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Author Topic: ~Screenshot Central~  (Read 661437 times)

Offline Muraiko

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Re: ~Screenshot Central~
« Reply #2190 on: June 26, 2009, 03:48:17 PM »
The map seems really empty. Don't be afraid to add pillars and other stuff. I doubt it's gonna get in the player's way during the fight.
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Offline Felix-0

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Re: ~Screenshot Central~
« Reply #2191 on: June 26, 2009, 04:08:55 PM »
They get in the way, tust me. I style it after most Zelda like dungeons. If I add any pillars, they'll be in the corner.
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Offline fruckert

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Re: ~Screenshot Central~
« Reply #2192 on: June 28, 2009, 03:11:23 AM »
I had an odd urge to make a cute game.
So, I started making a platformer entitled "The Adventure of Kyoob"
Kyoob being the protagonist.
Here are some screenies, I'll make a game thread when I feel like it.

[spoiler=8 total]

Showcasing his cuteness.


Showcasing that nifty trail that I have implemented that is in Sparkengine.


He looks like that when he jumps.


See?


The trail occurs whenever he moves. Even on platforms. I haven't fixed that glitch yet, as I've only been working on the game for...30 minutes?


It's a smart trail, isn't it?


He's falling!
[/spoiler]

I have a few buggy other things, but I haven't showed them yet.
No story as of yet, but whatever...I only started half an hour ago :P.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline A Forgotten Legend

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Re: ~Screenshot Central~
« Reply #2193 on: June 28, 2009, 04:32:27 AM »
"It was very rare. You could only catch it next to Fuschisia and even then it was hard for it to show up.
EDIT: Or whatever you spell that"

Not true, you could catch it in the cave with Mewtwo in it in Red/Blue.  I did as such with my replicated master balls.

(EDIT:  If you meant in the Safari Zone, the above statement is true)
« Last Edit: June 28, 2009, 04:37:01 AM by A Forgotten Legend »
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Offline Red Fox

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Re: ~Screenshot Central~
« Reply #2194 on: June 28, 2009, 03:07:52 PM »
Mecha Death Fighting game thingy



A multiplayer platform game me and a friend is working on. I'm the programmer and it's coded in C# using XNA.

Here's a trailer of the basic engine. Check it out.

http://www.youtube.com/watch?v=ohto5-IBjQc&feature=channel_page
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Offline Felix-0

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Re: ~Screenshot Central~
« Reply #2195 on: July 01, 2009, 04:34:07 PM »
Here's a full veiw of the newly added area, Gravepath.



Consists of 7 maps
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Offline ThexXtremeXx

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Re: ~Screenshot Central~
« Reply #2196 on: July 01, 2009, 05:18:13 PM »
looks generated.
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Offline Felix-0

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Re: ~Screenshot Central~
« Reply #2197 on: July 01, 2009, 05:35:50 PM »
Some are some aren't

I usually generate them, then edit theme from there.

Only thing that Is generated is The walls and floor. The water and rocks/ect are of course placed.
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Offline Uberpwn_w00t

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Re: ~Screenshot Central~
« Reply #2198 on: July 02, 2009, 12:59:59 AM »
Quote from: Red Fox on June 28, 2009, 03:07:52 PM
Mecha Death Fighting game thingy



A multiplayer platform game me and a friend is working on. I'm the programmer and it's coded in C# using XNA.

Here's a trailer of the basic engine. Check it out.

http://www.youtube.com/watch?v=ohto5-IBjQc&feature=channel_page
This looks neat. I'm going to watch the video.
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Offline Red Fox

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Re: ~Screenshot Central~
« Reply #2199 on: July 04, 2009, 11:52:54 AM »


Progress has been made. I remade the jet pack system so instead of going in / \ like that it's now a smoother curve when you fall. I
also made a particle system that spew out smoke when you use the jet pack.

Kellroe has improved the map and made some new animations.

To see it all in action you can watch this vid:
http://www.youtube.com/watch?v=52j5X-EXcp0
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Offline Uberpwn_w00t

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Re: ~Screenshot Central~
« Reply #2200 on: July 04, 2009, 10:28:03 PM »
Looking good, Mr. Fox.
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Offline Red Fox

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Re: ~Screenshot Central~
« Reply #2201 on: July 05, 2009, 09:58:44 AM »
Thanks Uber.
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Offline Fisherson

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Re: ~Screenshot Central~
« Reply #2202 on: July 06, 2009, 05:54:05 PM »
Quote from: Red Fox on July 04, 2009, 11:52:54 AM


Progress has been made. I remade the jet pack system so instead of going in / \ like that it's now a smoother curve when you fall. I
also made a particle system that spew out smoke when you use the jet pack.

Kellroe has improved the map and made some new animations.

To see it all in action you can watch this vid:
http://www.youtube.com/watch?v=52j5X-EXcp0

Whoa! I love the look of this thing. Good work.
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Offline Rahl

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Re: ~Screenshot Central~
« Reply #2203 on: July 06, 2009, 06:30:18 PM »
Quote from: Red Fox on July 04, 2009, 11:52:54 AM


Progress has been made. I remade the jet pack system so instead of going in / \ like that it's now a smoother curve when you fall. I
also made a particle system that spew out smoke when you use the jet pack.

Kellroe has improved the map and made some new animations.

To see it all in action you can watch this vid:
http://www.youtube.com/watch?v=52j5X-EXcp0

Looks kick azz.
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Offline Red Fox

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Re: ~Screenshot Central~
« Reply #2204 on: July 10, 2009, 01:48:16 AM »


Working on a small computer system to rpg maker 2003.
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