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  • ~Screenshot Central for Misc. Games!
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Author Topic: ~Screenshot Central for Misc. Games!  (Read 305109 times)

Offline zuhane

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Re: ~Screenshot Central for Misc. Games!
« Reply #60 on: January 12, 2015, 01:05:27 AM »
Work in progress for my final year project at uni. I have to make a networked tower defence game with
client-server architecture that allows at least 2 players. It's a right stinky mess at the moment!

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Offline Momeka

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Re: ~Screenshot Central for Misc. Games!
« Reply #61 on: January 12, 2015, 10:51:02 AM »
Not sure what I'm looking at. Is it a top down view or from the side?
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Offline zuhane

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Re: ~Screenshot Central for Misc. Games!
« Reply #62 on: January 12, 2015, 02:22:35 PM »
Maybe I got a bit carried away with the particle effects :p

It's a side-on view, but it's camera-controlled, so you can only see a small portion of the game screen.
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Offline zuhane

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Re: ~Screenshot Central for Misc. Games!
« Reply #63 on: January 18, 2015, 12:47:26 AM »
The joys of testing....

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Offline Meiscool

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Re: ~Screenshot Central for Misc. Games!
« Reply #64 on: January 18, 2015, 04:25:24 PM »
Still no idea what it is
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Offline fruckert

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Re: ~Screenshot Central for Misc. Games!
« Reply #65 on: January 25, 2015, 10:35:35 PM »

Playing around with normal maps.
It'll be cooler when the environment is in.
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Offline Meiscool

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Re: ~Screenshot Central for Misc. Games!
« Reply #66 on: January 26, 2015, 05:18:39 AM »
I'm excited to see that in some tunnels with lights going by or something.
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Offline Momeka

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Re: ~Screenshot Central for Misc. Games!
« Reply #67 on: January 27, 2015, 06:51:39 AM »
Looks nice, Fruckert.
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Offline Sated

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Re: ~Screenshot Central for Misc. Games!
« Reply #68 on: November 02, 2015, 11:55:24 AM »
Oops, wrong section. Ignore this post!

>_<
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Offline zuhane

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Re: ~Screenshot Central for Misc. Games!
« Reply #69 on: November 02, 2015, 07:19:33 PM »
Quote from: Meiscool on January 18, 2015, 04:25:24 PM
Still no idea what it is

Me neither at the moment. Very nice, Fruckert! What language are you using for that?
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Offline fruckert

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Re: ~Screenshot Central for Misc. Games!
« Reply #70 on: November 03, 2015, 12:11:10 AM »
Quote from: zuhane on November 02, 2015, 07:19:33 PM
Very nice, Fruckert! What language are you using for that?
It's been quite a while since I've touched that, but the shader's in GLSL and the engine's in C#.

Not that anybody really cares but I've been working on this thing in PICO-8 lately:

Just a little zelda roguelike thing.
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Offline Archem

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Re: ~Screenshot Central for Misc. Games!
« Reply #71 on: November 03, 2015, 01:27:53 AM »
Pros: Zelda
Cons: Roguelike

Getting a little tired of everything being roguelikes these days. I miss when level design was deliberate and well-planned instead of based on a randomized algorithm.
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Offline fruckert

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Re: ~Screenshot Central for Misc. Games!
« Reply #72 on: November 03, 2015, 02:26:27 AM »
Yeah, sure, whatever.
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Offline Prpl_Mage

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Re: ~Screenshot Central for Misc. Games!
« Reply #73 on: November 03, 2015, 07:30:58 AM »
Quote from: fruckert on November 03, 2015, 12:11:10 AM
It's been quite a while since I've touched that, but the shader's in GLSL and the engine's in C#.

Not that anybody really cares but I've been working on this thing in PICO-8 lately:

Just a little zelda roguelike thing.

Looks interesting and I like the style.
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Offline Sated

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Re: ~Screenshot Central for Misc. Games!
« Reply #74 on: November 03, 2015, 10:35:55 AM »
Yeah, I like how simple - yet obvious - the graphics are. Important for a game like that IMO.
« Last Edit: November 03, 2015, 06:06:38 PM by Sated »
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