Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • New Charas Chain Game
« previous next »
  • Print
Pages: 1 ... 38 39 40 41 42 [43] 44 45 46 47 48

Author Topic: New Charas Chain Game  (Read 433944 times)

Offline DragonBlaze

  • A Wild DB Appeared!
  • Royal
  • *
  • Posts: 3,329
Re: New Charas Chain Game
« Reply #630 on: April 22, 2014, 12:08:17 AM »
Yeah take as much time as you need. I'm ready for the game whenever now, but I'm in no hurry. It's really exciting to read about all stuff being added :)
Logged
Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,624
  • The Administrator Mage
    • Check out our itch website
Re: New Charas Chain Game
« Reply #631 on: April 26, 2014, 04:45:28 AM »
Uncertain who got the game at the moment. But I accidentally made another sidequest that I'd like to put into the game at some point.
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Moosetroop11

  • Sage
  • *
  • Posts: 7,380
Re: New Charas Chain Game
« Reply #632 on: April 26, 2014, 06:00:19 PM »
Yeah I've got it. I'll give you what I've got today since life keeps me pretty busy :/  Also, I tried to fix your azure scale sidequest, but I still think it's a bit broken.
Logged
Maaaaaaaaaaaaaaaaaaaaaaaaaaan I missed this place.

Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

Quote from: fruckert
Maaaaaaaaaaaaaaan I missed that welcome.

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,624
  • The Administrator Mage
    • Check out our itch website
Re: New Charas Chain Game
« Reply #633 on: April 26, 2014, 07:39:51 PM »
Quote from: Moosetroop11 on April 26, 2014, 06:00:19 PM
Yeah I've got it. I'll give you what I've got today since life keeps me pretty busy :/  Also, I tried to fix your azure scale sidequest, but I still think it's a bit broken.

Oh, what's broken about it?

Oh, nevermind, the page saying "sapphire scale story less than 3" is probably the problem right? Needs to be moved to prevent it from overlapping the previous pages. I never really tried it without finishing the Azure scale quest in chapter 4.

Also, I put the change battle BGM in the wrong place on the last page. So after fighting that boss, the battle music will remain the music I used for bosses.
« Last Edit: April 26, 2014, 07:50:24 PM by Prpl_Mage »
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline drenrin2120

  • Global Moderator
  • Sage
  • *
  • Posts: 6,096
Re: New Charas Chain Game
« Reply #634 on: April 26, 2014, 09:50:55 PM »
So, are you guys done yet?


*says the guy who tottally dropped the ball on his chapter.
Logged

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,624
  • The Administrator Mage
    • Check out our itch website
Re: New Charas Chain Game
« Reply #635 on: April 26, 2014, 11:16:48 PM »
Game is done but now wer'e putting in additional contents and making some fixes - like my abovementioned **** ups.

I added my stuff to Moose's fixes and sent the game to DB.
« Last Edit: April 27, 2014, 02:47:08 PM by Prpl_Mage »
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline DragonBlaze

  • A Wild DB Appeared!
  • Royal
  • *
  • Posts: 3,329
Re: New Charas Chain Game
« Reply #636 on: April 28, 2014, 02:32:35 AM »
Awesome, I have the game and started playing through it. I have a fair amount of changes I want to my two chapters, but hopefully it won't take too long.

Here's the list of things I'm working on:
- Removing random encounters in chapter 1 and replacing them with enemies on the map.
- Adding in save points in chapter 1 and removing the ability to save anywhere.
- Expanding some of the rushed scenes in chapter 7.
- Balancing enemies in chapter 7.
- Replacing monster graphics in chapter 7 with more unique ones.
- Making Zaddamal a bit more lively by adding in more NPCs and a short and simple side quest.
- Bug fixes.
Logged
Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,624
  • The Administrator Mage
    • Check out our itch website
Re: New Charas Chain Game
« Reply #637 on: April 28, 2014, 06:27:20 AM »
Quote from: DragonBlaze on April 28, 2014, 02:32:35 AM
- Making Zaddamal a bit more lively by adding in more NPCs and a short and simple side quest.

That sounds pretty good, especially if you mean the second version of it.

