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Author Topic: [DEMO] AFTERMATH - Content Update 0.5 is here and ready for download.  (Read 63948 times)

Offline boozer

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Re: AFTERMATH - A post nuclear rpg - DEMO 0.4 available. - 0.5 TRAILER IS OUT!
« Reply #135 on: December 20, 2008, 03:46:31 PM »
Wow drak new video looks great :D cant wait for the realse keep up the good work
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Offline Prpl_Mage

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Re: AFTERMATH - A post nuclear rpg - DEMO 0.4 available. - 0.5 TRAILER IS OUT!
« Reply #136 on: December 20, 2008, 09:10:47 PM »
Keep working on this now Drak!
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Drakiyth

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Re: AFTERMATH - A post nuclear rpg - DEMO 0.4 available. - 0.5 Game Play Video NEW
« Reply #137 on: December 22, 2008, 03:57:12 AM »
SOUTHERN INDIAN CAMP   - SPECIAL THANKS TO LONEWOLF FOR THE AWESOME CHIPSET I COULD
EDIT.



STORY:  The spirits are very protective over the very essence which keeps them alive through the flesh. Many of shaman and seer found cover before the end of the world.
They now call to the spirits through their rituals and trade magical items.


GAME NOTE:  This will be a place to upgrade spells and gear if you wish to be a pure caster in Aftermath. These camps will be all over Arizona.






GAME PLAY VIDEO - 0.5

http://www.youtube.com/watch?v=OYzkvTYCH7s
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Offline boozer

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Re: AFTERMATH - A post nuclear rpg - DEMO 0.4 available. - 0.5 Game Play Video NEW
« Reply #138 on: December 22, 2008, 02:46:26 PM »
Oooo an indian Camp...wonder how they survived?
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Offline Drakiyth

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #139 on: December 23, 2008, 02:30:33 PM »
AFTERMATH - CONTENT UPDATE 0.5  PATCH NOTES

WHEN IS THE END OF THE CONTENT UPDATE?

This update will not have anything indicating if you have completed it. It's got a lot
of stuff to do and find, so it honestly is up to the player when the feel they have
completed it and found everything to prepare for the next content update.

0.5 MAIN CHALLENGE:  Create a Brain Enhancer.  If you can create this object,
you have truly beat version 0.5 in bragging rights.

Aftermath in it's current state now contains at least 6+ hours of gameplay.


BUG FIXES

- Fixed a bug where the screen would remain black if you chose "Do Nothing" after
  having sex with Wendy.  Players should no longer see "Do nothing" as an option.

-Enemies were simply not using their heals when they needed them the most. The
 A.I. of enemies has been fixed which should make them more challenging.

- Fixed several bugs with the ammunition system.

- Fixed a bug that let you walk on the black ruins on the world map.

- Fixed a bug where when the main character left a cave area the game would be
  considered night time during the day.

- Using GO! GO! DRINK!, Wind Walking, or Night Stalker will now properly show their animation
  while in caves or when the flashlight is on.

- The main characters face will no longer be displayed when selecting dreams.






GAME CHANGES

- Caster armor will now grant half SP consumption. This has greatly increased the value of
  these items.  However, it makes you feel like a pure caster when you wear it since most
  skills have a pretty high cost to use.

- The music in the medical center has been changed to something more peaceful and not
  so repetitive.

- Added a reminder to save your game after Wendy is done talking to you. This will help people
  who want to explore and die on accident so they don't have to start over with the long intro.

- The dream your character has at the very start will now grant a much larger bonus to your
  beginning character build.

  Guns and War          = +25 Combat, +50 Skill Points
  Walls and Steel       = +100 Health Points, +25 Protection
  Books and Space   = +25 Mind, +50 Skill Points
  Fast Animal             = +10 Speed, +35 Combat

- GO! GO! DRINKS! will now explain what they do when you select one and they
   now last for 1 minute instead of 30 seconds.

- GO! GO! DRINKS!, Wind Walking and Night Stalker now decrease your encounter rate
  when they are activated.

- Added a save reminder to the warning messages you get.

