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Author Topic: ~Screenshot Central~  (Read 673439 times)

Offline drenrin2120

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The New Loki Castle
« Reply #240 on: July 10, 2006, 03:08:22 AM »
edit'd







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Offline Meiscool-2

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« Reply #241 on: July 10, 2006, 03:20:53 AM »
Looks better now.
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Offline Tomi

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« Reply #242 on: July 10, 2006, 10:03:01 AM »
 
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Offline Meiscool-2

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« Reply #243 on: July 11, 2006, 02:58:37 AM »
2nd part of the dungeon. Da cave from which the last map leads. In this map, there are no random encounters. Instead, it's like the Link-sneak-into-hyrule-castle thing, where you have to move crates, jump pillars, and do all sorta of crap so guards don't see you.

Yeah, I had to put water in... for story purposes.
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Offline xJericho

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« Reply #244 on: July 11, 2006, 04:32:07 AM »
wow, many events,... could you show some in game screens
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Offline Tomi

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« Reply #245 on: July 11, 2006, 11:35:46 AM »
Yeah, its a little hard to see in that picture.  Close ups please.
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Offline Red Fox

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« Reply #246 on: July 11, 2006, 03:20:25 PM »
A cave map I made

 http://i6.photobucket.com/albums/y237/DeepShitL/Image2-1.png
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Your signature was awful, too. What the hell were you thinking?

Offline Tomi

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« Reply #247 on: July 11, 2006, 03:31:15 PM »
Those other raised areas just don't look right in a cave.  That only really works for forests.
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Offline xJericho

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« Reply #248 on: July 12, 2006, 06:43:50 AM »
a screen of my a town  for a game
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Offline ColdWinterBard

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« Reply #249 on: July 12, 2006, 07:22:56 AM »
xJericho, I think the town looks pretty good.
Here's a screen from my game, and I'd like some comments.
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Offline drenrin2120

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« Reply #250 on: July 12, 2006, 01:37:17 PM »
Mic: wow, awesome map dude. That cave is huge. As long as the mountain it's located in is big too.

RF: It's good, but what Tomi said.

xj: Wow, kudos to you too dude. I like how it's very open but still well designed. You seem to have an elevation issue thoguh in the upper right corner. Might wanna check that.

cwb: Hm... the screen is odd, the 3d ship kinda fits and kinds doesn't. Mostly doesn't. But it's an interesting screenshot. The reflections in the water are very nice, but it seems a little empty in the upper right corner.
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Offline Meiscool-2

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« Reply #251 on: July 12, 2006, 02:54:53 PM »
Quote
Originally posted by ColdWinterBard
xJericho, I think the town looks pretty good.
Here's a screen from my game, and I'd like some comments.


Yeah, the ship looks out of place, and the reflections (I dunno if it's supposed to be like this) look lined up wrong.
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Offline Shadowless1

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« Reply #252 on: July 12, 2006, 03:47:26 PM »
looks fine to me, the chipset doesnt really go with the ship though
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<img src="http://i38.tinypic.com/1628lmr.gif">
<img src="http://i4.tinypic.com/25rctmo.gif"><img src="http://i2.tinypic.com/25rcu4y.png">
<img src="http://i5.tinypic.com/25rcuhx.jpg"><img src="http://i5.tinypic.com/25rcux3.gif">

Offline aboutasoandthis

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« Reply #253 on: July 12, 2006, 04:48:41 PM »
I actually like the ship. I don't like the reflection though. Please take that out. I'm more concerned with the FF6 town in the back. The building isn't used right at all.

Welcome to charas, unless you are jynce! :happy:
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Offline drenrin2120

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« Reply #254 on: July 12, 2006, 04:54:20 PM »
Haha, well, there are chipsets you can use man that would blend very well with that ship. The only problem is they may nto mix well with the sprites. Worth a try though.

I'm talking about [link removed]. See how they got that 3d-ish, computer generated feel?



[Sorry drenrin, but the site contains downloads to rm2k as well as rm2k3, so I can't allow it to be linked to.]
~Ace~

EDIT: Oh, Sh-t! Sorry about that man. Should've looked first. :|
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