Also, you don't have to add savepoints if you don't want to.
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Momeka

  • Agent
  • *
  • Posts: 935
    • GoblinGrotto.com
Re: New Charas Chain Game
« Reply #638 on: April 28, 2014, 08:21:37 AM »
If you add savepoints to chapter 1 we should probably add them in chapter 2 and 3 as well so it doesn't become a weird gap in the middle of everything.
Logged
[GB Devlog]    [Game Dump]

Offline DragonBlaze

  • A Wild DB Appeared!
  • Royal
  • *
  • Posts: 3,329
Re: New Charas Chain Game
« Reply #639 on: April 29, 2014, 04:49:58 AM »
Quote from: Prpl_Mage on April 28, 2014, 06:27:20 AM
That sounds pretty good, especially if you mean the second version of it.

Also, you don't have to add savepoints if you don't want to.

There's a second version of it?!?! I haven't gotten that far :p I'll probably add characters to both. Perhaps if you help out characters in chapter 1, they'll give you goodies or something in later chapters.

Quote from: Momeka on April 28, 2014, 08:21:37 AM
If you add savepoints to chapter 1 we should probably add them in chapter 2 and 3 as well so it doesn't become a weird gap in the middle of everything.

I think it's kind of odd to be able to save anywhere and then switching to save points, so unless anyone has objections, I'll just do it for all the chapters that don't have save points.
Logged
Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline Momeka

  • Agent
  • *
  • Posts: 935
    • GoblinGrotto.com
Re: New Charas Chain Game
« Reply #640 on: April 29, 2014, 07:31:11 AM »
When you add one in chapter 2 use the save point graphic from chapter 6. And I think one would be enough in the central hub area where all the guys are hanging around (add it somewhere close to the white robed guy).

And we should either fix that Bakamon mini game (if Kyouto isn't the main the hero graphics will be in the middle of the bakamon screen) on the save points so it works everywhere or remove it from the list. And remove the change party options until you can actually change your party.
I never checked later in the game but did anyone actually add the party change mechanic to the save points?
Logged
[GB Devlog]    [Game Dump]

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,624
  • The Administrator Mage
    • Check out our itch website
Re: New Charas Chain Game
« Reply #641 on: April 29, 2014, 07:07:24 PM »
I removed the bagmon option from the save points from chapter 8 and forward, and added change party options to the save point in chapter 8 and forward that are located at Inns or otherwise central places.

Not sure if the bagmon option was there for chapter 5-7

I should have some prototype save point in Airship Cabin, and Zaddamal 2

edit:
Oh right, the save points have 2 pages, so the ones in chapter 7 etc will probably have the bagmon minigame because the variable "chapter progress" is too high at the moment?
What I mean to say is, if we delete the second page of the savepoints after chapter 4, we should avoid the bagmon minigame and the following kyruto sprite glitch. But not in chapter 8 or 9, those are already fixed with the party change instead.
« Last Edit: April 29, 2014, 07:21:45 PM by Prpl_Mage »
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Momeka

  • Agent
  • *
  • Posts: 935
    • GoblinGrotto.com
Re: New Charas Chain Game
« Reply #642 on: April 29, 2014, 09:32:52 PM »
Bagmon makes so much more sense than Bakamon.
I removed the mini game completely for chapter 6, but the glitched version of it was there in chapter 7.

Also anyone seen Fish around lately?
« Last Edit: April 29, 2014, 09:38:52 PM by Momeka »
Logged
[GB Devlog]    [Game Dump]

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,624
  • The Administrator Mage
    • Check out our itch website
Re: New Charas Chain Game
« Reply #643 on: April 29, 2014, 11:35:57 PM »
Heard from him some time ago and he hadn't been able to download the game. I kinda remember him being on a dial up or something. Not sure what else it was though.
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Momeka

  • Agent
  • *
  • Posts: 935
    • GoblinGrotto.com
Re: New Charas Chain Game
« Reply #644 on: May 01, 2014, 02:54:58 PM »
Oh, well. Should we fix the bugs in his chapter or should we just leave it as it is?
Logged
[GB Devlog]    [Game Dump]

  • Print
Pages: 1 ... 38 39 40 41 42 [43] 44 45 46 47 48
« previous next »
  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • New Charas Chain Game
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum