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Author Topic: Bout! - Formerly Circus  (Read 36161 times)

Offline lilsniffs3

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Re: Bout! - Formerly Circus
« Reply #30 on: December 30, 2008, 12:47:59 AM »
Look at his sig, and the website.

You  know, you can probably join, too.
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Offline Felix-0

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Re: Bout! - Formerly Circus
« Reply #31 on: December 30, 2008, 01:42:56 AM »
cool site, but Felix's graphics might not blend well
if added
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Offline Uberpwn_w00t

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Re: Bout! - Formerly Circus
« Reply #32 on: December 30, 2008, 01:54:08 AM »
Well, I've been working on my sprite sheet. I'm done with jump and dash, so that leaves Attack 2 and 3.

And possibly 4 if I'm up to doing it. --- Disregard that, I didn't read that you can only have 3 attacks. Less work for me! :3

EDIT: By the way, is the download link for the beta in the first post up-to-date? If not, can I/we has current beta? kthx.

EDIT 2: Okay, I am 100% done with my spritesheet.

Here you are, sir:
« Last Edit: December 30, 2008, 08:46:16 AM by Uberpwn_w00t »
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Offline X_marks_the_ed

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Re: Bout! - Formerly Circus
« Reply #33 on: December 30, 2008, 03:25:50 PM »
Quote from: Uberpwn_w00t on December 30, 2008, 01:54:08 AM
you can only have 3 attacks.

Not true. Players may have as many attacks as they like, but three will be chosen for the basic commands (E, D, and A.) The rest will become key combos.


Due to questions regarding sheets, Here some info on what I require:

I require only a few moves for the sheet. You do not have to finish the sheet to submit it, but I must have something to build off of if you vanish for some reason before the sheet is finished.

The moves Bout! will use are:
-Idle (Standing)
-Walking
-Running
-3 attacks, one should be used as a third jump.
-A basic jump
-A secondary jump (jump after another jump - optional)
-and a shield.

To preserve a spot, a sheet requires only an idle and walking/running poses. But the rest of the sheet must be finished before the final release, or I may make the attacks myself.

You may have any amount of attacks, but three will be chosen for basic commands, the rest will require a key combo to use in-game. (Such as R-R-Y to use a move called "Ironfist")
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Offline ZeroKirbyX

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Re: Bout! - Formerly Circus
« Reply #34 on: December 30, 2008, 05:19:50 PM »


I can has spot now?
« Last Edit: December 30, 2008, 05:21:25 PM by ZeroKirbyX »
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Offline WarxePB

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Re: Bout! - Formerly Circus
« Reply #35 on: December 30, 2008, 05:34:31 PM »


Hopefully that's enough for me to get a spot in the roster. I'll work on making it into something you can use.


EDIT: Also, for users of Vista: http://wiki.yoyogames.com/index.php/Making_games_work_under_Windows_Vista
« Last Edit: December 30, 2008, 06:01:32 PM by Warxe_PhoenixBlade »
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Offline Phayre

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Re: Bout! - Formerly Circus
« Reply #36 on: December 30, 2008, 07:29:50 PM »
I'm working on a sprite. Save me a spot.  ;D
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Offline X_marks_the_ed

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Re: Bout! - Formerly Circus
« Reply #37 on: December 30, 2008, 08:42:26 PM »
Quote from: Warxe_PhoenixBlade on December 30, 2008, 05:34:31 PM
EDIT: Also, for users of Vista: http://wiki.yoyogames.com/index.php/Making_games_work_under_Windows_Vista

I don't think that'll be needed. I upgraded the project to GM 7, apparently upgrading to GM7 should do the trick.

Zeek and Warxe will be added to the roster in the next few minutes. However, to appear in the roster in the sig, I'll need a 44x44 size face image.
« Last Edit: December 30, 2008, 08:44:04 PM by X_marks_the_ed »
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Offline Uberpwn_w00t

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Re: Bout! - Formerly Circus
« Reply #38 on: December 30, 2008, 09:50:37 PM »
Quote from: X_marks_the_ed on December 30, 2008, 03:25:50 PM
Not true. Players may have as many attacks as they like, but three will be chosen for the basic commands (E, D, and A.) The rest will become key combos.
Cool. I'll work on some combos then. :D

Quote from: X_marks_the_ed on December 30, 2008, 03:25:50 PM
-Walking
-Running
You can use the running sprites for walking, and the dashing sprites for running.
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Offline Felix-0

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Re: Bout! - Formerly Circus
« Reply #39 on: December 30, 2008, 11:21:07 PM »
If only I had a blank sprite sheet
I could probably "make" a felix-0..but thats an IF
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Hence nothing remains except for our regrets...
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Offline X_marks_the_ed

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Re: Bout! - Formerly Circus
« Reply #40 on: December 31, 2008, 12:01:06 AM »
Quote from: Uberpwn_w00t on December 30, 2008, 01:54:08 AM
EDIT: By the way, is the download link for the beta in the first post up-to-date? If not, can I/we has current beta? kthx.

I missed this. There is only one beta at the moment. That is the Vista hater, unfortunately, but the second beta is nearing completion. I just have to make a few more tweeks.

The next beta will have a new character to test out, hopefully the CPU will be fixed and be ready for testing, the Beta stage FACTORY will not appear as I wish to change it a bit, planned levels will appear, but only Raynbow is selectable for now. All menus are complete. Yay!
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Offline Drakiyth

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Re: Bout! - Formerly Circus
« Reply #41 on: December 31, 2008, 03:30:04 AM »
The pits of hell open up and the chosen knight of darkness comes through. 


THE DARK LORD DRAKIYTH


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Offline HobomasterXXX

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Re: Bout! - Formerly Circus
« Reply #42 on: December 31, 2008, 04:08:17 AM »
Is that custom? If its an edit, whats it edited from? Also, he needs movememnt animation (Running and walking)
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline Drakiyth

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Re: Bout! - Formerly Circus
« Reply #43 on: December 31, 2008, 04:21:37 AM »
Quote from: dudewheresmymount on December 31, 2008, 04:08:17 AM
Is that custom? If its an edit, whats it edited from? Also, he needs movememnt animation (Running and walking)


It's some capcom knight I found.  I edited it in a few minutes.  If it's not good enough no worries, just thought I'd post it for fun. 
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Offline HobomasterXXX

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Re: Bout! - Formerly Circus
« Reply #44 on: December 31, 2008, 04:31:55 AM »
It actually looks fine, just seems to be lacking running/walkign anims. Oh, and im working on my sheet.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

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