Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Neolith - Story Add-On Pack One
« previous next »
  • Print
Pages: 1 2 3 4 5 [6] 7 8 9

Author Topic: Neolith - Story Add-On Pack One  (Read 38562 times)

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #75 on: December 08, 2008, 08:47:37 PM »
I will when I finish this damned multiplayer script, and regarding aftermath
yes the features are similar, but I assure you I'm not trying to copy off of you.
I just wanted to add a hint of realism to the game, since it is a survival game.
Logged

Offline Drakiyth

  • Exemplar
  • *
  • Posts: 1,050
  • Hardcore RPGamer
Re: Neolith - The Survival/Horror RPG
« Reply #76 on: December 08, 2008, 09:46:15 PM »
Quote from: ThexXtremeXx on December 08, 2008, 08:47:37 PM
I will when I finish this damned multiplayer script, and regarding aftermath
yes the features are similar, but I assure you I'm not trying to copy off of you.
I just wanted to add a hint of realism to the game, since it is a survival game.


Not a problem at all.  I'm glad my project inspired you a bit.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #77 on: December 08, 2008, 10:30:38 PM »
This kinda reminds me of Left4Dead, I really don't know why...
hmm...
Logged

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,645
  • The Administrator Mage
    • Check out our itch website
Re: Neolith - The Survival/Horror RPG
« Reply #78 on: December 08, 2008, 10:57:43 PM »
Quote from: Drakiyth on December 08, 2008, 08:33:51 PM

I noticed your search thing is identical to Aftermath.   Did you play my game?

I laughed at this since the searching system in Aftermatch is identical to the looting in Sprite for life.

And keep working on it X, if you can't handle 2p, just skip it.
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #79 on: December 08, 2008, 11:31:50 PM »
Yeah, for now I'm gonna just skip multiplayer, but it WILL be in the demo.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #80 on: December 09, 2008, 07:08:40 PM »
Multiplayer fixed, and I'm starting on the ABS now.
Logged

Offline Uberpwn_w00t

  • Whatever rhymes with eloquent.
  • Leader
  • *
  • Posts: 2,102
  • It's personal because nobody sees it. VAGINA.
Re: Neolith - The Survival/Horror RPG
« Reply #81 on: December 09, 2008, 07:14:28 PM »
Awesome, man. It's nice to see all this progress. Looking forward to a demo.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #82 on: December 09, 2008, 07:41:02 PM »
Wait, bad news I gotta take ALL of the screens down, i'm changing the way things look,
so just wait a few hours they'll be up again soon.
Logged

Offline Meiscool

  • Staff
  • Exemplar
  • *
  • Posts: 1,138
  • I died for YOUR sins.
Re: Neolith - The Survival/Horror RPG
« Reply #83 on: December 09, 2008, 08:21:23 PM »
Quote from: Drakiyth on December 08, 2008, 08:33:51 PM

I noticed your search thing is identical to Aftermath.   Did you play my game?

Are you ****ing kidding me? Hahahahaha

Almost every survival horror game out there has a search system. That would be like me making an rpg and someone saying "I noticed that your chest system is identical to mine. Did you look at mine and decide you liked it??????"
Logged

Offline Drakiyth

  • Exemplar
  • *
  • Posts: 1,050
  • Hardcore RPGamer
Re: Neolith - The Survival/Horror RPG
« Reply #84 on: December 09, 2008, 09:22:35 PM »
Quote from: JesusIsMe on December 09, 2008, 08:21:23 PM
Are you ****ing kidding me? Hahahahaha

Almost every survival horror game out there has a search system. That would be like me making an rpg and someone saying "I noticed that your chest system is identical to mine. Did you look at mine and decide you liked it??????"


lol I had like 2 hours of sleep when I posted that.  I was hella cranky.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #85 on: December 10, 2008, 01:37:29 AM »
Ok, my HUD is laggy now.
WTH?
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #86 on: December 10, 2008, 08:51:48 PM »
-New Pics added
-Redesigned Characters
-New HUD.
Logged

Offline Drakiyth

  • Exemplar
  • *
  • Posts: 1,050
  • Hardcore RPGamer
Re: Neolith - The Survival/Horror RPG
« Reply #87 on: December 10, 2008, 09:02:55 PM »
Quote from: ThexXtremeXx on December 10, 2008, 08:51:48 PM
-New Pics added
-Redesigned Characters
-New HUD.


It looks like you're busting your *** on this project and it's showing.  I think it looks really good man and I will check this out when you get a demo out.  Only thing that I see that's an eye-sore is the status of your character taking up 30% of the screen.  Is there anyway to remove it?
Besides that this game looks promising and keep up the good work dude.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - The Survival/Horror RPG
« Reply #88 on: December 10, 2008, 09:17:09 PM »
hmm... yeah, I'll take it off, It does seem too big...
and thanks, this project is taking a ****load of time to finish.
Logged

Offline Drakiyth

  • Exemplar
  • *
  • Posts: 1,050
  • Hardcore RPGamer
Re: Neolith - The Survival/Horror RPG
« Reply #89 on: December 10, 2008, 09:21:53 PM »
Quote from: ThexXtremeXx on December 10, 2008, 09:17:09 PM
hmm... yeah, I'll take it off, It does seem too big...
and thanks, this project is taking a ****load of time to finish.


Remember you can't please the world no matter how hard you try.  I have had people worship Aftermath and some bash on it.  Saying **** like the intro is boring *rolls eyes* How could a friggin nuke be boring? You just have to ignore some people because they will always try to bash your game.  Yes, these games take forever to make man.  It's amazing how clueless most people are when they complain about every little thing.. You just want to tell them "Go ahead and make a better game and post it please."  Oh, you know that game would be bashed by you because of their disrespect earlier.
Logged

  • Print
Pages: 1 2 3 4 5 [6] 7 8 9
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Neolith - Story Add-On Pack One
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum