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Author Topic: "Giant World" chipset  (Read 25503 times)

Offline Valiere

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"Giant World" chipset
« on: April 08, 2009, 05:33:34 AM »
Okay, I was gonna wait to perfect this tomorrow and then post it, but I'm really tired and kinda just want to show you guys what I've got so far. This is a work in progress.

For my foray into chipset-making, I wanted to make something unique and special that doesn't already exist. So I made what the world looks like after you get hit with a shrink ray. Because you were all totally going to add that to your game until remembered there's no chipset for it, shut up, yes you were. Well, your troubles are over.



Everything is mine except for the stuff that's obviously RTP that I left on there for now.

And these additional animations:



And objects:



Plus some giant bugs.




Here's some ratty screenshots I threw together of this in action. Sorry for using the charset I made for you, Terradont. I was going to make a new charset for this, but again, tired.



One of the animations makes messages flash on the giant cell phone if you put the event on the middle-right side of it. You can make your own if you're so inclined. There's not much room to write anything, so I hope whatever you have to say can fit on one of those Valentine's candy hearts.



Totally worth it. Go for it, Sybel!



I didn't have room to add many flowers, but you can replace the dandelion's head with a seed-dispersing dandelion head in the animations. If you set the event to spin around, a seed will float off of it. Also, there's four flavors of butterfly that can pollinate the flower.



That's one big cup. It was the first thing I made, so I ended up making everything else progressively smaller. Maybe it's one of those Giant Gulp drinks from 7-Eleven.



I think my rock pond turned out pretty cool. The lilypads are an animation that will float on the water.



I think the tree looks pretty good too.


So uh, suggestions and criticism are definitely welcome. I'm going to try to add ways to add dimension to the chipset. Animation suggestions are definitely welcome since I only have a few so far. Tell me what you think!
« Last Edit: April 20, 2009, 09:40:55 PM by Valiere »
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Offline Uberpwn_w00t

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Re: "Giant World" chipset
« Reply #1 on: April 08, 2009, 05:38:59 AM »
AAAAAAAAAAWWWWWEEEEEEEEESSSSSSSSSSSSSOOOOOOOOOMMMMMMMMEEEEEEEEEE
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Offline HobomasterXXX

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Re: "Giant World" chipset
« Reply #2 on: April 08, 2009, 05:44:44 AM »
The tree needs mroe variation. Do you ever see trees in real life that are straight poles with no features all the way along? Just add some branches or something to that effect.

Other than that, awesome.
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Offline Valiere

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Re: "Giant World" chipset
« Reply #3 on: April 08, 2009, 05:48:46 AM »
Thanks :3


Only trouble is...I'm straight up out of room for large upper-level objects. Unless there's a way to add more, either I gotta get rid of something, or big branches are out of the question.
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Offline HobomasterXXX

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Re: "Giant World" chipset
« Reply #4 on: April 08, 2009, 05:53:42 AM »
Quote from: Valiere on April 08, 2009, 05:48:46 AM
Thanks :3


Only trouble is...I'm straight up out of room for large upper-level objects. Unless there's a way to add more, either I gotta get rid of something, or big branches are out of the question.
Events.
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Offline Valiere

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Re: "Giant World" chipset
« Reply #5 on: April 08, 2009, 05:58:12 AM »
Make a huge branch solely out of events? Ouch.

But yeah, I might do that once everything else is ironed out.
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Offline Prpl_Mage

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Re: "Giant World" chipset
« Reply #6 on: April 08, 2009, 06:49:31 AM »
Nah, no branches. Add some variation on the bark and it should look good. Like some cracks and maybe a hole.

Looking good otherwise. Many uses for one chipset.
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Offline Darkfox

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Re: "Giant World" chipset
« Reply #7 on: April 08, 2009, 07:38:31 AM »
I agree. This is beautiful and something I've not seen already. Kudos!
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Offline Ben

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Re: "Giant World" chipset
« Reply #8 on: April 08, 2009, 07:50:04 AM »
Looks really nice val.
However, on the tree, you need to carry the dark lowlight/outline you see on the left, along the right side of the stalk, for the sake of visual contrast and consitency.
I love your pond though
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Offline lonewolf

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Re: "Giant World" chipset
« Reply #9 on: April 08, 2009, 09:35:43 AM »
this is like ant story bee's and ant boy
 i like it are you going to make any more ?
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Offline SaiKar

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Re: "Giant World" chipset
« Reply #10 on: April 08, 2009, 04:07:37 PM »
It's an original idea, I'll give you that.

Best part is the WTF on the phone.  ;D
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Offline Fisherson

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Re: "Giant World" chipset
« Reply #11 on: April 08, 2009, 04:22:32 PM »
I love it! Too bad you can't use giant Charas..
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Offline Valiere

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Re: "Giant World" chipset
« Reply #12 on: April 08, 2009, 04:44:20 PM »
Quote from: gemini on April 08, 2009, 07:50:04 AM
Looks really nice val.
However, on the tree, you need to carry the dark lowlight/outline you see on the left, along the right side of the stalk, for the sake of visual contrast and consitency.
I love your pond though

Yeah, I saw that once I posted it and corrected it.

Quote from: lonewolf on April 08, 2009, 09:35:43 AM
this is like ant story bee's and ant boy
 i like it are you going to make any more ?

Any more chipsets? I think so. Probably something a bit more conventional next time, like a colorful forest or an old western ghost town.
« Last Edit: April 08, 2009, 04:48:27 PM by Valiere »
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Offline DedlellyDeth

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Re: "Giant World" chipset
« Reply #13 on: April 08, 2009, 04:47:48 PM »
Nice chippin', chap! Try not to make any J-pudding pops, que, love?
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Valiere

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Re: "Giant World" chipset
« Reply #14 on: April 08, 2009, 08:11:47 PM »



Here's the giant bugs I know you were all salivating over.

Ladybug, bee, beetle, spider, ant, pond skater, fly, and inchworm
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