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Author Topic: A charas project community game?  (Read 140073 times)

Offline Bluhman

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Re: A charas project community game?
« Reply #180 on: June 09, 2009, 02:50:29 AM »
Ok, so here's my crazy-arse take on the story. :

The emperor was, indeed, assassinated by a person; a dart flew out from nowhere, hitting the emperor in the temple and instantly killing him. At this time, the protagonist and the general had been attending the public speech the emperor had been making. In fact, the protagonist had sworn he had seen the killer, but had not taken any action to stop him; it was impolite to speak up during the emperors speeches, and could of perhaps had more consequences than benefits. Regardless, the protagonist now lives in deep regret for his refusal to take action.

[spoiler]The other details are mostly the same, though, this summary goes a lot deeper into the process; he meets an exotic girl, and falls under a curse, forcing him to relive the most agonizing moments of his life. Later on, the dreams begin to manifest as visions of an unpromising future... Which start out as very abstract, vague scenes. For these future dreams, the hero does not yet understand what they exactly mean, but when the actual catastrophe in question occurs in real life, he begins to realize the links between his dreams and what is happening.

As he learns more and more of the nature of his dreams, he eventually has one more dream of the past, so to speak; after witnessing the death of another individual in the course of his adventures (will be more detailed when the actual game gets up and going), he, once again, blames himself for the death of this innocent character. That night, when the hero dreams, he witnesses this event once again. Through grit, he managed to manipulate this dream vision, and rescue the individual from the doom he was bound to face. Next morning, the individual was found, sleeping next to the other two characters, thus giving the party their third member. His curse turns into a blessing; using his determination and mind in his dreams, it seems he can save individuals from death, and in the dreams, he either takes control of himself, if he was present at the time of the victim's death, or as the victim itself, if they had the ability to avert their own demise.

Confused about this odd ability he had gained, the party decided to head off to find an oracle who could explain why the protagonist has these odd abilities. When the oracle makes his cryptic explanation, the heroes do not understand, but at that nights sleep, the protagonist has a dream of his own birth; at his moment of birth, on a clear, starry night, he had been ritualistically imbued with a magic glyph under the constellation of the time god, which was what enabled him to change events within his dreams. With the secrets clear, and his mind made up, the heroes returned to their home city...

Only to find it ambushed, and ablaze. Not only that, but it seems the entire city had been cursed by the invaders, who happened to wield powerful magics of their own; unusual, deadly creatures seem to lurk the city ruins, and various dead bodies are found about, also. At one point, the hero finds a pendant, which allows him to manifest his time-dream altering abilities for another person, simply by touching them. With this ability, the hero can prevent the death of many of the cities inhabitants, while, also, in some cases, opening up new passages and facilities.

The reason that the other empire had attacked, in actuality, was that the boy's powers proved to be a threat; it was actually within that empire the boy had been born. Deemed too powerful and deadly to be of any good to the empire, they gave the baby to the general; his foster father. At the time, the empire that the general had resided in was fledgling in size. By the time the baby had grown up, there would have been no logical way that this empire could have grown so big. Unconsciously, even in what he precieved as dreamless sleep, the boy was helping the empire grow; saving lives, creating resources, and granting luck in battles. Unconsciously, the hero was responsible for the base conception of the entire empire he resides in.[/spoiler]

I'll get other crazy ideas down later.

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Heh heh heh.
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #181 on: June 09, 2009, 02:55:10 AM »
That's an interesting take. By the way, the game will be an ABS, so there aren't party members per-se.

I was thinking that all the 'dungeons' could take place in his dreams as well.
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Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #182 on: June 09, 2009, 03:05:43 AM »
Sorry i snoozed off. Since I havent really started on the male character, I'll adapt the color from the charset.


I love the whole dreaming ability thing.
As for Seline this is the basic color scheme I am aiming to
« Last Edit: June 09, 2009, 03:11:27 AM by HackersTotalMassLaser »
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #183 on: June 09, 2009, 03:14:13 AM »
My only thing is... I don't like pink hair. Go with a real colour...
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Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #184 on: June 09, 2009, 03:17:43 AM »
Oh God, I hope Mid doesn't sue..
« Last Edit: June 09, 2009, 03:19:55 AM by HackersTotalMassLaser »
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #185 on: June 09, 2009, 03:19:09 AM »
Haha, what, is it based off her or something?

