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  • Charas-Project »
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  • Completed Games and Demos »
  • Beginning Of The End
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Author Topic: Beginning Of The End  (Read 24822 times)

Offline Prpl_Mage

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Re: Beginning Of The End
« Reply #60 on: April 30, 2015, 05:01:42 AM »
Awesome, keep up the good work
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Zoltar

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Re: Beginning Of The End
« Reply #61 on: April 30, 2015, 07:19:29 AM »
Quote from: Rahl on April 29, 2015, 09:55:41 PM
I've spent a ton of time working on how looting will work as well as creating, organizing, and categorizing loot charts.Times now have rarity and the chances of finding rarer items are less depending on how rare they are. You can also no longer find duplicate recipes so this removes useless items that were being found in chests. Medical items will now be found in med kits spread across the map.

The new Pl ayable demo should be out in a few days.

Tubular!  But will it have any more playable characters?  Namely some girls?   :-*
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⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline drenrin2120

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Re: Beginning Of The End
« Reply #62 on: April 30, 2015, 08:43:36 PM »
I can't wait to give that crafting system a shot!
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Offline Rahl

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Re: Beginning Of The End
« Reply #63 on: May 01, 2015, 05:39:31 AM »
Quote from: Zoltar on April 30, 2015, 07:19:29 AM
Tubular!  But will it have any more playable characters?  Namely some girls?   :-*

Well Niel is a girl lol.

Quote from: drenrin2120 on April 30, 2015, 08:43:36 PM
I can't wait to give that crafting system a shot!

Yeah I really love it. It requires me to do a lot of item cataloging and some actual scripting but its a lot more user friendly than what I had before. I thinking I'll release the new demo right after I implement the new lockpick system. I'm hoping to make a minigame out of it but I haven't decided how just yet.
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Offline Rahl

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Re: Beginning Of The End
« Reply #64 on: May 04, 2015, 05:30:42 AM »
The Beginning of the End Version 0.5 has been released.

Changelog:

  • Weather
  • Lootable Map
  • Completely New Crafting System
  • Revamped Loot Charts
  • Fishing Areas
  • Weapon Durability
  • Armor Durability
  • New Medical Items
  • New Lootable Food
  • Doors/Lockpicks
  • Improved Monster Spawning
  • New Recipe System
  • Anvil Crafting Station (requires hammer for use)
  • Loom Crafting Station (requires lasher for use)
  • Other misc bug fixes, and features I'm forgetting at the moment.


Download:

/////////////////////////////////////////////////////////////////////////////////////////////
///             https://app.box.com/s/drx8abz3rvixiza5cttmpdyikwgtga1y          ///
/////////////////////////////////////////////////////////////////////////////////////////////
« Last Edit: May 04, 2015, 05:32:24 AM by Rahl »
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Offline Prpl_Mage

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Re: Beginning Of The End
« Reply #65 on: May 05, 2015, 06:33:21 PM »
Great improvements there!
I think I missed the post that said that the crafting window was on the "W" key though. I think I read C way back but that didn't work.
And yes, the nights are really dark, especially when its' raining at the same time.
Speaking of water, how do you make water containers? I had to drink the murky water and get poisoned.

Still, great job. I can't wait to see what else you have in store.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Rahl

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Re: Beginning Of The End
« Reply #66 on: May 05, 2015, 07:37:40 PM »
They should be in the crafting list for all new characters. I'll take a look at it when I get home tonight. They should just be one log to make. I'm going to add rain catcher station for fresh water collection in the next patch.
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