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Author Topic: The Adventure of Kyoob-Dead until I get it fixed  (Read 49691 times)

Offline drenrin2120

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Re: The Adventure of Kyoob
« Reply #45 on: July 20, 2009, 03:41:30 AM »
That all sounds awesome. I did notice a few collision discrepencies myself. Nothing major though, I'd get stuck occassionally in a corner, but I could always jump out. I definitely will be downloading the next update.
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Offline Bluhman

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Re: The Adventure of Kyoob
« Reply #46 on: July 20, 2009, 08:22:05 PM »
Here's the main theme in GEN style.

I'm guessing there's going to be air and water levels as well?
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Offline fruckert

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Re: The Adventure of Kyoob
« Reply #47 on: July 21, 2009, 01:18:40 AM »
Correct. There's also going to be an earth and "evil" one. The "evil" one's going to be a circle corrupted Life zone, though.
I'm planning on it being very different looking then the rest of the places.
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline RockJohnAxe

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Re: The Adventure of Kyoob
« Reply #48 on: July 21, 2009, 01:12:16 PM »
Love it dude, this game is fun. Although i hardcore failed apparently. Took me forevery to realize magic went thru some walls lol
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Offline fruckert

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Re: The Adventure of Kyoob
« Reply #49 on: July 21, 2009, 09:38:17 PM »
Quote from: RockJohnAxe on July 21, 2009, 01:12:16 PM
Although i hardcore failed apparently. Took me forevery to realize magic went thru some walls lol
:3
I'm going to make a hint later on that says it can go through some hints and not others.

Anyways, I'm almost done mapping the miniboss room on paper, and I fixed some glitches.
I'm still trying to find the code for collisions in the Sparkengine code, though, so that nasty platform collision glitch is gonna have to stay there for a while.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline A Forgotten Legend

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Re: The Adventure of Kyoob
« Reply #50 on: July 22, 2009, 03:07:44 AM »
Quote from: Bluhman on July 20, 2009, 08:22:05 PM
Here's the main theme in GEN style.

I'm guessing there's going to be air and water levels as well?

Awesome... although I noticed a small glitch the second time the melody comes in.  The last measure of it is off. (Measure 8 if you can see that)  It should be the same both times.  Only thing I noticed.  Again, sounds awesome though.
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Offline fruckert

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Re: The Adventure of Kyoob
« Reply #51 on: July 24, 2009, 03:34:09 AM »
Video update.
I learned how to do this cool new thing with variables and instance creation, so I tried tweaking the trail script, and this was the result.
Tell me what you think about the new color change when you get hit by an enemy.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Rahl

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Re: The Adventure of Kyoob
« Reply #52 on: July 24, 2009, 07:56:23 PM »
Looks good, looses the black and white feel though.
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Offline A Forgotten Legend

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Re: The Adventure of Kyoob
« Reply #53 on: July 24, 2009, 08:54:57 PM »
I can't tell if the music is looping properly. Hm.  If you need me to, I can add a four measure interlude if that'll help it loop better.  I couldn't really tell from the video though.  (And it'd have to wait until Thursday.  I've got performences until Sunday, and then I go to camp that evening until Weds.)
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Offline fruckert

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Re: The Adventure of Kyoob
« Reply #54 on: July 24, 2009, 09:02:30 PM »
The music loops fine :P
The four measure interlude might actually ruin the rhythm it has.
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline A Forgotten Legend

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Re: The Adventure of Kyoob
« Reply #55 on: July 24, 2009, 09:08:20 PM »
Okay.  I'll try to work on something tomorrow, but I have a matinee at 2 and I have to be there at 12:30. =/
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Offline fruckert

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Re: The Adventure of Kyoob
« Reply #56 on: July 25, 2009, 03:17:45 AM »
Quote from: Rahl on July 24, 2009, 07:56:23 PM
Looks good, looses the black and white feel though.
It'll only happen when the player gets hit, or as in planning stages, get's closer to a hidden area.
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Rahl

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Re: The Adventure of Kyoob
« Reply #57 on: July 25, 2009, 04:02:15 PM »
I know I'm retarded and everything, but I just had a blonde moment and realised how Kyoob was suppose to sound like cube, in my head I always though of the "y" as an "i" sound.
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Offline RockJohnAxe

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Re: The Adventure of Kyoob
« Reply #58 on: July 25, 2009, 06:08:17 PM »
omg rahl!! me 2!! i just figured that out the other day! Huge revelation cause i have been saying KI-OOB
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Offline Cerebus

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Re: The Adventure of Kyoob
« Reply #59 on: July 25, 2009, 09:46:10 PM »
Yeah, I also pronounced it "cube" without noticing... took me few days.

By the way, it's a fun game. I like it.

And for some reason, it inspired me to try to start a game...
So I opened Game Maker, tried something, didn't understand anything... and decided "Nevermind for now".
Oh well...
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