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Author Topic: Survive  (Read 41970 times)

Offline Rahl

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Re: Survive
« Reply #60 on: April 20, 2009, 04:13:42 AM »
Could you be more specific?
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Offline DedlellyDeth

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Re: Survive
« Reply #61 on: April 20, 2009, 10:54:53 PM »
I step left at the start into the doorway and the weapon pick-up positions are different than if I didn't.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Rahl

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Re: Survive
« Reply #62 on: April 21, 2009, 04:19:02 AM »
I'll look at it and see I can find ouy what you mean.
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Offline fruckert

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Re: Survive
« Reply #63 on: April 21, 2009, 07:17:06 AM »
I'm going to try this later, right now I need to sleep
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline zuhane

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Re: Survive
« Reply #64 on: June 02, 2009, 10:40:28 AM »
That's got some serious potential right there! I seriously think
you should expand on it... maybe add some abilities, escaping maneouvres,
depth... something like that. That's very fun to play!
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Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

Offline Rahl

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Re: Survive
« Reply #65 on: June 03, 2009, 08:05:18 PM »
Thanks alot I actually got it back out and was playing it again today and have been considering expanding it. It was originally a small project to direct my attention from my main game POR. But its very possible I will add more in the future.
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Offline Shady Ultima

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Re: Survive
« Reply #66 on: June 04, 2009, 12:16:24 AM »
I can't even get past the first level / get anything better than the pistol and I always run out of ammo. I suck...
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Circle of 13 - Demo coming soon. Keep up to date with the development
http://www.charas-project.net/forum/index.php?topic=26245.0

Offline Fisherson

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Re: Survive
« Reply #67 on: June 04, 2009, 04:12:32 PM »
Quote from: zuhane on June 02, 2009, 10:40:28 AM
That's got some serious potential right there! I seriously think
you should expand on it... maybe add some abilities, escaping maneouvres,
depth... something like that. That's very fun to play!

That's what i thought when I played it. I mean your shooting system has more range capabilities than Warped does and you have a wonderful respawning system. You don't even realy need all that much of a story and adding levels would increase game play.
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Offline Rahl

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Re: Survive
« Reply #68 on: June 04, 2009, 06:09:18 PM »
I probably will, Im not sure wether I should keep with the arcade feel or go into an actual game setting. What do you guys think?
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Offline DedlellyDeth

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Re: Survive
« Reply #69 on: June 04, 2009, 06:16:50 PM »
Arcade.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Fisherson

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Re: Survive
« Reply #70 on: June 05, 2009, 03:58:56 AM »
We not do both? Have a monster kill counting system that awards you with points for killing zombies and then give them the ability to spend these points on things like upgraded stats and abilities. If you decide to develop Vayne's past you could have him have a journal with all the pages torn out and have option of collecting them instead of making his story the most important thing and smothering out the arcade feel.
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Offline Rahl

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Re: Survive
« Reply #71 on: June 05, 2009, 10:37:44 AM »
Sounds like something from Resident Evil. But yeah I like it. I might try it soon.
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Offline DedlellyDeth

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Re: Survive
« Reply #72 on: June 05, 2009, 10:15:24 PM »
You better not be making ink reels, n*gger.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Shady Ultima

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Re: Survive
« Reply #73 on: June 06, 2009, 04:37:13 AM »
Can you send me a notepad tutorial of that?
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Circle of 13 - Demo coming soon. Keep up to date with the development
http://www.charas-project.net/forum/index.php?topic=26245.0

Offline Rahl

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Re: Survive
« Reply #74 on: June 06, 2009, 07:55:43 AM »
Of what?
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