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Author Topic: New Charas Chain Game  (Read 760871 times)

Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #330 on: August 08, 2013, 11:24:41 PM »
We may need to go through the game and make all the encounters TES instead of some TES and some random.. Or mainly I want an excuse to redo the painfully bad encounters in my chapter.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #331 on: August 08, 2013, 11:28:29 PM »
I used random encounters in placed where there's puzzles that could be interrupted or bugged by charset enemies walking around. Pretty much one place.

Also, should be avoided in narrow passages. But yeah.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #332 on: August 09, 2013, 12:29:29 AM »
Oh word?
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Offline Dr. Ace

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Re: New Charas Chain Game
« Reply #333 on: August 09, 2013, 01:16:48 AM »
Quote from: DragonBlaze on August 08, 2013, 11:24:41 PM
We may need to go through the game and make all the encounters TES instead of some TES and some random.. Or mainly I want an excuse to redo the painfully bad encounters in my chapter.

For the sake of letting this ever get finished, I'd vote against it. It's already delayed for being a relatively simple idea and doing extra work post-completion on it only seems like overcomplicating it in my opinion. Sometimes you just have to learn to live with the fact your baby has a handicap, if you catch my drift.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #334 on: August 09, 2013, 07:40:57 AM »
Quote from: Dr. Ace on August 09, 2013, 01:16:48 AM
For the sake of letting this ever get finished, I'd vote against it. It's already delayed for being a relatively simple idea and doing extra work post-completion on it only seems like overcomplicating it in my opinion. Sometimes you just have to learn to live with the fact your baby has a handicap, if you catch my drift.

But if I just had two days.. Well you're right. Though I do think that after everyone finished their chapters (aka the game is "complete") we should spend a bit of time to polish it off and balance the gameplay. It won't delay anyone, and it will make the overall experience better.
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Offline Cerebus

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Re: New Charas Chain Game
« Reply #335 on: August 09, 2013, 07:43:39 AM »
Or, or... listen to this... release the game as is when it's complete, and then make an edited version afterward! Or something.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #336 on: August 09, 2013, 08:35:19 AM »
A beta version? Yes, and then release the final version when we go though and sort all issues? Mmm yes.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #337 on: August 09, 2013, 09:39:31 AM »
Charas chaingame 2013 (hopefully), the uncut version.

And Charas chaingame 2013, the revised edition.
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Offline zuhane

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Re: New Charas Chain Game
« Reply #338 on: August 09, 2013, 11:36:24 AM »
That's a great idea! I'm so excited at the idea of this being completed :D
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #339 on: August 09, 2013, 06:00:20 PM »
Quote from: Prpl_Mage on August 08, 2013, 11:19:55 PM
Just don't kill yourself trying to do something really spectacular. Aim at getting the game done with a considerable amount of work put into it.

Oh trust me. I've adjusted my idea quite a few times so it'll fit in the time given. ^_- I'm nothing if not flexible. Currently straightening out my second cut scene. A note on that: I'm not going to fix spelling and grammar issues since I'm so contained for time. If I have time I'll go back but otherwise unless it effects a quest or side quest I won't bother too much with fixing them for now.

As for making a beta and then a edited version I'm all for it. Heck I secretly tweaked the first Chain Game so it had a extra ending and have plans later to add in more stuff and then possibly re-release. Especially since it's old thread is long buried. We should sticky it in Completed Games and Demos.


« Last Edit: August 09, 2013, 07:58:10 PM by Fisherson »
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Offline daoman89

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Re: New Charas Chain Game
« Reply #340 on: August 09, 2013, 06:57:29 PM »
i guess itll be another 2-3 weeks til my turn.  I wish i had motivation to work on my other game though.  Sigh...
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #341 on: August 11, 2013, 01:06:33 AM »
Hopefully it'll be closer to two weeks, but you'll have it soon! Motivation is a funny thing isn't it? I always get motivation to work on side projects when I'm at work, but when I have free time, I mainly have motivation to watch TV.
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #342 on: August 11, 2013, 02:52:17 AM »
Quote from: DragonBlaze on August 11, 2013, 01:06:33 AM
Hopefully it'll be closer to two weeks, but you'll have it soon! Motivation is a funny thing isn't it? I always get motivation to work on side projects when I'm at work, but when I have free time, I mainly have motivation to watch TV.

