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Author Topic: Steampunk Mayoral Chain Game  (Read 133740 times)

Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #180 on: June 12, 2009, 02:22:27 AM »
Quote from: lucas_irineu on June 12, 2009, 02:20:23 AM
I am not even working on this, I just felt like telling you to hurry up :P

I know you did. But I'm still going to need time.
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Offline Rahl

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Re: Steampunk Mayoral Chain Game
« Reply #181 on: June 12, 2009, 10:41:28 AM »
I'm sure hes trying his best lucas. No chaingame ever went very fast, espaecially not this one because of the lack of resources need for the steampunk theme.
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #182 on: June 12, 2009, 04:59:13 PM »
Quote from: Rahl on June 12, 2009, 10:41:28 AM
I'm sure hes trying his best lucas. No chaingame ever went very fast, espaecially not this one because of the lack of resources need for the steampunk theme.

True, that is one problem, the other is I have to make all the ones I need by hand or by editing. Plus I only have a little of my chapter outlined in my head and using Val's tile sets takes a little getting used to. It shouldn't take too long if I can just focus and get some cut scenes done. Of Course then I'll have to test and make sure the monster i put in aren't too tough or too easy and then make sure my coding doesn't mess up. It's tedious at best.
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Offline _JeT_

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Re: Steampunk Mayoral Chain Game
« Reply #183 on: June 12, 2009, 08:50:21 PM »
Quote from: lucas_irineu on June 12, 2009, 01:29:00 PM
I know. I am just pulling his leg.

And begging to get kicked in your junk. If I ever go down to lower Portugal Brazil, you better watch out.
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #184 on: June 13, 2009, 03:30:23 AM »
Quote from: _JeT_ on June 12, 2009, 08:50:21 PM
And begging to get kicked in your junk. If I ever go down to lower Portugal Brazil, you better watch out.

Lol That's why your in my clan. Back on topic, what if i showed you guys a screen shot? Would that help ease your fears of me never finishing this? Also, Val, flashing text equals Fish spazing. X_X
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Offline Hirochi-Zangus

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Re: Steampunk Mayoral Chain Game
« Reply #185 on: June 13, 2009, 04:40:10 AM »
this game looks really good (story & characters n' stuff), i'm hoping this game turns out really awesom!
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Offline Bluhman

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Re: Steampunk Mayoral Chain Game
« Reply #186 on: June 13, 2009, 06:08:27 AM »
Quote from: Fisherson on June 13, 2009, 03:30:23 AM
what if i showed you guys a screen shot? Would that help ease your fears of me never finishing this?

YES
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Offline Rahl

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Re: Steampunk Mayoral Chain Game
« Reply #187 on: June 13, 2009, 06:45:48 PM »
Oh and purpl, I posted my bio long time ago and still not on the front page, just a heads up.
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #188 on: June 13, 2009, 07:09:26 PM »
Here you go, One Screen shot.

Happy now?
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Offline Prpl_Mage

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Re: Steampunk Mayoral Chain Game
« Reply #189 on: June 13, 2009, 08:06:25 PM »
Quote from: Rahl on June 13, 2009, 06:45:48 PM
Oh and purpl, I posted my bio long time ago and still not on the front page, just a heads up.

Can you link me to it or something? Kinda busy lately.

Btw, who want to make chapter two? Ded is gone so we need someone else to do it.
« Last Edit: June 14, 2009, 07:59:44 AM by Prpl_Mage »
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Rahl

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Re: Steampunk Mayoral Chain Game
« Reply #190 on: June 14, 2009, 08:04:24 PM »
Quote from: Rahl on May 15, 2009, 02:23:06 AM
Bio for Fredrick Rahlvorious (AKA: Fix)

[spoiler]



Name: Fredrick Rahlvorious (AKA: Fix)
Profession: Engineer
Age: 26
Weapon of Choice: A steam pipe crafted into the shape of asword
Ability: Repair and Superheated steam based attack issued from sword


Background: From an infant Fix was taking things apart and putting them back together again picking and plucking, finding out how they worked and what made them move. As the years moved on he not only took things apart and put them back together again but made them work better than before. Though his talent was exceptional it was overlooked and to support his family in the years of war went to work as an engineer for the sovereign state of Talanchon at a very young age. That is until one day he came upon a unique group and his life changed forever…[/spoiler]

If someone gets to Talanchon, I think it would be fitting if...

[spoiler]They came on him and he helped them in some way and appreciated his talents, and he decideds to join. I wouldn't be horribly dissipointed if he in some way gave his life to save the others.[/spoiler]

Charset for Fix:


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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #191 on: June 15, 2009, 06:38:08 PM »
I have a minor question. Who do I give the Chain Game to when done? I was going to give it to Ded, but he's baned. Also got a lot of work done today, no maps but quite a few monster and I think I know exactly how I want my chapter to end, so it won't take to long.
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Offline Fortet

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Re: Steampunk Mayoral Chain Game
« Reply #192 on: June 17, 2009, 11:44:34 PM »
Alright, so my comp got fried. Yay. I'm back, but without chipsets. Sorry! I'll make some fresh ones, though :)
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #193 on: June 18, 2009, 12:16:55 AM »
I'll be down for a while. I just got my teeth worked on, so I'll not be doing too much work on the chain game. Sorry, but the ayntyhesia makes it hard to type and my teeth realy hurt. X_X
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Offline Darkfox

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Re: Steampunk Mayoral Chain Game
« Reply #194 on: June 18, 2009, 12:59:42 AM »
Quote from: Fisherson on June 18, 2009, 12:16:55 AM
I'll be down for a while. I just got my teeth worked on, so I'll not be doing too much work on the chain game. Sorry, but the ayntyhesia makes it hard to type and my teeth realy hurt. X_X

This is INCREDIBLY familiar... *looks in mirror* oh... right... I understand your pain, dude. >_<
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