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  • [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
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Author Topic: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.  (Read 64037 times)

Offline fruckert

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #150 on: December 26, 2008, 10:28:53 PM »
I did, and dude, you have made one fun game
Only problem I have with it is the apparent lack of music, it makes the game kind of boring
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Drakiyth

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #151 on: December 26, 2008, 10:38:52 PM »
Quote from: fruckert on December 26, 2008, 10:28:53 PM
I did, and dude, you have made one fun game
Only problem I have with it is the apparent lack of music, it makes the game kind of boring

????  The game has music for everything. Check your volume controls or something.. what the fuk.  Make sure your midi volume is turned up.  That really pissed me off because Aftermath is loaded with an awesome score.


The only place no music kicks in is on the world map which is instead a deep wind sound to give the player a creepy feel of the barren wasteland.
« Last Edit: December 26, 2008, 10:41:57 PM by Drakiyth »
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Offline fruckert

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #152 on: December 26, 2008, 10:41:55 PM »
Just found out that MIDI volume was turned all the way down, that was the problem
I could tell that there was some music, but I thought that the wind sounds were drowning the entire soundtrack out
Sorry about that
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Drakiyth

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #153 on: December 26, 2008, 10:43:01 PM »
Quote from: fruckert on December 26, 2008, 10:41:55 PM
Just found out that MIDI volume was turned all the way down, that was the problem
I could tell that there was some music, but I thought that the wind sounds were drowning the entire soundtrack out
Sorry about that


Woot!  The game should be a million times better now lol.  I can't stand no music either it drives me nuts.
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Offline lonewolf

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #154 on: December 26, 2008, 11:21:35 PM »
played it loved it
i like the way you made this game
i made lot's of money by get-ing the beer's bottles
got a good weapon by killing lot's of monster's
all in all 96% as it a demo
et me when the full game is out
« Last Edit: December 26, 2008, 11:23:06 PM by lonewolf »
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A real friend is one who walks in when the rest of the world walks out

Offline fruckert

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #155 on: December 26, 2008, 11:27:19 PM »
Completely agree with lonewolf
Although I gotta admit that the whole beer bottle thing kinda makes it a bit easy
I ended up buying a couple of Beretta's before I even started killing Mantis's
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Drakiyth

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #156 on: December 26, 2008, 11:30:29 PM »
SLAYING THE BANDIT LEADER - FIRST BOSS DEMO VIDEO

http://www.youtube.com/watch?v=VIMnnqSWW5E




Keep saving up your money, things get expensive guys.  Also, I'm glad you enjoyed it!
Money is easy at first, you will notice it gets steeper the further you progress even with bottles.
It's not stupidly bad though, you can keep making a ton of money but it's not like everything is
handed to you.  Skill books, ammo, medicine and everything else starts eating your wallet.
« Last Edit: December 26, 2008, 11:57:31 PM by Drakiyth »
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Offline Drakiyth

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #157 on: December 29, 2008, 12:18:02 AM »
Aftermath Version 0.6 Sneak Peak - Bandit Factory (South Of Winslow)

Bandits have been attacking the people of Winslow and bringing them back to this
strange place. It seems this factory has been flooded, but why do the bandits still stay
here? Tales of a great monster that travels with this group of bandits resides here.
What is it? How do they have control of it?  Find out in 0.6.



« Last Edit: December 29, 2008, 01:09:34 AM by Drakiyth »
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Offline cherko

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #158 on: December 29, 2008, 12:41:42 AM »
Quote from: Drakiyth on November 26, 2008, 05:58:47 AM
I have a really cool idea to let the player find a replica of the
world of warcraft sword "Frostmourne" which was ordered from the blizz site.  This replica is of course 24 years old and was also customized by
the owner to have a sharp blade and reinforced steel casing making it a powerful sword.

You can find fireman axes, crowbars, lead pipes, pistols, rifles, sling shots, all kinds of stuff.

FYP
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Offline Drakiyth

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #159 on: December 29, 2008, 05:06:20 AM »
Quote from: cherko on December 29, 2008, 12:41:42 AM
FYP


Yeah, that's true.  Frostmourne was originally in Warcraft III.  Anyways, that is still an idea of a special weapon I might add.  I don't know yet, it's still up in the air.  Since there is a lot of magical and mystical things in Aftermath, I might go a little further than that. We shall see.
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Offline boozer

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #160 on: December 29, 2008, 02:05:21 PM »
Quote from: Drakiyth on December 29, 2008, 12:18:02 AM
Aftermath Version 0.6 Sneak Peak - Bandit Factory (South Of Winslow)

Bandits have been attacking the people of Winslow and bringing them back to this
strange place. It seems this factory has been flooded, but why do the bandits still stay
here? Tales of a great monster that travels with this group of bandits resides here.
What is it? How do they have control of it?  Find out in 0.6.





Nice work Drak thats a pretty sexy looking factory you got there ;)
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Offline Drakiyth

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #161 on: December 29, 2008, 02:15:06 PM »
Thanks much :)


The floors inside are flooded and there is a lot of mystery and puzzle to the place.  It will be a cool side quest to get some extra cash and experience, which was a lack point in 0.5 at this stage of the game.  I'll be adding other things too.  I might even add a couple new skills that you can train up on.  I was considering a disarming traps skill possibly, but I don't know yet.
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Offline zuhane

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #162 on: December 29, 2008, 02:33:03 PM »
I have an idea for your game. Put in some kind of stats that effect out-of-battle situations. Maybe be able to jump
certain gaps you couldn't before, break certain doors etc. Anyway, the game's looking great.
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Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

Offline boozer

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #163 on: December 29, 2008, 02:54:28 PM »
Quote from: Drakiyth on December 29, 2008, 02:15:06 PM
Thanks much :)


The floors inside are flooded and there is a lot of mystery and puzzle to the place.  It will be a cool side quest to get some extra cash and experience, which was a lack point in 0.5 at this stage of the game.  I'll be adding other things too.  I might even add a couple new skills that you can train up on.  I was considering a disarming traps skill possibly, but I don't know yet.

Kinda like RE puzzles or different?
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Offline ThexXtremeXx

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Re: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.
« Reply #164 on: December 29, 2008, 03:50:16 PM »
The mapping is looking sweet Drak, keep up the good work.

I'm going to try out the content update when i have the time,
(Atlanta isn't as boring as I'd hoped...)
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