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Author Topic: Sai'Kar's Sprites and Stuff  (Read 78702 times)

Offline WarxePB

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Re: Sai'Kar's Sprites and Stuff
« Reply #15 on: March 22, 2009, 02:38:09 PM »
Sai, that looks pretty awesome.

Quote from: dudewheresmymount on March 22, 2009, 08:18:54 AM
Warxe looks fat

Actually, he's meant to be overweight. So bleh.


Also, Sai, do you happen to have the full 2K3 charset for Mid's sprite there?
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #16 on: March 22, 2009, 05:05:00 PM »
I wasn't trying to make Warxe look fat. I just gave him a freaking huge trenchcoat. You can see it sticks out way past his body and legs.



This is the version I have of the Myrin sprites that I was working on pre-crash. The 8th character set is the one I use for Myrin's normal gear.
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Offline DedlellyDeth

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Re: Sai'Kar's Sprites and Stuff
« Reply #17 on: March 23, 2009, 11:08:19 PM »
n4kerz saikar $h33t pl0x (It would be funny to see how the bars move.)
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #18 on: March 23, 2009, 11:16:38 PM »
No. :p
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Offline Valiere

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Re: Sai'Kar's Sprites and Stuff
« Reply #19 on: March 24, 2009, 01:29:35 AM »
Really slick stuff here. Nice work.
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #20 on: March 24, 2009, 06:02:58 AM »
Your praise honors me.
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Offline Fisherson

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Re: Sai'Kar's Sprites and Stuff
« Reply #21 on: March 24, 2009, 01:55:52 PM »
Wow another awesome addition to this already astral gallery. Myrin looks sweet and sexy. ;)
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Offline Cosmos

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Re: Sai'Kar's Sprites and Stuff
« Reply #22 on: March 25, 2009, 07:33:57 PM »
*Feels so used* =O
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #23 on: March 25, 2009, 07:37:00 PM »
Speaking of using you, click on this signature image!
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #24 on: September 03, 2009, 02:39:11 AM »
Oh yeah, I have this topic.





Sweet sweet character reconciliation. This is Matt, the series's inventor, who has gone through more character revisions than I ever hoped to deal with. Last spring I visited the real Matt in New York City and worked with him to draw the RMXP version of his character. I finally got around to making 2k3 sprites of it this weekend. If he's not happy with his character at any point in the future, TOUGH LUCK.

Buncha works in progress that I need to remember to finish and post here eventually. In the meantime, some of the sprites in action.




Jason using Empathy to read minds.




Erika using Levitate to hover and fly up a tower wall.



The "fight club" for my battle stances. 6 down, about 18 to go...



One of my many sprite testing zones where I check animations and stuff. This one is a random compilation of various characters.
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Offline Zerlina

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Re: Sai'Kar's Sprites and Stuff
« Reply #25 on: September 03, 2009, 02:35:51 PM »
Looks sweet!
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Offline Fisherson

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Re: Sai'Kar's Sprites and Stuff
« Reply #26 on: September 03, 2009, 03:48:05 PM »
Niiiiice. ^ ^
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #27 on: November 09, 2009, 10:57:20 PM »
I have a ton of stuff. I should update this topic more often.


NEEENJA! An obvious edit of the RTP ninja with the following changes: eye color changed to silver, robe color change to solid red (it was sorta pinkish), and hair actually covers her right eye when the sprite is facing right. All the usual poses of mine too. I'm really happy with how her battle stance turned out, and I couldn't resist putting in an animation where she lifts up her hair to show that she actually has another eye under there.




My three favorite battle characters I did as requests: the unnamed traveling bard (that harp pose is my favorite bchar sprite ever), Aleksandra the spunky lesbian cosmonaut (I couldn't make this up) and the elven priestess Laura. If I ever make another game in 2k3, it will include these sets for sure.


It's a rule that someone who has an artistic talent has to create their favorite character in their best medium at some point. No, really, it's in the rules; go look it up. Nobody requested Schala and I'm not using her sprite for anything, but I made it anyway. I even did a bunch of status effects for some reason.
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Offline MissingName

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Re: Sai'Kar's Sprites and Stuff
« Reply #28 on: November 10, 2009, 03:02:21 AM »
Your battlechars look excellent.  I have little patience for making conventional battlechars.
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Offline Fisherson

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Re: Sai'Kar's Sprites and Stuff
« Reply #29 on: November 10, 2009, 03:24:24 AM »
Brillaint ^ ^ Peritucly becuase they are in RTP style.
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