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Author Topic: New Charas Chain Game  (Read 761035 times)

Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #90 on: May 19, 2013, 05:59:24 AM »
That battle char is absolutely amazing!!

Quote from: Fisherson on May 19, 2013, 03:02:30 AM
Actually I think I'll let you code it, study the results and compare the two since you seem to have a great command of RPG maker code. Heck you are the one who made the system to fire multiple times in RPG maker 2003 and I had given up on that. Who knows you likely can code a
much better party swap than I can.

Which system was that??
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #91 on: May 19, 2013, 06:13:40 AM »
Glad you guys liked it, jut let me know if there is anything else you need.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline drenrin2120

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Re: New Charas Chain Game
« Reply #92 on: May 19, 2013, 04:39:14 PM »
sick battle sprite! Well, now Im getting excited about this.
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Offline drenrin2120

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Re: New Charas Chain Game
« Reply #93 on: May 19, 2013, 04:48:09 PM »
Also, on the topic of patches and hacks. If we use any of cherrys there would be no worry of weird installation unless we use dynrpg patches. Otherwise, if someone wants to use a patch we should maybe consider it. I dont think I will meed any just saying.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #94 on: May 20, 2013, 12:50:24 AM »
If we patch it within the game file/folder itself, will it not still be there when you pass around the zipped folder to each other regardless of the different computers?
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #95 on: May 20, 2013, 06:28:26 AM »
Quote from: daoman89 on May 20, 2013, 12:50:24 AM
If we patch it within the game file/folder itself, will it not still be there when you pass around the zipped folder to each other regardless of the different computers?

Patching the game exe file will mean that the patch will be passed between us. If a patch requires us to patch rm2k3 itself, then each of us will have to patch our rm2k3 program for it to work, and that would be pretty bad. There are a lot of patches that only patch the game exe and don't matter if the rm2k3 program is patched. One good example is customized splash screens, you can replace the default ones with custom ones by a patch. I'd be down for applying a patch like this, but I don't think applying a patch for rm2k3 itself will be a good idea.
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Offline Momeka

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Re: New Charas Chain Game
« Reply #96 on: May 20, 2013, 08:37:11 AM »
How's the chapter coming along?

Quote from: Prpl_Mage on May 18, 2013, 07:44:43 PM
- sprites -

Looks sweet, purp.

Quote from: drenrin2120 on May 19, 2013, 04:48:09 PM
Also, on the topic of patches and hacks. If we use any of cherrys there would be no worry of weird installation unless we use dynrpg patches. Otherwise, if someone wants to use a patch we should maybe consider it. I dont think I will meed any just saying.

I still think patches seems unnecessary advanced for a chain game. I'm sure we can do something cool with the standard maker. But if everyone else wants to do it so sure.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #97 on: May 20, 2013, 02:56:07 PM »
Gotchya. I only patched my games .exe im sure, but ill open up an old project if i havent deleted it to see if it was effected and a new game.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #98 on: May 20, 2013, 05:14:17 PM »
Quote
How's the chapter coming along?

Eh mostly done. I know I said I'd have it done yesterday. I lied. About a million and a half issues came up with work at the end of the week and over the weekend that had to be fixed asap. I'll try to finish up tonight.

I have all the maps done, most of the events done, so I just need to add some battles, and finish up the events that are needed for the chapter. Otherwise half way through my chapter you'll appear in a giant city with no idea of where to go or what to do...
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Offline daoman89

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Re: New Charas Chain Game
« Reply #99 on: May 20, 2013, 05:40:04 PM »
Did you set a universal damage and magic percentages in the attributes?

also please describe the hero's personality. that way hes not extremely bipolar lol
« Last Edit: May 20, 2013, 05:42:15 PM by daoman89 »
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Offline Momeka

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Re: New Charas Chain Game
« Reply #100 on: May 20, 2013, 05:54:08 PM »
Quote from: DragonBlaze on May 20, 2013, 05:14:17 PM
Eh mostly done. I know I said I'd have it done yesterday. I lied. About a million and a half issues came up with work at the end of the week and over the weekend that had to be fixed asap. I'll try to finish up tonight.

