attack + defence + hp cannot exceed 10 or 8. I just don't want  to see some nubs making themselves seem overpowered.

As for the overdrives, I think people should post them before they put them into the card, that way others can tweek them/support them/critic them.
Logged
Most Recent:

________________________
Old Stuff:

Offline Almeidaboo

  • Leader
  • *
  • Posts: 2,384
  • Attor...nope, software developer now!
Re: Charas: The Gathering
« Reply #63 on: October 11, 2008, 12:10:43 PM »
As for the powers distribution, we could do something like, each person has 'x` points. With that, you have to determine what your stats are gonna be.

That IF the `power distribution team` idea doesn`t go.
Logged

Sig by Lucas_irineu

Offline Moosetroop11

  • Sage
  • *
  • Posts: 7,398
Re: Charas: The Gathering
« Reply #64 on: October 11, 2008, 02:00:23 PM »
I never played magic so I'm even more confused than most of you but the cards definately look cool. I'll join in once you finalise the rules.
Logged
Maaaaaaaaaaaaaaaaaaaaaaaaaaan I missed this place.

Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

Quote from: fruckert
Maaaaaaaaaaaaaaan I missed that welcome.

Offline Almeidaboo

  • Leader
  • *
  • Posts: 2,384
  • Attor...nope, software developer now!
Re: Charas: The Gathering
« Reply #65 on: October 11, 2008, 03:18:25 PM »
Worry not, we'll teach ya. In portuguese, though, prepare.
Logged

Sig by Lucas_irineu

Offline Dragonium

  • Aieee!
  • Staff
  • Royal
  • *
  • Posts: 3,786
  • MY PRISON IS SHAME
    • Dumb Youtube Stuff
Re: Charas: The Gathering
« Reply #66 on: October 11, 2008, 04:29:36 PM »
Quote from: Meiscool on October 11, 2008, 03:10:56 AM
We should set up a max attack/defence/hp ratio.

How about 10 or 8? This means that your attack + defence + hp cannot exceed 10 or 8. I just don't want  to see some nubs making themselves seem overpowered.

Quote from: Dragonium on October 10, 2008, 11:13:01 PM
There should be a limit for the total stats you can have. I say we go with 8, like Grandy.

Reading is a fun and beneficial activity.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
Re: Charas: The Gathering
« Reply #67 on: October 11, 2008, 04:34:56 PM »
Perhaps I was merely supporting your opinion, dumbass.
Logged
Most Recent:

________________________
Old Stuff:

Offline Dragonium

  • Aieee!
  • Staff
  • Royal
  • *
  • Posts: 3,786
  • MY PRISON IS SHAME
    • Dumb Youtube Stuff
Re: Charas: The Gathering
« Reply #68 on: October 11, 2008, 04:37:51 PM »
By repeating what I said as though it popped into your ickle head.

Sure.

You're not intelligent enough for hivemind.
Logged

Offline Felix-0

  • And we'll never be
  • Royal
  • *
  • Posts: 3,563
  • (royals)
Re: Charas: The Gathering
« Reply #69 on: October 11, 2008, 05:09:39 PM »
I never played magic or nuthin...I had a higher attack but gave myself no Overdrive

There needs to be another huge wall of text explaining the new rules
Logged
------------------------------------------------------------
Hence nothing remains except for our regrets...
------------------------------------------------------------

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
Re: Charas: The Gathering
« Reply #70 on: October 11, 2008, 05:24:24 PM »
Quote from: Dragonium on October 11, 2008, 04:37:51 PM
By repeating what I said as though it popped into your ickle head.

Sure.

You're not intelligent enough for hivemind.

