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Author Topic: Loremaster: Rise of Kalibur  (Read 13119 times)

Offline ImmortalDreamer

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Loremaster: Rise of Kalibur
« on: March 31, 2007, 10:19:51 PM »
Loremaster is actually a remake of the second game I ever made, back in 2002. The original Loremaster was horrible. The mapping sucked, the few shards of a story made no sense and the voiceovers were terrible. I decided I wanted to remake the game with better maps and an actual story this time. I know the game is cliché, but I made it a long time ago and I wanted to stay a close as I could to the original.

 
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/story.gif
Two adventurers from a small secluded village are sent by their village elder to find his friend in the town of Secile, who has made a major discovery in the field of magic. Unknown to them, the town has been attacked by a terrorist organization called Kalibur as part of their plan to overthrow the current King and appoint their leader, a man known only as "The Master", as the new ruler.
 
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Characters.gif
These are the characters that appear in the first demo. I’ll add to this list as I create more of the game.
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Jeremy.png
Name: Jeremy
Weapon: Swords
Bio: Jeremy has lived a quiet life in the small, secluded town of Garin. He began learning swordsmanship at a young age from the village Elder, who was once a King’s Knight. Although Jeremy’s skills are nowhere near the best, he can defend himself when needed.
Battle: Jeremy is more of a physical attacker and does more damage with his weapon than all other characters except Quinn. The few techs he learns are powerful, but come with a high MP cost.

http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Steff.png
Name: Steff
Weapon: Shovels
Bio: Jeremy’s childhood friend. Although they are not actually related, she is like Jeremy’s sister. While Jeremy spent his time learning swordsmanship, Steff spent her time learning healing from her mother.
Battle: Steff’s attack is rather low when compared to other characters, but her Magic ability to heal makes up for this. She also gains a few light-based attack spells which will be useful later in the game.
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Evan.png
Name: Evan
Weapon: Dual Sickles
Bio: A mage from the City of Topaka, Evan happens to stumble across the group while running an errand for the High Mage.
Battle: For a mage, Evan is actually one of the most balanced characters in the game. He can deal a fair amount of physical damage with his sickles, and his few techs can deal out moderate damage to single enemies. His magical skills are his forte though, and his Pyromatic Stormcloud can hit all enemies at once.

http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Ethan.png
Name: Ethan
Weapon: Gord (He carries a gord of water that doubles as his weapon)
Bio: A researcher currently residing in Lungard, he fled his hometown of Secile after the Kalibur attack.
Battle: Ethan is the other balanced character in the game. His attacks do an average amount of damage while his techs modify the conditions and stats of his opponents. Other techs, such as Haste, are extremely helpful in boss battles.
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Tim.png
Name: Tim
Weapon: Zone Eater
Bio: The arrogant general of the Kalibur army, the party first meets him in Secile where he is defeated by Jeremy and Steff. Furious at his defeat, he begins to hunt down the party, even to the point of forgetting his original mission.
 

http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Features.gif
- Forging System (Not Yet Implemented)
This will allow you to combine items with equipment to make the equipment stronger.
- Voice Overs (Not Yet Implemented)
The final version of the game will be fully voiced, everything from battle crys to dialog.
- Lots of hidden items and side quests
Every dungeon will have at least one hidden item and once the game gets going, there will be a ton of side quests.
- Custom Soundtrack
Composed by MaverickHunterZero and KXSakuraba

 
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Icons/Screenshots.gif
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/Screen01.pnghttp://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/NewScreen01.png
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/NewScreen02.pnghttp://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/NewScreen05.png
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/Screen04.pnghttp://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/NewScreen03.png
http://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/NewScreen04.pnghttp://i17.photobucket.com/albums/b92/ImmortalDreamer17/Loremaster/Screens/Screen05.png
 
Credits
 
Programming & Story: ImmortalDreamer
Game Logo, Title Screen and Advert Headers: Solid Steel
Music: MaverickHunterZero & KXSakuraba

Charasets/Battle Charas: InsaneJP, Shear Destiny, Mack & Blue, RPGDaiou, ImmortalDreamer, Linkforce
Facesets: Roco, ImmortalDreamer, Christophomicus
Mapping & Battle Backgrounds: ImmortalDreamer
Chipsets: Theodore, Aboutasoandthis
 
If I forgot to put you on the list, let me know.

EDIT BY OSMOSE: Screwed up in trying to fix BBCode, but recovered post, hopefully. If anything's missing, I'll try to fix it. Sorry. :o
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Offline Vidian

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Heyheyhey!
« Reply #1 on: March 31, 2007, 10:40:04 PM »
lol The Features seem pretty cool.

If you need a voice actor I could try it.
LOL

Of coarse I wouldn't do My own Voice, Maybe something like
A Little Kid, Or an old man, Or a Really Fat woman,
You know, The Characters with, Uhm Character.