- The price of beer has been nerfed down to 10 coins.  It used to be a very
  fast way to make money.  This change was to add some challenge into the
  game for the early levels. There is also a new zone to do in the early levels,
  so some balance needed to be done.

- Frankie will only ask for 1 mantis leg per turn in now. It's kind of rare to get
  mantis encounter with all the bandits so this had to change.

- The price on the Wind Walking and Night Stalker spells have been reduced.

- Signs and other objects have recieved a darkening effect which makes
   them look much better on the map and removes any brightness that stands
   out.

- The main intro story has recieved a revamp and new voice over.

- You will no longer see "MATURE" at the beginning.  You will now see
  a different picture that is common on labels of albums.  I did this because
  the game was never rated by a real company and it was just dumb.
  The new picture gets the point across that Aftermath is a game designed
   for mature players.

- Removed all .22 Beretta pistol drops from junk piles in the town of Toyota.
  This change was very much needed because some weapons were simply
   being passed up and the flow of money early in the game was a little to fast.

  These guns still have a chance to drop from the Rattler Caves.

- Did some sprite work on the main hero.  He now looks a little smoother and
  no longer has the shiney part in front of him while turned.  This was something
  I simply could not take anymore.

- A lot of animations have been reworked and the main character looks much
  better now. Players who tried 0.4 or below will notice the change right away.

- Many sound effects have been reworked and some ambience has been added
  to zones that did not have it before.

- Adrenaline shots now have a smaller animation that is much better suited 
  for the main character.

- Changed the battle animation of Rushing Punch.  It now looks like you're
   moving toward the enemy before punching them.

- Melee weapons have been buffed up and now offer the chance to
  cause a lot more damage. This will give players the option to be
  whatever they want in the wasteland.

- Melee weapon damage for two handers has been increased by a large
  amount.

- Single handed melee weapons have gained a +35% Critical Hit Rate.

- Two Handed melee weapons have gained a +70% Critical Hit Rate.

- The custom made slingshot now has a +55% Critical Hit Rate,
   and it's damage has been increased by a large amount.
  This is a special bonus because it's crafted and was not able to
  compete with the double SMG's.  The price on the items to create
  the slingshot have not been changed.

- Added shredded road and cement into Toyota.  It now looks like the
  roads have seen much better days.  This also gives players a slighty
  better sense of direction than before.

- Added destroyed walls of houses and buildings in most zones. You
  won't see much in the town of Toyota since it technically was not a
  town with houses. You will see a ton of damage from being close to
  ground-zero in the new town of Winslow however.

- Craters from nuclear blasts on the world map are loaded with deadly
   radiation, so watch where you walk.
 
  TIP: Make sure to stock up on Anti-Radiation and Anti-Poison kits.

- The First Aid skill will now heal for a greater amount and the details
   have been changed to "Decent" instead of "Weak".  Don't forget to
   pick this skill up right away from Wendy.

- Molotov Cocktails will now scale with combat power.  This change was
  needed so lower tiers of these fire bombs would be useful.

- Molotov Cocktails can now cause a burning effect. This is a fast working
  damage over time that can be quite lethal.

- Added a simple flash on the hero after Wind Walking, Night Stalker or
  GO! GO! DRINKS! end.



NEW CONTENT

- New players or people who start over can now experience Aftermath at an
  entire different pace. A new big quest has been added to Frankie. This
  quest was designed to give players who love to adventure a better path
  into the game then collecting bottles and mantis legs.

- Explore the new Bandit Building north of Toyota.

- The game continues in the ruins of Winslow and beyond.

- There has been some changes to the 2nd level of the Toyota Bar.
   I wonder what that could be?

- Explore very dangerous areas that will require some thinking to get passed.

- Added lock picking into the game. Players will need to figure out where
  to learn this skill.

- Added the ladies' man skill into the game. Players will need to figure out
  where to learn this skill and ultimately what they can get from it besides
  the obvious.

- Added the backstab combat skill into the game.  I will let players figure out
  where you learn this.

- Added new spells for the Shaman and Seer into the game.

- New weapons and armor have been added with new animations.

- New recipes and the Mr. Craft Volume 2 is now somewhere in the game.



To get the most out of the new update will be to start a new character.  However, old saved
games should work fine.



