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  • My RPG ~ Quasigen Island ~ Demo Release Checklist!
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Author Topic: My RPG ~ Quasigen Island ~ Demo Release Checklist!  (Read 53684 times)

Offline zuhane

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #150 on: March 13, 2010, 06:54:07 PM »
I've also re-vamped some of the old, tacky-looking menus, too!

Old and tacky:


New and better:
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Offline drenrin2120

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #151 on: April 30, 2010, 11:57:49 AM »
Good to hear! ;)
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Offline zuhane

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #152 on: June 21, 2010, 07:43:39 PM »
Exams will be over in less than a week. Then I can finally start posting more regularly and give you all
a major update! :D

Forget this fictional character - I need to become a Biomedical Scientist myself before he does! Once they're over,
this thread's gonna have some major updates applied, and I'll show you all what I've been working on! :D
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Offline Uberpwn_w00t

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #153 on: June 21, 2010, 11:22:19 PM »
Hey, I made this last summer, but couldn't send it to you because I left it on this computer and never uploaded it to photobucket.

Here you go. Kinda sloppy, I was (and still am) getting familiar with GIMP.

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Offline A Forgotten Legend

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #154 on: June 21, 2010, 11:45:18 PM »
That battle system video was pretty epic.  It helped me get ideas for how I could could make my own CBS.  (Not anything like yours our course, but somehow sparked my brain into system coding mode.)
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Offline zuhane

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #155 on: June 22, 2010, 09:01:13 AM »
Uberpwn, that's absolutely brilliant! That would make a fantastic title screen if downscaled properly!
Oh my God, that's awesome. I love it! :D

And thanks a lot, AFL. I'm really looking forward to trying out your game, as it looks pretty damn cool!
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Offline zuhane

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #156 on: June 27, 2010, 01:22:24 PM »
I need some menu re-designs doing if possible. If anyone is interested, please let me know.

Valiere, I sent you a PM about it!
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Offline boozer

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #157 on: June 27, 2010, 02:14:01 PM »
Quote from: Uberpwn_w00t on June 21, 2010, 11:22:19 PM
Hey, I made this last summer, but couldn't send it to you because I left it on this computer and never uploaded it to photobucket.

Here you go. Kinda sloppy, I was (and still am) getting familiar with GIMP.



Thats awesome dude :D Im looking forward to playing this zuhane ;)
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Offline zuhane

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #158 on: June 27, 2010, 11:12:19 PM »
Thanks, Boozer. No exams means that I'm now working my balls off on this game! :D
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Offline boozer

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Re: Quasigen Island *I need a game tester! - coding"
« Reply #159 on: July 01, 2010, 01:47:57 PM »
Its always a good moment when you know that your exams are over  ;D
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Offline zuhane

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Re: Quasigen Island *Demo on its way!*
« Reply #160 on: August 17, 2010, 01:29:18 AM »
Okay! I've actually done quite a lot of the above. Lots has been converted by me. I'm re-uploading the
chipset with a major load of work taken off. The conversion needs to take place! If someone could do me the
huge liberty of re-drawing the remaining items within this chipset, so that they suit the visual style of the game,
I can release a demo seriously soon! It's one of the few things holding me back. The chipset is ideal and contains
most of my components needed, but the style doesn't look right. It needs to be sharper and more funky, like
the outside chipset. It also needs to really match the whole menu system I have going.



I implore you! Somebody has to be able to do a quick conversion! Anything not there isn't there because it isn't
needed or I've redone it, but there's still stuff that needs doing!

If somebody converts this, the game can be packaged, and a demo on its way!!

Somebody! Please! Thanks! :D
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Offline zuhane

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Re: ~ Quasigen Island ~ Thread Revamp - Loads of new content!
« Reply #161 on: August 17, 2010, 06:32:49 PM »
Super thread update!! Everybody check the front page. I've re-designed it, so people actually know what the hell is going on!

Enjoy!
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Offline zuhane

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Re: ~ Quasigen Island ~ Thread Revamp - Loads of new content!
« Reply #162 on: September 16, 2010, 09:54:41 AM »


Yeah, basically, I wanna show you my system menu at the moment and stuff, then I need you to
try and think of some cool stats to add to the character himself. Based on the current engine
I'm running, he has HP, MP and Attack. Zone Icons are modified using "Quasigen" that you find.
I feel like the menu has some potential space. I've tried to make some sort of "meter" or "bar"
but I'm not sure what to make it as. Could it be a possible fury bar? If so, how could the game
implement it? I'd like your say!

=========================================================


Surprise! This game does actually have normal points to it. You level up from gaining
exactly 100 EXP. The higher your level, the less EXP enemies disperse upon death.


Levelling again :D


The Tweaks menu allows you to modify your character A LOT. However, we're just
going to go to basic levelling. As standard, it just lets you make your character
a bit stronger.


Here's the level-up menu. Every time you gain a level, you can spend a point on
increasing one of your basic stats. I added a cool feature, so when you have
points to spend, a little message appears on the bottom left and flashes. It's
just little things like that which make a game nice!


Self explanatory.


Thus, MP has increased.


You'll notice that in the actual in-game menu, your max MP has permanently increased.
Took me a while *COUGH* ****ing AGES *COUGH* to do all of this, but it works
and is fully functional. Your character can max out all his stats and reach level
20 now, but it would obviously take months given the difficulty of the current enemies.

However, have you noticed at the top right in the stats box, there's some free space?
What could possibly go in there? You tell me. I need some bright ideas! Also, have you noticed
that there's a white silhouette of Kruz which fills up like a bar. What would you like to see it
do? Some kind of "fury bar" or something?


Re-vamped the text in the RDS. Looks a little nicer now. Might as well let you know :p


Press "0" in-game for an overview of your current character.
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Offline Cerdiar

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Re: My RPG ~ Quasigen Island ~ Bring your bright/cool ideas!
« Reply #163 on: September 16, 2010, 12:06:03 PM »
Looks great! Very nice to see a CBS battle system, PLUS with a Custom Menu at the same time!
As for ideas with the bar, I was thinking something like this:
How about it fills up gradually as your levels do? And then, at a certain level, your class changes? And then, choosing a specific class add more to your stats, like more HP, Attack, etc. If you're not already using the Class thing.
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Offline zuhane

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Re: My RPG ~ Quasigen Island ~ Bring your bright/cool ideas!
« Reply #164 on: September 16, 2010, 01:38:04 PM »
Hmmmm... I do like that idea. I've actually been dabbling with the idea of adding classes :D

But I was maybe gonna do it at the beginning of the game. Feel free to chuck more at me! :P
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