That looks great, the innocent/sexy thing is perfect there.

I think you should be the picture person. Like draw the title and such. But that's my opinion.
« Last Edit: June 09, 2009, 03:20:48 AM by Shady Ultima »
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Offline ThexXtremeXx

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Re: A charas project community game?
« Reply #186 on: June 09, 2009, 03:19:22 AM »
Quote from: HackersTotalMassLaser on June 09, 2009, 03:17:43 AM


how long did that take?
« Last Edit: June 09, 2009, 03:22:01 AM by ThexXtremeXx »
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Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #187 on: June 09, 2009, 03:22:13 AM »
Quote from: Shady Ultima on June 09, 2009, 03:19:09 AM
Haha, what, is it based off her or something?

That looks great, the innocent/sexy thing is perfect there.

Hair and eye colors (witht he red now anyway) is a trait from a lot of her characters. Even the tan-ess there is to the character is something I've seen described from her.

I had initially gone witha  light green color, which I may say it look quite nice, however, like you, I dont like surrealistic colors all that much, and I hate blond characters, so... it was either light blue or pink... and it became pink. But now since I kinda hoped people skipped, but it didn't happen, it has become red.

@ThexXtremeXx before he changed his comment "she's hot" to what it currently is now: About4 hours up to that point you see now. That's taking in mind sketching cleaning and detailing (whatever there is of that) and placing colors.
« Last Edit: June 09, 2009, 03:26:43 AM by HackersTotalMassLaser »
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Offline fruckert

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Re: A charas project community game?
« Reply #188 on: June 09, 2009, 03:23:10 AM »
RE Bluh: I like how he could have stopped the assassination, and the dungeons
The rest of it...I'm not sure how I think. Yes, it is original, but there's something I just don't like about it

Anyways, as for my climax:
[spoiler=Major]
 Yeah, I know...I skipped through the middle. I'm not to sure what I'm doing there yet. Probably what Bluh's doing, as it sounds a lot better than my ideas, or you trying to find a way to do the opposite of what the next paragraph entails.
 Anyways, as I've mentioned before, Gods have walked the Earth in the past, and are entombed here to this day. The son, and the woman end up being the keys to revive the god of the specific island where the game takes place. That's what is up with the curse; the god was evil, and his "gift" has negative effects, instead of just. The General ends up finding out where the god was entombed, and finds some hand print indentations in the wall, with the sons rune embedded inside it. He puts two and two together, and figures he must get them so he can rebuild the universe where everything is just and perfect.
 Not sure on the specifics yet, but that's my main idea for the end-game.
[/spoiler]
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #189 on: June 09, 2009, 03:29:04 AM »
WE can make it work as both negative and positive. In a twist like plot
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #190 on: June 09, 2009, 03:33:06 AM »
I think we could work that in. I really would like to try and work the 3 stories into one.
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Circle of 13 - Demo coming soon. Keep up to date with the development
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Offline fruckert

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Re: A charas project community game?
« Reply #191 on: June 09, 2009, 03:37:18 AM »
That's what I'm thinking
I'd personally like to keep my curse and basic arc (the evil emperor, him getting cursed through ruins in a scouting mission, the whole deal with the gods, and the general going batshit insane and deeming any deviation from the norm corrupt, and to be destroyed), with specifics from both Shady, and Bluhs plot, with the little ideas Ded has thrown in
...
Man I sound like an ***hole to myself
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Shady Ultima

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Re: A charas project community game?
« Reply #192 on: June 09, 2009, 03:42:11 AM »
Well, I agree. But I like the emperor being married to the General's daugther, and him being paranoid and ambitious as opposed to evil.

I'm not sure who the villain should be still though.
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Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #193 on: June 09, 2009, 03:44:12 AM »
The generals daughter secretly pulling strings. Oh snap family feud.
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #194 on: June 09, 2009, 03:50:41 AM »
Well, she's dead, which causes the general to look bad when the emperor is assasinated.

Either the general, the sorcerer, or some third enemy
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