Heh I know that feeling well. I get allot of ideas by sitting and watching TV though so it's not an unfair trade. Chain Game Report: Thinking I'm coming down with something, but I'm going to keep at my work though I think I may need a few
days over a week. A puzzle I want to make for a dungeon is giving me some trouble, nothing I can't handle, but it may take me some extra days to work it out. Only going to use it one more time in this dungeon then I can get to the real fun of filling in the TES enemies and put in some more cut scenes. Which reminds me. Other than spell checking I'm 100% done with my first two...well I do need to go back and add a narrative so the player doesn't feel whamyed by the sudden change in script but that is a minor detail I'll save for IF I get done with this @*#^$&@(#&* first dungeon. Hard to believe it's small but it was not having an interior chip set that matched that slowed me down. Had to recolor one and it's...garish. >.- But it works. Also it's necessary for there to be any story to my chapter that this bit get finished and I think I can do it in a day, but then again the puzzle I ripped off a game I played when I was ten so I thought that'd take a day and I made a mistake while doing it that requires me to go back and replace several dozen events. @-@ But at least I have some monsters and some skills. That bit was easy. I copy pasted a skill I ripped from CD and I plan to copy past some from Misadventures to save time too. Heck I even changed my script a few times so it looks nothing like the original. Going to be two dungeons, one rather small and more puzzle based than the other which is larger, but less strategic and more "survival mode". It'll contain two boss battles of importance and not even that many monsters. All in all I'm working hard to complete it by the deadline.

Update: Actually it looks like I'll have it for a few more days past the deadline anyway. I don't think I can get a ride to the library till next monday if then. Though at least I made a ton of progress I predict I may be done before then. May have time to even dot the i's and cross the t's. I will try to upload it from my connection in the three days I have left but I wouldn't count on that. It's not...well...fast. ^^; It may leave data behind or fail entirely.

Update to update: I am 50% done right now. Just working on the cut scenes and filling in some maps. I've not done one side quest or anything and I figured out a easy way to do my puzzle so that won't be giving me much trouble. I have roughly 18+ scenes to do, though I may cut out a good bit of them and just do 10 or 12. I managed to even snag all the music I'll need from old files. Working right even as we speak to finish that first dungeon and get on to the serious stuff. Real quests and all that so there will be more meat to this thing. Ah also I have all my monsters but some minor ones I can add quickly when it comes to it. Very proud of that fact.

Update to update to update:
Okay I'm down to eight stages that need to filled in, and five cut scenes. I predict I'll be done tonight or tomorrow. Wish me luck!...and post. o.o Seriously I' feel a bit lonely with no new posts in days...
« Last Edit: August 14, 2013, 01:29:43 AM by Fisherson »
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #343 on: August 14, 2013, 07:47:11 PM »
Well, you keep editing so the thread isn't bumped up to the top. Hard to know that you actually replied.

And yay almost done!

I suppose the game goes to Daoman now unless Dren is ready for his?

Also send a backup to DB.
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Cool RPGM Project!
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #344 on: August 14, 2013, 08:03:08 PM »
Quote from: Prpl_Mage on August 14, 2013, 07:47:11 PM
Well, you keep editing so the thread isn't bumped up to the top. Hard to know that you actually replied.

And yay almost done!

I suppose the game goes to Daoman now unless Dren is ready for his?

Also send a backup to DB.

Ah I see! XD I wondered if I wasn't in "ground hog day" mode again like the site did to me last time. Alright I should be able to get it done tonight. Down to...
7 Cutscenes, and a few rooms with some code to handle the last couple of a boss battles and ofcourse a quick test play to see if everything runs alright...Unless you guys want to just send it the minute it's a 100%?
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