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Author Topic: New Charas Chain Game  (Read 433940 times)

Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #645 on: May 01, 2014, 04:38:48 PM »
Quote from: Momeka on May 01, 2014, 02:54:58 PM
Oh, well. Should we fix the bugs in his chapter or should we just leave it as it is?

I can try to fix bugs in his chapter as I'm making my changes.

So progress for me is going fairly slow. I did remove all the random encounters from chapter 1 and replaced them with enemies on the map. Plus I added save points to all of the chapters that didn't have them (and removed the ability to save anywhere). The continuity is much better now :) After I made those changes, I started actually playing through the game which is what I'm working on now. I still have a long way to go :)

After I play through it, I'll tweak some events and such in my chapters, but I don't have any plans that are too crazy, so they shouldn't be that time consuming.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #646 on: May 02, 2014, 08:57:35 AM »
Hey if you have the time, could you change some variables for me in Deserted city 1 > Deserted City W, W2 and Deserted City N?

In the respawn event in the bottom left corner, (EV0005) there are two "temp set random" if you could, change the second one (temp set rnd, 1-3) to 1-2 instead. Noticed that it gets a bit frustrating if you get an unlucky strike.

I'd do it myself, but I fear that I will just squeeze yet another thing into the project if I get the opportunity.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #647 on: May 02, 2014, 05:09:34 PM »
Quote from: Prpl_Mage on May 02, 2014, 08:57:35 AM
Hey if you have the time, could you change some variables for me in Deserted city 1 > Deserted City W, W2 and Deserted City N?

In the respawn event in the bottom left corner, (EV0005) there are two "temp set random" if you could, change the second one (temp set rnd, 1-3) to 1-2 instead. Noticed that it gets a bit frustrating if you get an unlucky strike.

I'd do it myself, but I fear that I will just squeeze yet another thing into the project if I get the opportunity.

Haha sure no worries, I can take care of that.

BTW, How do you guys want to handle balancing? For example, the monsters in Chapter 4 are much more difficult than the monsters in Chapter 3, but don't really even give any more XP. It may be too chaotic for us to only balance the enemies in our own chapters, so should we designate one person to be in charge of tweaking all the battles in the game?
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #648 on: May 02, 2014, 05:50:00 PM »
Are they still too difficult?
I thought I solved that when I made chapter 9.

Okay let's blame it on this- Chapter 3 lacks an Inn, so you can't sufficiently grind there, but you can in chapter 4. So I totally made that as an anti-grind measure.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #649 on: May 03, 2014, 12:45:11 AM »
Quote from: Prpl_Mage on May 02, 2014, 05:50:00 PM
Are they still too difficult?
I thought I solved that when I made chapter 9.

Okay let's blame it on this- Chapter 3 lacks an Inn, so you can't sufficiently grind there, but you can in chapter 4. So I totally made that as an anti-grind measure.

I wouldn't say too difficult, but perhaps too long. Kyruto does about 40 - 50 damage per spell and Khroom does 30 - 40 with a normal attack. When a lot of the enemies in the forest have 600 (or more) hp, the battles just take a long time especially when there's three enemies and no way to attack multiple enemies at once. They take even longer since the agility of the monsters is pretty high, so the heroes' ATB bar charges really slowly and the enemies usually get in 2 attacks for each of of the heroes. It may be best to lower the HP and agility and raise attack and intellect. That way the battles will remain just as difficult, but they won't drag on forever.

That was just one example, but there are a lot of inconsistencies with battle difficulty from chapter to chapter.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #650 on: May 03, 2014, 06:55:41 AM »
You have a point there, I think I always intended those battles to be fought with all three characters. So we're gonna have to reduce the hp of the chapter 4 enemies.
What other chapters did you have in mind? I know that chapter 5 could use some balancing as well.
Also, I'm guessing Kyruto won't be on such a high level when you reach that point(chapter 4) now if you removed the random encounters from your chapter. I always ended up in chapter 4 around lvl 6-8 in my playthroughs because I have this OCD about not escaping combat.

Know what, send me the game and I'll add some more elemental weaknesses on the enemies in chapter 4 and mellow their stats a bit.

Also, did you play through the entire thing yet? I think I managed to get a good level of challenge on the enemies in the last chapter.

edit: No, don't send the game to me, I just came up with something I wanted to add to the game. And we don't need that. So down the hp as you suggested, that will work swell.
« Last Edit: May 03, 2014, 09:24:16 AM by Prpl_Mage »
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #651 on: May 08, 2014, 07:13:35 AM »
Happy birthday Chain game!
One year since we started this project, go us!

