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Author Topic: Poke'mon Blood Red Version  (Read 17551 times)

Offline MrMister

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« Reply #75 on: October 10, 2005, 07:17:32 PM »
This idea has been done before, about the Pokemon being controlled by some force and you have to shoot the living shit out of them in order to protect a bunch of people.  It was an ABS shooter dealey though.  Just telling people who might be confused that the premise isn't super original.
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Offline Viper__Snake

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« Reply #76 on: October 11, 2005, 04:48:32 PM »

Quote
Originally posted by MrMister
It was an ABS shooter dealey though.

Whoa...and ABS shooter? Was it any good? I'd like to try that game. It might let me make the Resident Evil 4 reference a little more fun. Can you give me the name of it?
Quote
Originally posted by MrMister
This idea has been done before, about the Pokemon being controlled by some force and you have to shoot the living shit out of them in order to protect a bunch of people. B]


That really has nothing to with my game as:

- Poke'mon are NOT being controlled by some force; they betrayed humans because they are tired of being slaves.
- You are not trying to protect anyone; it's every man for himself; the Poke'mon's revolution has created a world of chaos and disorder.
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Offline Darkfire_renagade

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« Reply #77 on: October 17, 2005, 11:33:14 PM »
hmm I wish i had something to say but... whatever well i hope this games doesnt die cuz this I wanna play the full version of this so
Dont let it Die GOT IT?!???!!??!
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Offline Viper__Snake

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« Reply #78 on: October 19, 2005, 05:09:59 PM »
Don't worry this game is not dead. I just have to take the time to make another new trailer which takes time.
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Offline Viper__Snake

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New Version 3 Screenshots
« Reply #79 on: October 20, 2005, 05:33:38 PM »
Here are some brand new screenshots for Poke'mon Blood Red Version 3. Tell me what you think.
Image hosted by Photobucket.com
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Offline shadus

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« Reply #80 on: October 30, 2005, 07:16:51 PM »
Your person can summon sonic poeple or something I guess.
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Offline Meiscool-2

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« Reply #81 on: October 30, 2005, 07:24:01 PM »
Other then half you pokemon monsters facing the wrong way, it's good I guess.
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Offline Viper__Snake

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« Reply #82 on: November 01, 2005, 06:21:57 PM »
Quote
Originally posted by shadus
Your person can summon sonic poeple or something I guess.


You get them as a small bonus for completing a few secret minigames.

Quote
Originally posted by Meiscool
Other then half you pokemon monsters facing the wrong way, it's good I guess.


This game is still being made you know, I needed to flip them around but I just wanted to get out some screens asap. The purpose of them is to mainly show you some the new animations.

Thankyou for you're comments, they are greatly appreciated.  ;)
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Offline Viper__Snake

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***Update***
« Reply #83 on: November 11, 2005, 02:14:30 PM »
It's been a few weeks since I actually worked on PokeBRV, and I'm going to work real hard on the game all this and next week and possibly release Version 3 itself.

1000+ Views w00t! :D

EDIT: OH NOES! MarioKart DS is consuming all my free time!
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Offline DarkGoten

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« Reply #84 on: November 16, 2005, 10:57:46 PM »
Other than it not useing the original graphics like all other Pkmn fan games and the bs could use a bit of work even modifying the dbs isn't that hard. Some of the map could also use some work.
Anyways good luck with your game.
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Offline Viper__Snake

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« Reply #85 on: November 20, 2005, 02:11:24 PM »
Quote
Originally posted by DarkGoten
Other than it not useing the original graphics like all other Pkmn fan games and the bs could use a bit of work even modifying the dbs isn't that hard. Some of the map could also use some work.
Anyways good luck with your game.


OK, I'll admit that it does need work on its battle system and its maps, but it does have some original graphics. (Ex: Viper Snake, Ghoul Blade, a few monsters...)

Also, this is NOT a fan game. This is the complete opposite of "fan", try calling it a Poke'mon Hate Game.

Regardless, thankyou for your comments.  :D
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Offline ShadowAnubis9

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That ABS shooter
« Reply #86 on: November 28, 2005, 02:39:56 AM »
The Abs shooter where you beat the sh** out of em
is Pokemon: The Evil inside and Pokemon the evil inside 2 :jumpin:
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Offline Viper__Snake

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***Update***
« Reply #87 on: February 21, 2006, 06:27:30 PM »
Well it' s been quite awhile hasn't it? After Version 2 I went on to work on other non-RPG related things (MUGEN 2 & 3 and HalfLife Mapping, etc.).

Anyway, for the past 3 weeks I've been working on this game; many things have been changed and revamped completely. There are a LOT more maps and the real, actual gameplay is starting to come together. This game has NOT died. :D

Here is whats happened so far:

- 4 Trainers (Your Main Character) are now available to choose from; you can name them and all the characters say different things and have different stats.

- I made my own Facesets for some characters and they look much better than the ones I had gotten from the Complete Resources.

- Fixed several graphical mistakes in some of the chipsets.

- You can now skip the long intro by pressing Enter.

- Revised and more accurate Credits.

- The Stats for Heroes/Monsters has been made MUCH more balanced.

- You can actually PLAY as the character you choose instead of just having Viper Snake fight alone.

- Your main character does not use the same weapons as Viper Snake.

- The game world is about twice as big as Version 2's.

- For those of you that played the real Poke'mon games HM's have been implemented so that after completing a major event (like killing a gym leader) you gain the ability to do something that clear some sort of an obstacle (tree, rock, lake, etc.)

- Some sonic minigames might be changed to something NOT sonic, and some might be taken out. I also will put them in different places instead of having them all accessable from one event.

- The maps that used the Zelda Chipsets have all been converted to Pokemon Chipsets.

- The Poke'mon now face in the correct direction.

- Version 3's climax will probably be a epic battle with Ash Ketchum & Pikachu. That's all I'm going to say about that. :D

- 95% of the game's music is ripped from GBA Pokemon games. It really makes it feel like an actual Pokemon game.

- No sound at all when browsing through menus; the real Poke'mon games really didn't have any anyway, and the noises became annoying after awhile.

- Lots of great new animations, and not just for battle either. ;)

Comments & Suggestions appreciated.  
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Offline coasterkrazy

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« Reply #88 on: February 21, 2006, 08:03:22 PM »
Do you have any new screens? Or is a new demo just about ready? ;)
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Offline Viper__Snake

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« Reply #89 on: February 22, 2006, 01:20:42 PM »
My new computer came yesterday and I spent all of my time assembling it. I might post some new screenshots when I get home today. There is still a lot of eventing and a little bit of mapping to be done before I release the demo for V3.

EDIT: I have a few non-Rm2k3 related things I must get done as soon as possible on my new computer before I continue to work on this game at all. I'm not sure how long it will take me to do it since I've never done it before. Also, I'm not sure if I want to focus on showing off my game and all the new features until I am done with all the eventing and mapping; I will probably do this when reducing the filesize by deleting unused files.
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