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  • Apathy of Angels - Updated 7/22/12 - Full mini update on pg1
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Author Topic: Apathy of Angels - Updated 7/22/12 - Full mini update on pg1  (Read 156125 times)

Offline zuhane

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #240 on: May 18, 2011, 11:10:39 AM »
This is most pleasing!
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Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

Offline Natako

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #241 on: May 19, 2011, 01:28:13 AM »
*Downloads*

I can't wait to try this out. X3
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Retiring the deadlines because I think I've proven that I can get stuff done. It might come on my own time, but it will be better quality that way.

Pants.

Offline fruckert

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #242 on: May 19, 2011, 03:17:15 AM »
There's a couple of small depth errors that I've seen.
The top-left barrel in the entry house is set to an upper layer, and will go over the player.
And the curtains in the throne room seem like they should be behind the player instead of in front...I don't think I've ever seen somebody stand in front of a curtain with it covering them before :P

Also, you can access the exit menu and exit to the opening menu in the opening menu.
Is that unavoidable? Because, it's kind of strange.

I've only gotten to the first save point, but it's a solid game so far.
I'll formulate a proper review after I finish.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline drenrin2120

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #243 on: May 19, 2011, 05:04:31 AM »
I'm not sure what you mean by access the exit menu and exit to the exit menu. :P
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Offline fruckert

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #244 on: May 19, 2011, 05:21:10 AM »
Hit escape while on the title screen.
You can select "exit" to go to the title...while you're on the title.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline drenrin2120

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #245 on: May 19, 2011, 05:33:43 AM »
Oh... Oh! That's easy enough to fix. You're not able to access the main menu on the actual title screen, are you?
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Offline fruckert

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #246 on: May 19, 2011, 05:42:39 AM »
How exactly do you mean?
Anytime during the title screen (opening credits, etc.) I'm able to go to the pause menu and tell the game to "quit", going back to the title screen.
Not sure what you're referring to with "main menu"...
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline drenrin2120

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #247 on: May 19, 2011, 05:55:17 AM »
By main menu, I mean the menu opened up by pushing "esc". The problem I noticed was such: the title screen (after the "special thanks") is a seperate "map" with an event command that disables the "esc menu". I made the credits after the title screen. The credits are a seperate map from the title screen, but there's no event command disabling the "esc menu". So, I noticed you can access the "esc menu" when the special thanks/credits/whatever are playing, but not when the title screen pops up.

Does that sound about right?
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Offline SaiKar

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #248 on: May 19, 2011, 10:59:58 PM »
Downloading demo. Don't fail me, AoA!
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Offline SaiKar

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #249 on: May 19, 2011, 11:45:10 PM »
Rambling, incoherent account of the first couple save points:
[spoiler]* Well, considerably less annoying intro than most. Simple, short, I like. Let's kill us a king.
* Just because she is a woman doesn't make her a "spearwoman." You can still be a spearman and be a woman. I'm just saying. Also, from what I could see of her sprite before she joined the party, she's pretty hot in a gothy sorta way.
* DOGGY VEST. My heart about melted. Also, oddly, I can unequip his claws.
* Nobody seems particularly crappy so I won't put anyone in the back row.
* ... wow, you sure gave us a lot of starting items.
* It says "press 0 to save," but pressing zero only opens up the menu. Am confuse.
* Nice little bridge map, but kind of odd to go to a different map with nothing on it just to cross a bridge.
* Wow, the cunning plan to get in the castle involves opening a door.
* Man, I never get to kill any kings these days. It's not fair. I was hoping, too.
* BATTLE! I used the wise tactics of "hit attack a lot." Some of my characters seemed to vanish when moving. I don't know if this is intentional, but it seems odd. I also like how my hero's victory pose appears to be a shrug while everyone else is doing some sort of funky dance.
* Dude, what do you mean we're never gunna get out of here alive? Those guards did neligable damage and I have like two thousand healing items. Just brute through.
* This second battle dude has a badass sword.
* Please tell me you made these guards' lines cheesy on purpose.
* What's AP, anyway? I keep getting it.
* Oh, save point. Nice. Also, I don't understand why I didn't just kill all these guards and go out the door. I know I could have done it. They were puds. Okay, okay, I'll stop disagreeing with the plot.
* Hot goth chick got all pissed and threw a spear and it did a lot of damage. I'm going to assume this makes some sort of sense. I will admit that it's a nice little touch on the ABS though.
* Oh, I see. It's some sort of limit break system. This is cool.
* Pretty easy first boss battle. Nicely programmed with the whole quake thing too. Man, it's like someone on this website actually knows how to design a ****ing game. I'm in awe.
* Oh, now we're doing the plot intro? You know, it's okay. Cuz, see, now I've gotten to play a little of the game, so I actually give a damn.
* That statue of the angel with the fire in her hand by the ocean was BADASS. If you're not using that as a promotional screenshot, you should be.
* Uh, the year again. I don't remember what year it was the first time. Maybe an "X Years later" type thing would help here.
* Well-known fact: it is always raining in this game. Always, everywhere, without exception. The umbrella conglomerate openly rules the world.
* I want to know how you did those underwater shelf things in Loki port.
* YOU TOOK MY GOTH CHICK. AND MY DOGGY! AND MY BAZILLION ITEMS. AGG
* Is it wrong that I just stripped Perry of all his gear and put it on Samson, whom I assume is a much more important character?
* That was a complicated ABS system. Just using it made me a little worried of breaking something. I need to find another save point.
* Samson kinda looks odd from the back. Like his arms are too close to his body.
* Dude tells me to sit down but I can't do anything with these chairs. I went upstairs but I can't sake the feeling I missed a scene here.
* Another save. I'll stop this rambling account for now.[/spoiler]

