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Author Topic: Anarchy Chronicles  (Read 7223 times)

Offline SonicChaos7

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Anarchy Chronicles
« on: March 18, 2004, 01:53:44 AM »
I'll post some info on it later, but I'll show you some screens of my major battle system so you can see what to look forward to when I release the demo/final game.

I know the soldeir counts are backwards. I'll fix that up eventually.
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Offline WarxePB

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« Reply #1 on: March 18, 2004, 01:55:40 AM »
cool. What kind of battle system are you using?
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Offline SonicChaos7

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« Reply #2 on: March 18, 2004, 01:58:47 AM »
For regular random battles, I'm using the default battle system. The major battles (where you select from charge, arrow, and magic) start off easy, but eventually get harder as th game goes along. Enemies give out hints that supposedly help you find out what tactics they are using, but some will be really vague to where it'll be hard for the player to know what the enemy is plotting.
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Offline Pedro Lion

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« Reply #3 on: March 18, 2004, 04:36:36 PM »
Looks-like the Legion Saga II war system,It's good and i can see you made the charsets by yourself.The one thing that i don't like in that system is that almost all depends of luck.
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Offline Red Giant

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« Reply #4 on: March 18, 2004, 04:43:19 PM »
A good old war system. When I was really new to rm2k, I tryed making one, but failed miserably.
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Offline White Dwarf

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« Reply #5 on: March 18, 2004, 04:50:02 PM »
I'm sort of new but I made ABS (but still I like yours SonicChaos7 is this for RM2K if so I'ed like to get this
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Offline SonicChaos7

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« Reply #6 on: March 19, 2004, 01:43:26 AM »
 
Quote
Looks-like the Legion Saga II war system,It's good and i can see you made the charsets by yourself.The one thing that i don't like in that system is that almost all depends of luck.


Actually it doesn't depend on luck. The enemies give you hints which tell you what they will do next. The trick is trying to decipher what they are saying. I will use hints that are very vague and hard to understand in order to try and throw off the player. The first major battle is easy and you shouldn't lose many soldiers at all. But as you proceed through more major battles, the difficulty gets higher. So, it's not luck at all.


 
Quote
I'm sort of new but I made ABS (but still I like yours SonicChaos7 is this for RM2K if so I'ed like to get this


Sorry, it's for RM2k3.
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Offline Gothxtreme

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« Reply #7 on: March 19, 2004, 02:18:27 PM »
Good thinking!

I myself am not into that battle system but i like your creativity.This game seems to be promising.


 












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Offline Xecoa

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« Reply #8 on: March 19, 2004, 03:29:47 PM »
I like the War system and the title of the game just makes it sounds really exciting so when you get a demo out tell me! (B)
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Offline White Dwarf

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« Reply #9 on: March 19, 2004, 03:36:47 PM »
It's ok.
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Offline SonicChaos7

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« Reply #10 on: March 19, 2004, 04:38:27 PM »
I'll post the story after I get home today. That way you'll get an understanding of the game. Characters will come soon as well.
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Offline benosalankelley

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« Reply #11 on: March 20, 2004, 03:14:33 AM »
Legion Saga style wars huh?....unless this is a fan game of legion saga. :D but i don't think its legion saga, you just got insprised with the series really. Good luck with the whole game. :bend:
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Offline SonicChaos7

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« Reply #12 on: March 20, 2004, 04:38:48 PM »
I had the story yesterday, but a series of events happened yesterday that didn't allow me to have it ready yesterday. I'll get it up later today. Again, sorry about the inconvenience.

Here's a battle screen shot.
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Offline Red Giant

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« Reply #13 on: March 20, 2004, 04:58:13 PM »
Utilizing Battle animations, I see.
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Offline SonicChaos7

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« Reply #14 on: March 20, 2004, 05:06:43 PM »
Here's another screen shot for you. I'm getting the story retyped as we speak.
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