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Author Topic: Sai'Kar's Sprites and Stuff  (Read 56473 times)

Offline MissingName

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Re: Sai'Kar's Sprites and Stuff
« Reply #60 on: January 17, 2010, 05:26:29 AM »
Neat.
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Offline Prpl_Mage

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Re: Sai'Kar's Sprites and Stuff
« Reply #61 on: January 17, 2010, 09:30:38 AM »
You should just call them beamswords and the problem is gone.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Darkfox

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Re: Sai'Kar's Sprites and Stuff
« Reply #62 on: January 17, 2010, 09:34:57 AM »
Quote from: Prpl_Mage on January 17, 2010, 09:30:38 AM
You should just call them beamswords and the problem is gone.

True. I like them sometimes. Usually I have characters use aura blades.
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #63 on: January 17, 2010, 11:25:58 AM »
Quote from: Prpl_Mage on January 17, 2010, 09:30:38 AM
You should just call them beamswords and the problem is gone.
The game references them as laser swords, but they're lighsabers to everyone through and through.
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #64 on: February 09, 2010, 12:33:58 AM »




Potentially my greatest work to date. Making Magus in RTP was interesting enough, but what I really cut my teeth over was making all the custom poses for his motions rather than just using the same RTP-styled ones. Magus doesn't walk up to attack - he glides, then jumps backwards wrapped in his cloak. He doesn't raise his hand to cast magic - he points it at his victim, letting them know they're in for it. He doesn't lay down on his back when he gets KO'd - he collapses in a heap, arms forward.

Overall, I think it came out extremely well. The idle pose alone with his hair and cape whipping in the wind is one of my favorites I have ever done.

Only one more bchar to do and then I am done FOREVER!
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Offline Grandy

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Re: Sai'Kar's Sprites and Stuff
« Reply #65 on: February 09, 2010, 01:05:12 AM »
I like it, but you should make frowning.

EDIT: Make him frowning.

Dear God, what's happening to my spelling?
« Last Edit: February 09, 2010, 01:07:05 AM by Grandy »
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #66 on: March 27, 2011, 10:50:06 PM »


Inevitable, really.

These are just for fun. I'm proooobably no making a MLP:FiM RPG. But, if I decide I want to, I'm off to a pretty good start.
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Offline Cerebus

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Re: Sai'Kar's Sprites and Stuff
« Reply #67 on: March 27, 2011, 11:02:44 PM »
Sweet.
And I suppose I'm not far enough because I ignore who the green and yellow one are.
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #68 on: March 27, 2011, 11:07:43 PM »
They're NPCs. They don't have names. I picked random colors to test the three types - earth pony, unicorn, pegasi - before moving on to the no-doubt more complicated main cast. The one on the right sort of resembles Fluttershy I guess, but it's just a coincidence.
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Offline Cerebus

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Re: Sai'Kar's Sprites and Stuff
« Reply #69 on: March 27, 2011, 11:12:27 PM »
Oh yeah, and Fluttershy actually is yellow. Been quite a while I haven't watched an episode...
I think I'll just go watch at least one when I'm done eating, yeah.

But anyway, they do look nice.
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Offline Natako

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Re: Sai'Kar's Sprites and Stuff
« Reply #70 on: March 28, 2011, 01:23:34 AM »
You totally stole my idea! I was actually thinking about making MLP sprites. I'll leave it up to you, though. :P
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Retiring the deadlines because I think I've proven that I can get stuff done. It might come on my own time, but it will be better quality that way.

Pants.

Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #71 on: March 28, 2011, 02:39:48 AM »
Quote from: Natako on March 28, 2011, 01:23:34 AM
You totally stole my idea! I was actually thinking about making MLP sprites. I'll leave it up to you, though. :P


You can still make some! It's all in good fun.

Also,

Not as difficult as I feared. With the three bases done, all I need to do now is draw hairstyles.

I'll see if I can get the other 5 done during this week. Cool to be working on something fun again!
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #72 on: March 30, 2011, 02:28:46 AM »


La de da. I have these spritesheets done, but let's face it, nobody's gunna actually use them for anything.

They do take a long time though. I gotta find a way to speed this up.
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Offline Cerebus

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Re: Sai'Kar's Sprites and Stuff
« Reply #73 on: March 30, 2011, 02:32:12 AM »
Apple Jack might be troublesome, what with the hat and all.

These are pretty good.
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Offline SaiKar

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Re: Sai'Kar's Sprites and Stuff
« Reply #74 on: April 03, 2011, 07:56:04 PM »
Quote from: Cerebus on March 30, 2011, 02:32:12 AM
Apple Jack might be troublesome, what with the hat and all.

Hogwash!



Rarity is the only one I'm not totally satisfied with. The colors are perfect, the hair style is about as good as I can get at this size sprite... but I don't know. There's some difficult to quantify "Rarity quality" that I'm missing there.
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