Also, the irony of this:
Quote from: DragonBlaze on May 16, 2013, 09:19:46 PM
The rules are simply work on the game for a week and create a new chapter, take the story and game absolutely anywhere you want (it's okay to go crazy). When you're done working on it, just zip it up and pass it on to the next person.

I don't think anyone but Momeka managed to follow those simple rules.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #652 on: May 08, 2014, 04:38:42 PM »
Rules were meant to be broken!

So my status update: I HIGHLY recommend that everyone who plans on making updates to the game to start playing through it now because it takes forever! I've been making tweaks and taking notes along the say, more updates soon.
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Offline Moosetroop11

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Re: New Charas Chain Game
« Reply #653 on: May 08, 2014, 06:10:41 PM »
I should say in case it's not been brought up: Prpl's moose antler crafting is flawed; if you have piece 2 I don't think you can do the piece 1 stuff.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #654 on: May 08, 2014, 07:53:07 PM »
I think you can do it once you hand in the antler 2 piece.

I only used "equal to" preconditions to ensure that. Or are you having a problem with it?

Clarification.
The antler piece 2 takes priority yes, but once finished there isn't a page that gets triggered.
« Last Edit: May 08, 2014, 07:56:26 PM by Prpl_Mage »
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #655 on: May 09, 2014, 04:17:23 AM »
Quote from: Prpl_Mage on April 21, 2014, 08:34:31 PM
And Relux, here's a link to nr2: https://app.box.com/s/ufnld9bvw9jvuq1ca2t9, Don't think anyone have the first one around.

I got it though I made some modifacations to it for my own amusement and to add a better ending. <.< I had planned to re-release it just for people like Releux who had never enjoyed the awesomeness that it was, and for those of us who are just big fans anyway. <.< Give me till next friday and I may be able to get to the library if I finishing tunning up Neil's skill set. Seriously Zidane why didn't you take the time to make him a little more strategic? XD
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #656 on: May 11, 2014, 06:49:18 AM »
So I finally finished playing through the entire game! Sadly I should have completed this a long time ago, but I was making notes and tweaking things along the way.

First things first, awesome job everyone! This game ****ing rocks!

@Prpl It seems most of the chapters are balanced pretty terribly. Chapters 1 and 3 (there are no monsters in 2) are okay in my opinion, but after that enemies get much more difficult compared to the characters progression. The enemies may be balanced alright, but the rewards for defeating the enemies aren't nearly good enough. What I mean by that is most of the enemies (other than chapter 9) offered too little experience points, which meant the monsters got a lot harder but the characters didn't. I ended the game with my characters around lvl 25 (with a bit of cheating). A lot of times the battles got really boring because it just took sooo long to kill an enemy, increasing the XP gain will probably help that. If the party can be level 50-ish after doing all of the side quests, then there would be a significant amount of character growth, and enemies could continue to be progressively harder. There probably needs to be a fair mount of monster stat tweaks as well.

I've made the "minimum" amount of tweaks I wanted to make. I definitely want to make more enhancements, but it looks like I won't get a chance to work on the game again till at least Thursday afternoon. If someone else wants to start enhancing their chapter(s), I can pass it to you now, but I would like the game again in a week (or whenever I can get it again) to add a few new custom graphics and add a few characters/side quests.
« Last Edit: May 11, 2014, 06:51:01 AM by DragonBlaze »
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #657 on: May 11, 2014, 01:33:47 PM »
I asked you not to do it. But if you feel like the character vs monster balance is a problem then let me take a look at it. I'll move around skills and when the characters learn them. Also balance chapter 4.
I'm guessing chapter 5 monsters still need to see some balancing since Fish hasn't been back to do his changes yet also?

I found that the sidequest enemies i made in chapter 8 to begin with and 9 got terribly hard if you skipped all the sidequests and yet moderately easy if you did all the sidequests. Especially if you got the Antler piece 2 and made any of those weapons. Was this just me or was it a general opinion?

Also, how many things are unresolved? Was there any problem with the antler piece quest on your end?

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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #658 on: May 15, 2014, 02:57:50 PM »
I'm being that guy again. But you wrote this 4 days ago saying that you wanted the game back in 7 days.

Are you gonna keep it instead?
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #659 on: May 19, 2014, 06:29:35 PM »
Ahhh Sorry!!! I was gone longer than I thought.

By 'tweaking' things, I meant that I only tweaked things in my chapters, so I didn't do any balancing and what not in other chapters. Did you want it next or should I give it to someone else? I can pass it along tonight to whoever wants it.

Unfortunately I wasn't able to test out the antlers and several things related to side quests because I was trying to finish playing through it as fast as possible. I did do a fair number of side quests though, and the ones I played through were pretty sweet.
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