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Realms of the Demons
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Topic: Realms of the Demons (Read 15573 times)
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #60 on:
July 31, 2005, 12:34:00 AM »
nice dude! That is sweet, excepting that background, sorry but it don't match the monsterset. other than that, no complaints! goodjob!
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Tomi
*does mannerism*
Leader
Posts: 2,000
(No subject)
«
Reply #61 on:
July 31, 2005, 01:02:20 AM »
I havent made/gotten any monster sets yet, that was just an RTP one I was using for testing. But thanks!
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InsaneJP
Certified Public Spriter
Exemplar
Posts: 1,280
video game fanatic and martial arts lover
(No subject)
«
Reply #62 on:
July 31, 2005, 02:10:00 AM »
Hey that looks great!!! now they wont really hafta memorize anything!!! lol glad i could help!
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Bobb
is cool
Associate
Posts: 152
(No subject)
«
Reply #63 on:
July 31, 2005, 04:31:21 PM »
It looks sweet, and kinda is sweet since you showed me it. Good work!!!!
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Al~Len
Taciturn
Associate
Posts: 278
(No subject)
«
Reply #64 on:
July 31, 2005, 05:01:21 PM »
I read and quite like the story Tomi. ^_^
The rush system looks very nifty as well, great work.
Allen will be looking forward to your progress. Best of luck. ^_^
Logged
Most recent compositions
<img src="
http://i183.photobucket.com/albums/x257/Al-Len/Eureka%20seveN/eureka_seven_sig.jpg
">
Tomi
*does mannerism*
Leader
Posts: 2,000
(No subject)
«
Reply #65 on:
August 01, 2005, 05:50:16 PM »
Tomi thanks you. ^_^
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #66 on:
August 02, 2005, 06:37:13 AM »
The Rush system looks really really cool. I'm keepin my eye on this one. *writes it down in book of few good game that i will play* Keep it up!
Logged
Tomi
*does mannerism*
Leader
Posts: 2,000
(No subject)
«
Reply #67 on:
August 02, 2005, 09:30:18 PM »
Ok, for the first time in probably a year (no exageration), I have some requests. I need some midis made, and I am looking for someone who is very good at time of stuff, aka not me. I will be very grateful to whoever can help me with this. Thanks.
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Tomi
*does mannerism*
Leader
Posts: 2,000
(No subject)
«
Reply #68 on:
August 03, 2005, 10:30:45 PM »
WOOO! *Bump*
I have an update though. The Battling card game I spoke of at the begining has evolved to become a battling Coin game. InsaneJP and I thought of and worked on the idea of this game over AIM. Here is the basic gameplay:
First you choose 5 coins from your pouch. Each type of coin has a different attack and defence power. At the beginning of each of the 3 rounds, a coin is flipped to see who is on offence and who is on defence. You then choose 3 coins from the 5 you have to put into battle. If you are on offence, it adds all of their attack powers to make a full attack on your opponent's defence. The defence adds all the toughness powers together to defend. The values are subtracted (higher - lower) and the one with the higher power wins. Then the winner chooses 1 coin from the opponents 3 that he used, and you get to put that coin in your arsenal. It goes on for 3 rounds, and the winner of at least 2 of the 3 battles wins, and keeps the coins he takes. So yeah.
What do you guys think? All comments are welcome/needed!!!
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maxine
Average scripter
Zealot
Posts: 736
¨Dude i am 16 with 2 balls and hair
(No subject)
«
Reply #69 on:
August 03, 2005, 10:33:08 PM »
sounds very interesting, sounds like a ultimate team over msn you 2.... I will look forward too see this system.. Keep it up !!!.. If you dont keep it up i will cryyy
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Tomi
*does mannerism*
Leader
Posts: 2,000
(No subject)
«
Reply #70 on:
August 05, 2005, 09:48:46 PM »
BUMP! I would really like your guys' input on the Battling Coin Game Idea, as seen 2 posts above, such as ways to make it better without making the coding imposible. Also, input on anything about my game is really appreciated.
Logged
Bobb
is cool
Associate
Posts: 152
(No subject)
«
Reply #71 on:
August 06, 2005, 07:29:53 PM »
The coin game sounds awsome! And while I'm in this thread, nice battle midi, Al~len.
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hell dragon
Member
Initiate
Posts: 12
a dragon
(No subject)
«
Reply #72 on:
August 07, 2005, 09:54:31 AM »
can't wait to play thisgam i give it a thumbs up
Logged
coasterkrazy
June 2005 - September 2008... January 2011?
Exemplar
Posts: 1,915
Hello...
(No subject)
«
Reply #73 on:
August 07, 2005, 04:45:54 PM »
With so many threads, I seem to miss some great games! I'm glad I noticed this, it looks great! Btw, what do you need for midis. I'll see what I can do.
Logged
Shady Ultima
Rock Star
Exemplar
Posts: 1,277
(No subject)
«
Reply #74 on:
August 07, 2005, 06:56:15 PM »
The game looks really great. Just one slight problem I found in the story...
There has been no human/demon interaction for 3000 years, yet your one character is a half-demon. It would make more sense if you gave him a mother who is a dragon or something, as opposed to a human.
Just my 2cents
Logged
Circle of 13 - Demo coming soon. Keep up to date with the development
http://www.charas-project.net/forum/index.php?topic=26245.0
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