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Author Topic: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)  (Read 33706 times)

Offline Prpl_Mage

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #15 on: March 18, 2013, 07:30:39 PM »
Man I'm glad you kicked the topic, totally missed when you said it was finished.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Archem

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #16 on: March 18, 2013, 11:13:12 PM »
Quote from: Prpl_Mage on March 18, 2013, 07:30:39 PM
Man I'm glad you kicked the topic, totally missed when you said it was finished.
Ditto.
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Offline drenrin2120

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #17 on: March 19, 2013, 12:54:46 AM »
downloading
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Offline Felix-0

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #18 on: March 19, 2013, 06:23:16 AM »
this looks NES tastic!!!
Woo. :3
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Offline Ephiam

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #19 on: March 19, 2013, 12:38:51 PM »
Awesome! If I'd known it's completion would interest this many people then I would have bumped it a long time ago! Sadly the game's not getting that much attention despite being my most well put-together entry in the series to date. Oh well, what can you do? =P

@Daoman: Yeah, that slow-down in the video is just because of the recording program I used. Causes a bit of lag, but it's not that important considering it doesn't appear in the actual game. Also, I'll have to keep that offer in mind! Thanks man.

Here's a look at the World Map for those of you who might have a bit of trouble with navigation upon getting your ship. I also put it on the main post on the front page as well.

« Last Edit: March 19, 2013, 12:42:19 PM by Ephiam »
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Offline daoman89

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #20 on: March 19, 2013, 02:10:19 PM »
i figured as such. feel free to check out my work in the creative arts under my name. i dig ur classic gameplay approach. im doin a classic feel as well.
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Offline Felix-0

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #21 on: March 19, 2013, 09:15:53 PM »
That's a really nice world map you got there too. I should download this and give it a try.
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Offline Momeka

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #22 on: March 20, 2013, 08:24:12 AM »
This game looks really nice. I will have to give it a try.
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Offline Prpl_Mage

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #23 on: March 22, 2013, 02:03:04 PM »
Played up till getting the boat, great job so far. Really retro. Love all the hidden items like the mass-attack book for sage.

Taking a break now since my monster hunter finally arrived, will probably get back to this later.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Fisherson

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #24 on: March 22, 2013, 05:36:32 PM »
Dude! Love the classic graphics and the way rad map! O.O That must have taken a while. I'll have to DL this when I get to a faster internet connection.
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Offline Ephiam

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #25 on: March 23, 2013, 11:37:28 PM »
@Prpl_Mage And from here on out it will get even better! Guaranteed. If you like a bit of exploration, that is.  And yeah, I tried to cram in as much optional treasures and stuff to find as I possibly could so that getting lost could actually lead to something a little more exciting than a possible game over. Hahahaha. That and it gives a little more reason for the player to randomly explore the world instead of JUST trying to progress the game/story.
You're at the point now where the world REALLY opens up to you, so GET READY FOR SOME MAD ADVENTURIN'!

@Lucas_irineu: That's SO AWESOME to hear, man! Thanks a bunch! Hahahhaa. I guess you could say that's what happens when someone has way too much free time on their hands. But seriously, it's amazingly awesome for you to pop in here just to say that. Really appreciate it. Makes the drive to make games grow even more, and pushes my motivation up a notch! =D

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Offline daoman89

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #26 on: April 03, 2013, 09:47:44 PM »
My laptop's breathing again, so I'll download it after I install a bunch of crap on it again etc. 
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Ephiam

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #27 on: April 09, 2013, 02:53:14 AM »
Great to hear! Hope you'll get back to us with your opinion of the game once you've given it a go!
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Offline Ephiam

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #28 on: May 03, 2013, 11:06:28 PM »
Small Update!

"While the "Hard" version is still in the works, I've decided to upload a new and slightly updates version of the game for future players and those of you who MIGHT want to give it a re-download (if you've not made it very far yet and plan to, etc.)

-Made random encounter rate on the world map slightly higher.

-Fixed the event involving the town of Burg. Now you'll have to defeat the Dark Priest before having access to the un-cursed version of the town instead of being transported there regardless of having defeated the Dark Priest or not.

-OMEGA is no longer able to be fought in Lispen.

-Some music changes to take out tracks I didn't think fit.

-There was a bug where if a player left the Sunken Lispen Castle for last in their quest to obtain the Four Relics and got all of the others BEFORE going there, they wouldn't be able to obtain the Beads of Crossing from the Elder in Borez. The event would be skipped and the castle would become inaccessible."
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Offline Ephiam

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Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
« Reply #29 on: June 17, 2013, 11:50:12 PM »
Here is a list of changes that I've made (so far) to the upcoming "Adventurer's Edition" of Heroes of Tsufana.

-Changed Falcon, Ludia, and Torkus' MAX MP.
-Increased Armak's overall STR.
-Changed MP cost of Torkus' group-healing magics.
-Increased the amount of DMG that some of Ludia's higher-tier spells cause.
-Changed the duration of the "Stun" status to 2 turns instead of 1.
-Poison now deals 2% of MAX HP+ 3 DMG per-turn.
-Ludia no longer learns Ultima or Doomsday.
-Changed the stats on most weapons for Ludia and Armak to increase their efficiency and damage-output.
-Enemies have more EXP and G.
-Lower Encounter rate for World Map as well as some dungeons to compensate for higher difficulty.
-Increased enemy stats.
-Added extra pieces of equipment such as the Bubble Belt, Safety Ring, Demon Pin, etc.
-Ludia can learn group-targeting elemental spells after defeating their respective devils.
-Flame, Ice, Bolt, Wind, Earth, Holy and Dark Devils added as Optional Bosses that can be defeated to have Ludia learn her new spells.
-There will be a new Final Boss for players to face after besting Vladimir at his castle.
-New music.




Also, while I'm here, I suggest taking a look at Thomasstout's Let's Play of Heroes of Tsufana! As of me posting this he's made four parts out of god-knows how many. I just love seeing people do Let's Plays of RPG Maker games, especially if they're MINE! Hahaha.

Let's Play HEROES OF TSUFANA (Part ONE)


But THAT'S NOT ALL! Grampaglasses (Arandomgamemaker from RMN) has almost completed a Low Level Play-through and is uploading his battles against the games (few) bosses to his channel! Check 'em out!

Heroes of Tsufana LLG by Arandomgamemaker
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