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Charas-Project
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Memorize Event Position
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Topic: Memorize Event Position (Read 2509 times)
Anubis_Soldier
That guy you stare at when you eat at Mcdonalds...
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Posts: 118
Memorize Event Position
«
on:
November 07, 2006, 12:29:36 AM »
Is it possible to store the position of an Event?
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Prpl_Mage
Administrator
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Posts: 7,645
The Administrator Mage
(No subject)
«
Reply #1 on:
November 07, 2006, 06:48:46 AM »
Yeah it can be done, but I canīt really remember how, I think it was Store Event ID or something.
Gotta check it...
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Anubis_Soldier
That guy you stare at when you eat at Mcdonalds...
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Posts: 118
(No subject)
«
Reply #2 on:
November 08, 2006, 03:31:20 AM »
"Store Event ID" does just that, it does not memorize the Location of the event, just the Event itself
Meiscool is good at scripting, maybe he knows how,
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Bluhman
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Posts: 4,977
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«
Reply #3 on:
November 08, 2006, 04:04:02 AM »
With Variables, it is possible.
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Anubis_Soldier
That guy you stare at when you eat at Mcdonalds...
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Posts: 118
(No subject)
«
Reply #4 on:
November 08, 2006, 04:09:24 AM »
I understand variables,
mind explaining how i might accomplish my goal?
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Meiscool-2
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Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #5 on:
November 08, 2006, 04:55:26 AM »
Use Event X and Event Y varibles.
Then, to move the event to the X and Y cord, use the command "Teleport Event".
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Anubis_Soldier
That guy you stare at when you eat at Mcdonalds...
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Posts: 118
(No subject)
«
Reply #6 on:
November 08, 2006, 05:01:15 AM »
Is there a way to activate a switch, have the Event Move and then have it record its current position such as
Activate switch
>Move Event: Event, Move Random
>Memorize Position of Event
And also is there a way to make an Event Walk to a location?
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SilverBlade
YiN-YaNg
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Posts: 157
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(No subject)
«
Reply #7 on:
November 08, 2006, 11:52:12 AM »
Well, as said before: use variables.
Let's name your event 'Event1'. Now make two variables 'Event1X' and 'Event1Y'. Set 'Event1X' equal to Sprite->Event1->X Coordinate. Now this variable represents Event1's X coordinate. Do the same with 'Event1Y' but then Y coordinate.
Now you should know the exact location of the event. If you make it a parallel process, the event will keep registrating Event1's X and Y coordinates.
And to make the move to a certain location...I'm afraid you'll just have to use 'Move Event' or 'Change Event Location'.
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Anubis_Soldier
That guy you stare at when you eat at Mcdonalds...
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Posts: 118
(No subject)
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Reply #8 on:
November 10, 2006, 02:18:35 AM »
Thanks to you SilverBlade i solved my problem... Now i have to figure out some way to make enemies move towards an event. I tried centering the Hero on the event but the Enemy Move Towards hero is not very smart
PS. does anyone know of a good TBS (Tactical Battle System) for RM2k3?
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Memorize Event Position