YOU GOT ME I DON'T READ ALL YOUR POSTS WHAT A CRIME.
Logged
Most Recent:

________________________
Old Stuff:

Offline ZeroKirbyX

  • has died of dysentery.
  • Sage
  • *
  • Posts: 6,132
  • Boop a Doop a Doop
Re: Charas: The Gathering
« Reply #71 on: October 11, 2008, 06:39:45 PM »
My ideas aren't really confusing. Trying to use numbers is more so. Mine are just simple incarnations of monster, equip and field cards.
Logged

Offline Almeidaboo

  • Leader
  • *
  • Posts: 2,384
  • Attor...nope, software developer now!
Re: Charas: The Gathering
« Reply #72 on: October 12, 2008, 01:23:14 PM »
Laugh not. I'm really not good at this...

MY PHRASE!! I FORGOT ABOUT IT!
Logged

Sig by Lucas_irineu

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
Re: Charas: The Gathering
« Reply #73 on: October 12, 2008, 06:52:36 PM »
For now, just a few card ideas:

Gemini
 Atk2 Def3 HP3
 Overdrive: Creates a token warrior card, with the same status boosts as Gemini, and all cards equiped on Gemini thereafter will reflect on this warrior card. If the token any damage, it is destroyed, regardless of how much HP or how much damage. If Gemini is destroyed, the token is destroyed.
 Overdriven Form: Same as Gemini, but when in field, it creates two tokens, each like Gemini, and which actually have HP this time. If he reverts to non-overdriven form or dies, the tokens are destroyed.

 Alex
 Atk 2 Def 2 Hp 5
 Overdrive: Can search in the deck for any card, and put it on top of the deck.
 Overdriven Form: Overlord Alex
 Atk 3 Def 3 Hp 5, can sacrifice one of the Overdrive tokens on it to search in the deck for two Generic warriors card (Generic Thief, Generic Hero, Generic Healer, etc) and put them into field. This ability can be used any time, without limits. (But of course if he uses it three times he runs out of Overdrive Tokens in his card and reverts to plain Alex)




 Generic RPG cards:
 *Soldier:
 Atk 3 Def 1 HP 5 - No abilities

 *Healer Atk 1 Def 1 Hp 2 - Can skip a turn to restore 2 HP for a warrior card.

 *Archer Atk 2 Def 2 Hp 1 - Cannot be blocked.

 *Thief Atk 1 Def 1 Hp 3 - Sacrifice one card from your hand, and Generic thief goes to Hidden status (cannot be targeted or blocked) for one turn.

 *Wizard - 4Atk 1Def 1Hp - No abilities

 *Fighter - 3 Atk 3 Def 3 Hp - No abilities

 Generic RPG Monsters:
 * Zombie - 3Atk 2Def 3Hp - Cannot be healed.
 * Slime - 1Atk 1Def 1Hp - Can skip a turn to create a token 1/1/1 Slime card, but the token cannot do this.
 * Ghost - 1 Atk 1 Def 1 Hp - Cannot be blocked, cannot be healed.

 Generic RPG Items:
 *Potion - Restored 2 HP to player or warrior card.
 *Phoenix Feather - Brings back one card from the graveyard.
 
 Generic RPG Equips
 *Sword - Adds +1 Atk, if it's a Soldier who's equipping, +2 Atk
 *Armor - Adds +1 Def
 *Heavy Armor - Adds +3 Def, Takes -1 Atk
 *Cursed Sword - Adds +5 Atk, turns the user into an undead (cannot be healed), and drops his HP to 1.
 *War Axe - +2 Atk, -1 Def
 *Knife - +1Atk, if a Thief equipping, +2 Atk
 *Staff - +1 Atk, if a Wizard equipping, +2 Atk, if a Healer, +1 Def
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Red Fox

  • All men play on ten!
  • Leader
  • *
  • Posts: 2,034
Re: Charas: The Gathering
« Reply #74 on: October 12, 2008, 08:40:24 PM »
I really like this and looks like it coming along great. Best of luck guys. Also designed three cards:

Don't know if I used the right font but that can be changed when it all have been decided.

(And no, I did not make those backgrounds.)
Logged
Your signature was awful, too. What the hell were you thinking?

  • Print
Pages: 1 2 3 4 [5] 6 7 8 9
« previous next »
  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • Charas: The Gathering
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum