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Author Topic: A charas project community game?  (Read 140022 times)

Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #135 on: June 08, 2009, 09:03:43 AM »
Yes I'll be coloring them. Just that, that'll take a bit more time, but will be done.

The hair ist he only thing that bugs me.
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #136 on: June 08, 2009, 09:06:56 AM »
Dreads are REALLY hard. Simple as that. And as you said his hair is monstrous, so that makes it even more difficult
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Circle of 13 - Demo coming soon. Keep up to date with the development
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Offline SaiKar

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Re: A charas project community game?
« Reply #137 on: June 08, 2009, 04:21:43 PM »
Stars above that story is terrible. It's like 1980s first RPGs style stuff. Evil empires taking over and sorcerers... is that REALLY the best we can do as a community? I want to join in, but I can't really take it seriously when it sounds like our game was written by a third grader.
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #138 on: June 08, 2009, 06:49:43 PM »
Quote from: SaiKar on June 08, 2009, 04:21:43 PM
Stars above that story is terrible. It's like 1980s first RPGs style stuff. Evil empires taking over and sorcerers... is that REALLY the best we can do as a community? I want to join in, but I can't really take it seriously when it sounds like our game was written by a third grader.

Well the empire isn't evil, but I understand your point. It's based in cliche, and the story is really deep on the emotions the people feel instead of just 'o, evil empire onoez!'
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Offline coreystranick

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Re: A charas project community game?
« Reply #139 on: June 08, 2009, 07:45:59 PM »
Are we using the only drawing of the emperor's son for the charset. Just want to know before I start doing it
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #140 on: June 08, 2009, 07:49:59 PM »
I THINK that's how he's going to look at the outset of the game, (just with a sword on hist back) and as the game goes further a rune will have to be added to his hand/arm which slowly moves up.
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Offline fruckert

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Re: A charas project community game?
« Reply #141 on: June 08, 2009, 08:52:22 PM »
Quote from: SaiKar on June 08, 2009, 04:21:43 PM
Stars above that story is terrible. It's like 1980s first RPGs style stuff. Evil empires taking over and sorcerers... is that REALLY the best we can do as a community? I want to join in, but I can't really take it seriously when it sounds like our game was written by a third grader.
Don't worry, I'm trying to help to fix some key problems within it
...
It's not working as well as I would have hoped, but it is still working kinda sorta maybe

Also, I personally think it is better to wait until we get the characters personality and shtuff down before we draw them, so we don't have to try to mash a personality into a fixed expression...if that makes any sorta sense
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Shady Ultima

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Re: A charas project community game?
« Reply #142 on: June 08, 2009, 08:55:11 PM »
I think I know what you're trying to say. If a person has a mean streak, but looks perfectly innocent... it would be strange. Either that, or you're just talking about their facial expressions and stuff... which isn't really too hard I don't think.

I can agree, but I really like what KM came up with anyways.
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Offline HackersTotalMassLaser

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Re: A charas project community game?
« Reply #143 on: June 08, 2009, 09:33:20 PM »
Fcial expressions can easily be edited. The clothing designs I went with for both character were made with their backgrounds in mind: The hero is a son of a general and the girl is an apprentice of a sorcerer. as long as those two basic things change, the overall design should be fine.
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #144 on: June 08, 2009, 10:18:53 PM »
What happened to our other story people / character planners / charset designers?
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Circle of 13 - Demo coming soon. Keep up to date with the development
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Offline fruckert

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Re: A charas project community game?
« Reply #145 on: June 08, 2009, 10:20:00 PM »
One of them is just doing cutscenes, so...whatever, and the other vanished into thin air o.o
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Offline Shady Ultima

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Re: A charas project community game?
« Reply #146 on: June 08, 2009, 10:23:52 PM »
Charsets/battlechars?(2): Corey, Lonewolf, AFL, Shady
Story/Plot(3-5): X-treme, Bluhman, Fruckert, Shady
Character design/planning(2):Fish, HTML

Corey, HTML, Fruckert and myself have posted. X-treme is doing 'cutscenes' but where is Bluhman? And Fish for designs? and Lonewolf and AFL for Charsets?
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Circle of 13 - Demo coming soon. Keep up to date with the development
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Offline Prpl_Mage

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Re: A charas project community game?
« Reply #147 on: June 08, 2009, 11:08:47 PM »
The charset people can't work until the character design is done right?

Or do you consider yourself as done?

Anyway, either send PMs or ask me to do it. I'm ready to give a lot to get this thing working.
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Oh my god, this was ...10 years ago...

Offline fruckert

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Re: A charas project community game?
« Reply #148 on: June 08, 2009, 11:16:26 PM »
I definitely don't think we're done with the story yet...we haven't really collaborated much, and it mainly seems like we're going with the original story, which IMPO, is sort of lazy, as we're not bringing anything new in yet
I'm still not done writing (due to major perfectionism), but I am fairly close
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Shady Ultima

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Re: A charas project community game?
« Reply #149 on: June 08, 2009, 11:17:47 PM »
We're not going with the original story. I'm waiting for you to finish yours, and also I'd like to see what Bluhman thinks... but he went MIA... already
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Circle of 13 - Demo coming soon. Keep up to date with the development
http://www.charas-project.net/forum/index.php?topic=26245.0

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