Anyway,
Yeah... Looks really good :D
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Offline ImmortalDreamer

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(No subject)
« Reply #2 on: March 31, 2007, 10:56:17 PM »
Actually, I'm going to need a few filler voices, such as the General of the King's knights, a soldier, the village elder, ect.

If you interested, I could definitely use the help.
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Offline Linkforce

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« Reply #3 on: April 01, 2007, 06:24:17 PM »
Hey!  You stole my MAIN character!  You can't use him without asking me.  That's messed up man.  You gotta ask me first.
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Offline Meiscool-2

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« Reply #4 on: April 01, 2007, 07:34:45 PM »
Quote
Originally posted by Linkforce
Hey!  You stole my MAIN character!  You can't use him without asking me.  That's messed up man.  You gotta ask me first.


Yeah, I was thinking about making a comment about that in his game thread at gamingw.net, but I thought you might've given him permission or something.
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Offline Vidian

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The..?
« Reply #5 on: April 01, 2007, 07:42:59 PM »
Should have just said it was a coincidence...
Thats what I do when I steal Characers... hehe

anyway..... Yeah "Old Man?"
I'm there,
 Haha Im super gay so if you want another character that sounds like my Actual voice
you'll have to make a character as Fabulous as me!



But seriously. :guns:
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Offline Bluhman

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« Reply #6 on: April 01, 2007, 09:10:51 PM »
I'll do any male voice. Anybody who is older than 15. I can do a lot of things. Yes.
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Offline Vidian

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o.O
« Reply #7 on: April 01, 2007, 11:57:22 PM »
Quote
Originally posted by Bluhman
Anybody who is older than 15.


Wat?

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Offline MrMister

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« Reply #8 on: April 02, 2007, 12:20:25 AM »
Quote
Originally posted by Bluhman
I'll do any male voice. Anybody who is older than 15. I can do a lot of things. Yes.

LAFFO!!!

yeah you're funkin manly
no kid voices!!!
cuz i'm a man!! GRRR!

MANN!N!!!!
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Offline Vidian

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« Reply #9 on: April 02, 2007, 01:04:41 AM »
Quote
Originally posted by MrMister
Quote
Originally posted by Bluhman
I'll do any male voice. Anybody who is older than 15. I can do a lot of things. Yes.

LAFFO!!!

yeah you're funkin manly
no kid voices!!!
cuz i'm a man!! GRRR!

MANN!N!!!![/B]



...

...

...

...Wha- - -

Oh...

...

AHAHAHAHAHAHAHA

"Man", I'm Dumb
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Offline Ace of Spades

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« Reply #10 on: April 02, 2007, 01:27:02 AM »
Quote
Originally posted by Linkforce
Hey!  You stole my MAIN character!  You can't use him without asking me.  That's messed up man.  You gotta ask me first.

Actually, that charset is as free to him as it was you. Unless he uses the poses made for you, that's just any ordinary mack & blue charset.
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Offline Bluhman

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« Reply #11 on: April 02, 2007, 01:53:42 AM »
Quote
Originally posted by MrMister
LAFFO!!!

yeah you're funkin manly
no kid voices!!!
cuz i'm a man!! GRRR!

MANN!N!!!!


Well, I suck at young voices.
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Offline Linkforce

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« Reply #12 on: April 02, 2007, 02:02:15 AM »
Quote
Originally posted by Ace of Spades
Quote
Originally posted by Linkforce
Hey!  You stole my MAIN character!  You can't use him without asking me.  That's messed up man.  You gotta ask me first.

Actually, that charset is as free to him as it was you. Unless he uses the poses made for you, that's just any ordinary mack & blue charset.[/B]


The b-chara is mine.  He credited me which means he took my charaset, and slabbed on some goggles.  I bet he is even using the poses for him, let alone the b-chara.  I did not allow him, nor did he ask for my permission.
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Offline Bluhman

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« Reply #13 on: April 02, 2007, 02:05:36 AM »
No, the default version of Skylar's charset has goggles. However, he is using your Bcharset, since that has no goggles on.

Also, Ace, that'd actually be a Roco charset. Yeah, miscrediting is exactly why she stopped making things.
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Offline Ace of Spades

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« Reply #14 on: April 02, 2007, 03:21:24 AM »
Quote
Originally posted by Bluhman
No, the default version of Skylar's charset has goggles. However, he is using your Bcharset, since that has no goggles on.

Also, Ace, that'd actually be a Roco charset. Yeah, miscrediting is exactly why she stopped making things.

Hmm, I thought it was Roco who made the faceset (along with the portraits) and then mack and blue made the charsets that went with them. I dunno, either way, if you are using Linkforce's poses without his permission, that isn't good. I'd either get his permission or have your own made, because if you don't do either it's gonna become a deciding factor for many when it comes to whether they want to play your game or not.
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