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Author Topic: ~Screenshot Central!  (Read 1025333 times)

Offline Momeka

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Re: ~Screenshot Central!
« Reply #390 on: July 09, 2014, 07:35:07 AM »
Quote from: zuhane on July 08, 2014, 07:26:53 PM
Momeka, did you do all of those graphics yourself?!

Yeah, used Dawnbringers palette for the colors.

I'll post some screenshots tonight, gotten a bit more made on the game.

Edit:

Screenshots!


Here is the intro scene where you wake up in the ruins.


And this is the room where you will first see the ghoulish creatures that inhabits them.
« Last Edit: July 09, 2014, 08:52:03 PM by Momeka »
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #391 on: July 10, 2014, 01:25:14 AM »
Oh, Momeka! I think I just fell in love.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #392 on: July 10, 2014, 04:07:19 AM »
Really like the headbanger
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Offline zuhane

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Re: ~Screenshot Central!
« Reply #393 on: July 10, 2014, 06:37:49 PM »
I would love to play this :D Gratz on the graphics, too. I'm really impressed with what you have going on here!
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #394 on: July 10, 2014, 07:54:51 PM »
YOur stuff is always amazing, judging from your levels on the chain game. So this is gonna be sweet.
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #395 on: July 12, 2014, 08:20:48 AM »
Awesome, glad you guys liked it.

Quote from: Moosetroop11 on July 10, 2014, 07:54:51 PM
YOur stuff is always amazing, judging from your levels on the chain game. So this is gonna be sweet.

Thanks but don't have to high expectation  :|. The game club version will pretty much just be a really short demo of the introduction levels.
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Offline SpritingNomad

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Re: ~Screenshot Central!
« Reply #396 on: August 06, 2014, 06:30:50 PM »
Great stuff Momeka, love the look of your characters and chips.

If you guys saw my intro post you know what i'm working on,  so i wont bore you with that.
I still have to do a few things, such as make an alternate grass tile to break up the repetition, same for cliff face.
Thinking about decreasing character saturation a tad too..
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #397 on: August 07, 2014, 12:34:05 AM »
I think the character saturation is kinda cool.  Gives it a feel that's the right side of childish.

It's up to you though, of course.
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Offline SpritingNomad

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Re: ~Screenshot Central!
« Reply #398 on: August 07, 2014, 03:20:20 AM »
That's a great idea! It might work out nicely to have the characters stand out in that way, i will make a note of that, thank you.
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #399 on: August 07, 2014, 08:53:36 AM »
SpritingNomad that looks great! Really colorful and I love the form of the character.
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Offline SpritingNomad

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Re: ~Screenshot Central!
« Reply #400 on: August 07, 2014, 08:43:59 PM »
Thank ya.
I already have the adult, obese, and child template completed, i look forward to showing you guys some remakes and original characters for the game.
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Offline SpritingNomad

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Re: ~Screenshot Central!
« Reply #401 on: August 17, 2014, 05:06:13 PM »
Howdy! A screenshot to show that i'm still working on this.
I've yet to add a few more things like the water auto tile, rotting logs/trunks, bird nests, bushes, a hole for the ground (2 diff sizes), and possibly a tile for spots where you can jump off the cliff.
The small tree still needs a bit more work, and i already have a some other alternate tiles for the cliff face (not present here) which i need to make for the sides of the cliff too.
As you guys can see i also fixed up the main grass, not very repetitious by itself anymore, i did make an alternate grass tile (still one or two more to go.. i think) but i forgot to add that to the map.
Forgot, also been working on extra pieces for the tree, for clumping stuff together in some ways.

I've created a new original monster, a type of fish-toad creature that drags itself along the ground using it's hind legs.
Have it in mind to make it a healing monster with high defense, it will appear in the first zone along with the Brownie Goblins and Slimes (which i will also add something to).

Anyway, just wanted to let you guys know that i'm still about, it's not the best screenshot but more coming soon.

Ah, ive also worked on an extra skin color, which you can see.
[spoiler][/spoiler]
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Offline Archem

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Re: ~Screenshot Central!
« Reply #402 on: August 17, 2014, 06:34:39 PM »
If I could make a recommendation, it would be to add more detail to the ground in the form of simple props (flowers, grass variations, dirt patches, etc.) to break up the monotony of continuous grass. It all looks nice, but it's a bit too plain.
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Offline SpritingNomad

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Re: ~Screenshot Central!
« Reply #403 on: August 17, 2014, 10:32:58 PM »
Already have an extra grass tile, but i forgot to add it to the screenshot (next screen shot), and i will make one more variation after those flowers and bushes are ready.
After a few of the things i mentioned are complete i will start work on the Hill of Destiny map, and finally really start working on that intro scene  :w00t:
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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #404 on: September 23, 2014, 05:39:03 PM »
Sorry about the sizes but this is as big as Image Shack can get them and right now it's all I got that's free.


A little tribute to my favorite ghost XD I did this when I first was playing with fun graphics on the lobby floor of Benit Inc.


Alternate laylout of a ship to ship battle system using the DBS.


A scrapped X-mas Game that I soon realized had little to do with X-mas and more to do with me being nostalgic for Charas and the old forum unity. Alex, Marduk and Sai'Kar standing united against an army of trolls lead by a cloaked figure.


From a project I do to take my mind off serious games

<a target="_blank" href="http://imageshack.com/f/idV2zFwtp"><img src="http://imagizer.imageshack.us/v2/150x100q90/661/V2zFwt.png" border="0"></a>
Finally just a little mapping thing I did the other day when I was reading about the first Grande Adventure Game and got so nostalgic I made a more warm and friendly Charas Pubb than the one I did in the Chain Game.
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