UPDATED 12/23/08

SMALL FIXES FROM EARLIER RELEASE -

Frankie will now take your bottles and mantis legs again after you beat the bandit boss.

Removed the funky trap door from bandit building.


DOWNLOAD HERE
http://www.filefactory.com/file/affg306/n/Aftermath_0_5_zip







« Last Edit: December 23, 2008, 11:48:13 PM by Drakiyth »
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Offline Hell Angel

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #140 on: December 23, 2008, 02:42:40 PM »
Man, you realease these so quick -- I might as well just wait a really long time and get myself a substantial amount of play, instead of trying to catch up every week.

I say if you took it easy, and just worked on the game for a while and released a big-*** demo, or hell even waited until the finished product... there would be a lot more hype around for this.
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I make musics. You should listen.

Offline Drakiyth

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #141 on: December 23, 2008, 02:52:17 PM »
Quote from: Hell Angel on December 23, 2008, 02:42:40 PM
Man, you realease these so quick -- I might as well just wait a really long time and get myself a substantial amount of play, instead of trying to catch up every week.

I say if you took it easy, and just worked on the game for a while and released a big-*** demo, or hell even waited until the finished product... there would be a lot more hype around for this.


Play it, you should love this version.  You will love what I did with the end of it.


There is a lot to do and you can just use the save game you had before in the next version if you want.  I'm done with changing the dreams, everything works great now.
I also found that if you launch the game in packets you can fix bugs a lot easier then if I worked four or five months on the game and launched it.
« Last Edit: December 23, 2008, 02:56:37 PM by Drakiyth »
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Offline Rahl

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #142 on: December 23, 2008, 08:14:18 PM »
I dont have DSL for a few weeks but when I do I'll download the new demo, it looks really good.
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Offline zuhane

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #143 on: December 24, 2008, 12:17:11 AM »
Quote from: Drakiyth on December 05, 2008, 02:10:45 AM
Flashlight added into the game.  There will be a lot of dark caves in the ruins of Arizona and I wanted to make it interesting.









 

There will indeed be lock picking and much more.  Wendy gives the player a Notepad and Pen that keeps track of everything you have learned and their current level.






You like things that begin with "Ruins Of A" don't you!
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Offline Drakiyth

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #144 on: December 25, 2008, 01:13:06 AM »
Has anybody played 0.5 and made the Brain Enhancer yet?  If you make this you're an Aftermath badass.
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Offline fruckert

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #145 on: December 25, 2008, 01:37:40 AM »
I would, but I'm not on my computer
So no RTP
Which means I can't play
I are sorry
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Drakiyth

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #146 on: December 25, 2008, 04:32:05 AM »
Quote from: fruckert on December 25, 2008, 01:37:40 AM
I would, but I'm not on my computer
So no RTP
Which means I can't play
I are sorry


It's all good. I'll be launching 0.6 around mid Jan probably which will have some new content in older areas like Winslow.  I think after playing through the game for about six hours and doing everything you could as a shaman the game needs more content in some areas.  The town of Flagstaff will also be introduced in that content patch too.   I'm not going to super hype this updated version of the game right now because there is a ton of stuff I need to do on it first.
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Offline fruckert

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #147 on: December 25, 2008, 04:36:12 AM »
Quote from: Drakiyth on December 25, 2008, 04:32:05 AM
I'm not going to super hype this updated version of the game right now because there is a ton of stuff I need to do on it first.
Very smart idea
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #148 on: December 25, 2008, 06:16:18 PM »
This was unbelievably laggy on my computer
It probably would've taken me 3 minutes to walk out of the house

I'm gonna restart my computer, and see if having less app's running would  help
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Drakiyth

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Re: AFTERMATH - Content Update 0.5 is here! Download now! Merry Christmas!
« Reply #149 on: December 26, 2008, 09:32:30 PM »
Quote from: fruckert on December 25, 2008, 06:16:18 PM
This was unbelievably laggy on my computer
It probably would've taken me 3 minutes to walk out of the house

I'm gonna restart my computer, and see if having less app's running would  help


Laggy eh?  That sucks.  I hope you get the problem fixed.
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