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I'll start us out with some generic long hair for the female sprite, in 11 fruity flavors.I just ran the original through photoshop hue tweaking to change the colors, so let me know if any look a little off.http://i49.photobucket.com/albums/f271/Serithe/LongHairBlk.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairBln1.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairBln2.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairBlu.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairBrw.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairGrn.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairGry.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairMga.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairPrp.pnghttp://i49.photobucket.com/albums/f271/Serithe/LongHairWht.pngI guess I'll do the rest of the hair.
Yeah so I'm pretty
I'm a fat-***
Very nice work.Tried it out on the female template. It makes the head look a bit tall to me. Might want to adjust it so that it's a pixel lower.EDIT: Another problem that will most likely prove to be the scourge of countless resources; shading! If you apply this part to the female template, the shading isn't that realistic; the place where the hair and head join should be appropriately shaded, yes? Unfortunately, there isn't much we can do, unless we implement an elaborate system that can somehow shade covered areas for us, perhaps separate uploaded images that take up skin color? Maaaybe?After I'm done writing essays and crap, I'll get to making some of my own resources.