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Author Topic: Bluhman Things.  (Read 82275 times)

Offline Bluhman

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Re: Bluhman Things.
« Reply #75 on: October 07, 2010, 10:21:35 PM »

Yes, we're too cheap to use Maya. Fuck my life forever and never look at my gallery again.
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Offline Prpl_Mage

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Re: Bluhman Things.
« Reply #76 on: October 07, 2010, 10:33:17 PM »
You know what sucks? My monitor can't get much lighter than this. Your last picture is pretty much black, with a neat glas window-thingy and some light circles in the cieling. It's a shame.

But that temple is really good.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Bluhman

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Re: Bluhman Things.
« Reply #77 on: October 14, 2010, 06:16:13 PM »

Delicious!
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Offline Prpl_Mage

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Re: Bluhman Things.
« Reply #78 on: October 18, 2010, 07:10:56 PM »
The cheese is a lie?
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Bluhman

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Re: Bluhman Things.
« Reply #79 on: October 30, 2010, 08:04:59 PM »
I never posted the 2 animations I did 'ere. Well, now I shall!
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Offline Prpl_Mage

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Re: Bluhman Things.
« Reply #80 on: October 30, 2010, 08:52:47 PM »
Wow, everything looks great now with this new display.
And the first animation rocks.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Valiere

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Re: Bluhman Things.
« Reply #81 on: October 30, 2010, 10:50:29 PM »
Those are pretty great.
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Offline Bluhman

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Re: Bluhman Things.
« Reply #82 on: November 18, 2010, 04:01:19 AM »


I sort of wish I had more than 1 week to do these things.
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Offline fruckert

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Re: Bluhman Things.
« Reply #83 on: November 18, 2010, 04:04:47 AM »
What's that last one?
It's got some pretty gnarly artifacting going on.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Bluhman

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Re: Bluhman Things.
« Reply #84 on: November 18, 2010, 04:07:13 AM »
A video.
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Offline fruckert

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Re: Bluhman Things.
« Reply #85 on: November 18, 2010, 05:47:11 AM »
o


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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Moosetroop11

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Re: Bluhman Things.
« Reply #86 on: November 18, 2010, 01:28:10 PM »
Nice, you've improved really quickly. I like the animation, particularly on the robot. The spaceship feels a bit more like it's a toy on a string, if you know what I mean...?
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Offline Valiere

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Re: Bluhman Things.
« Reply #87 on: November 19, 2010, 01:51:43 AM »
Great stuff! I forget if you mentioned, do they teach you how to make games, too?
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Offline Bluhman

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Re: Bluhman Things.
« Reply #88 on: November 19, 2010, 02:56:13 AM »
Nope. I noticed Blender had a "Game Engine" or something, but we're nearing the end of the semester and this is pretty much as good as it's gonna get.
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Offline Bluhman

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Re: Bluhman Things.
« Reply #89 on: December 11, 2010, 08:32:58 PM »

So here's a preview of a final project that I'm doing, which involves crystal blocks flying around and stuff. Is going to be 3 minutes long. And now it's like half done.
« Last Edit: December 15, 2010, 08:40:33 AM by Bluhman »
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