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  • The do's and don'ts of map making.

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Author Topic: The do's and don'ts of map making.  (Read 42865 times)

Offline Cerebus

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Re: The do's and don'ts of map making.
« Reply #90 on: April 07, 2009, 01:44:10 PM »
Uhm, but it's a tutorial... not sure if it's against the rule to kick a tutorial.
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Offline Terradont

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Re: The do's and don'ts of map making.
« Reply #91 on: April 07, 2009, 03:48:50 PM »
In any case, i didn't look at the date. I'm not used to this forum's design yet, and i were in a hurry. So once again, sorry.
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Offline Valiere

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Re: The do's and don'ts of map making.
« Reply #92 on: April 07, 2009, 06:52:14 PM »
For the record, I see nothing wrong with commenting on a useful tutorial, no matter how old it is.
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Offline Prpl_Mage

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Re: The do's and don'ts of map making.
« Reply #93 on: April 07, 2009, 06:58:30 PM »
But it's not stickied.
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Offline SaiKar

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Re: The do's and don'ts of map making.
« Reply #94 on: April 07, 2009, 07:31:28 PM »
Hey, stop backseat modding!

But no. Tutorials forum is one of the few places where it's pretty much okay to kick stuff. It'd be nice if he'd actually added something other than "this is nice," but it's fine.
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Offline Prpl_Mage

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Re: The do's and don'ts of map making.
« Reply #95 on: April 07, 2009, 07:51:25 PM »
I miss Meis and his maps.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Fisherson

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Re: The do's and don'ts of map making.
« Reply #96 on: April 08, 2009, 04:06:06 PM »
Quote from: Prpl_Mage on April 07, 2009, 07:51:25 PM
I miss Meis and his maps.

I miss his chipsets, i could use that "floating city"chip.
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Offline Uberpwn_w00t

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Re: The do's and don'ts of map making.
« Reply #97 on: April 08, 2009, 05:33:20 PM »
Meis was cool.

Which would explain his username.
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Offline DedlellyDeth

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Re: The do's and don'ts of map making.
« Reply #98 on: April 08, 2009, 05:37:27 PM »
Quote from: Uberpwn_w00t on April 08, 2009, 05:33:20 PM
Meis was cool.

Which would explain his username.

Me...mewascool... waaaaah. T.T *sniffle*
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Offline HobomasterXXX

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Re: The do's and don'ts of map making.
« Reply #99 on: April 08, 2009, 11:45:19 PM »
Quote from: Fisherson on April 08, 2009, 04:06:06 PM
I miss his chipsets, i could use that "floating city"chip.
IIRC, i think all of his chips were just various compiled tiles from SNES games.
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Offline coreystranick

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Re: The do's and don'ts of map making.
« Reply #100 on: April 09, 2009, 12:56:31 AM »
floating city is in CR i believe as well, as is alot of his stuff
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Offline Fisherson

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Re: The do's and don'ts of map making.
« Reply #101 on: April 09, 2009, 04:23:52 PM »
Quote from: coreystranick on April 09, 2009, 12:56:31 AM
floating city is in CR i believe as well, as is alot of his stuff

What's it called? I orgianly envisioned Charisia as a Floating Futuristic City and could realy use that set.
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Offline Rahl

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Re: The do's and don'ts of map making.
« Reply #102 on: April 19, 2009, 04:58:06 PM »
Quote from: lucas_irineu on April 09, 2009, 12:40:39 AM
Also he posted them all in a thread before he left a few years ago.

Which thread did he post them in?
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Offline coreystranick

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Re: The do's and don'ts of map making.
« Reply #103 on: April 19, 2009, 05:27:12 PM »
Just search his name in the CR and you should find alot of stuf by him
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