tl;dr - you haven't pissed me off into quitting yet. Which makes you like the first person to not do so! It's a freaking miracle.
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Offline drenrin2120

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #250 on: May 20, 2011, 12:00:43 AM »
=D Hooray! I changed a LOT of things thanks to members tuts and guides and tips, including yours on boring, cliche intros with text walls or just too much info at once. I almost missed all that you posted 'cuz I still can't see spoilers unless I quote people.

What do you mean by ABS? The Record Book?

Also, I am terrible at writing lines for people. Especially useless NPCs. So no, sadly, I did not make the guard's lines cheesy on purpose. But I am aware they are laughably bad.
« Last Edit: May 20, 2011, 12:06:08 AM by drenrin2120 »
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Offline SaiKar

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #251 on: May 20, 2011, 12:05:03 AM »
Yeah. Um, I'm not sure why I called it an ABS. I guess it's a... uh... CMS? Whatever. It didn't break on me, but I'm a paranoid guy. Now that I've saved again, next time I fire it up I'll play with it and see if I can break it.

Did you want more running commentary, or are you good?
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Offline drenrin2120

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #252 on: May 20, 2011, 12:08:08 AM »
Yes, try and break it! That'd be pretty damn helpful actually. and if you enjoy the running commentary, I'm perfectly fine with it. More than just bugs and graphics glitches, I also want to know what everyone else is thinking about things as they go along. Cheesy lines, confusing story, stupid looking graphics. I want all opinions people are willing to give.
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Offline SaiKar

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #253 on: May 20, 2011, 12:12:05 AM »
Quote from: drenrin2120 on May 20, 2011, 12:00:43 AM
Also, I am terrible at writing lines for people. Especially useless NPCs. So no, sadly, I did not make the guard's lines cheesy on purpose. But I am aware they are laughably bad.

Dude. Dude. One of these guards said something like "Rebel scum! Have at you!" That HAD to be on purpose.

The actual dialog with the main characters isn't bad at all.
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Offline drenrin2120

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Re: Apathy of Angels - Updated May 17, 2011 - Demo v1.0 up
« Reply #254 on: May 20, 2011, 12:15:09 AM »
Quote from: SaiKar on May 20, 2011, 12:12:05 AM
Dude. Dude. One of these guards said something like "Rebel scum! Have at you!" That HAD to be on purpose.

The actual dialog with the main characters isn't bad at all.

XD
well, I'm not gonna remove it just for the humor. I'm glad the important dialogue isn't hard too swallow. Also, you didn't miss anything when you went upstairs and fell asleep. Purple pointed that out to me as being an odd event as well, I'll have to make it more obvious what you should do, not that there's anything terribly important to do there, just a few things people say when you talk to them. Or I could script an actual event.
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