I have all the maps done, most of the events done, so I just need to add some battles, and finish up the events that are needed for the chapter. Otherwise half way through my chapter you'll appear in a giant city with no idea of where to go or what to do...

Thats fine with me, as long as I got a week to work on it I should be good.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #101 on: May 20, 2013, 07:24:55 PM »
Quote
Thats fine with me, as long as I got a week to work on it I should be good.

No worries, it'll be a week from when you get it :) Did you say you were going to be gone for a few days? We could probably give you an extension if you need it so you can actually work on it for a week.

Quote from: daoman89 on May 20, 2013, 05:40:04 PM
Did you set a universal damage and magic percentages in the attributes?

also please describe the hero's personality. that way hes not extremely bipolar lol

Nope didn't set any of that yet. I haven't touched the database yet, just maps and events.. Speaking of which, I give permission to anyone to change the stats for the heros, items, monsters, etc to balance things out more. I'll do my best, but due to time contraints, I won't be able to fine tune the stats.

I'll post the personality of the hero, but the hero's personality is party shaped by the events from the first half of my chapter, so it will most definitely contain spoilers. I recommend that no one reads on past this point (until you play through my chapter), but here it is anyway:

[spoiler]
The main character, Jack, is light hearted, and likes to joke around and have fun. He starts off as a freelance mercenary because he does not like to be a schedule or place. In short, he likes to do his own thing. On one of his missions (the one the game starts off on), Jack is escorting a group of mages through the forest to look for the mysterious entity "Aura", thought to be a fragment of the planet's spirit. Jack doesn't believe in the notion of Aura, and figures he'll kill a few monsters and get paid well for it, he was wrong. The mages' intention was good, but Jack knew what they were attempting to do was not right, but instead of stopping them, he let it go on and even defended them from monsters. That was the day the world broke and turned on humanity. Natural disasters are common, new and fierce monsters have started appearing, and in certain places reality and the laws of physics are completely messed up. There are only a few cities left in the world that can defend themselves from the outside world. Jack spends three years sulking and blaming himself for the condition of the world and turns to drinking to comfort himself, while he is still light hearted and easy going, his terrible secret eats away at him every day. He took up an occupation as a hunter. Hunters hunt dangerous monsters around the city, the more they hunt, the more they get paid. Then one day at the bar, he overhears a rumor that there may be a way to restore the world to the way it was. He sets out to find answers outside of the city walls, right after watching an old man sing "big booty bitches" on the karaoke stage, shamelessly hitting on a girl, and then getting chased out of town by her husband.
[spoiler]
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Offline daoman89

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Re: New Charas Chain Game
« Reply #102 on: May 20, 2013, 08:13:41 PM »
All right, I won't read it :).  It just wouldn't be good if the hero's personality suddenly changed cause others would be like wait, wasn't he against these views?  We want players to be like "what" on what's happening, not the "what" from confusion of the hero's personality etc lol.

And I forgot to compliment Purps sprite, it's sick!
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #103 on: May 20, 2013, 08:24:29 PM »
Quote from: daoman89 on May 20, 2013, 08:13:41 PM
All right, I won't read it :).  It just wouldn't be good if the hero's personality suddenly changed cause others would be like wait, wasn't he against these views?  We want players to be like "what" on what's happening, not the "what" from confusion of the hero's personality etc lol.

And I forgot to compliment Purps sprite, it's sick!

Eh good point, but due to the nature of chain games, it's probably going to be disjointed anyway. Our maps will look different, the dialogue will be slightly different, different styles, etc. I think I change the hero's personality half way through my chapter on purpose lol.  I guess a really brief hero personality description is "care free, likes to have fun, gets into a lot of trouble (but doesn't) care, has a good heart, and has a dark secret that tears away at him".
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline daoman89

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Re: New Charas Chain Game
« Reply #104 on: May 20, 2013, 08:35:34 PM »
As long as the player knows hes changing its fine, but if it happens without warning then its like wha?  I think I know how I'm gonna design my maps for the most part though!
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

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