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Author Topic: ~Screenshot Central!  (Read 559191 times)

Offline Fisherson

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Re: ~Screenshot Central!
« Reply #765 on: December 16, 2017, 05:50:33 AM »
Penguin with wobbly animation!! I freaking love it!
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #766 on: December 23, 2017, 09:17:32 PM »
From Christmas to blood



creepy
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #767 on: January 15, 2018, 12:14:21 PM »
I dunno, maybe this turn into something



Based on an old gameboy project I never finished.
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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #768 on: March 02, 2018, 11:04:57 PM »
Thanks to my good Buddy Red I can finally post some screens!
Let's begin with the continuing work on Evenstar Saga:

Pictures from Left to Right: The Re-Equip System allows you to change weapons in battle. The next shows off the improved muscle-y Bob and weapons with effects linked to battle animation. The next is a jet as an airship to show off the new Wasteland I'm using. The final is a mock Star Trek Deck but the main purpose is to show off the locator HUD I've always wanted in a game. It's....not quite there. It's too light on lighter surfaces. Probably going to try making a moving version that shifts colors

Oh and my menu and battle system are done by a combination of editing a Japanese set and splicing in my own art to get the board all Matrix-like.
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #769 on: March 03, 2018, 10:31:42 AM »
I really like that battle background. Fits with character sized battle sprites really well. Also for the hud, maybe give it a dark outline, think shifting colors would be kinda distracting.
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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #770 on: March 05, 2018, 06:30:09 PM »
Quote from: Momeka on March 03, 2018, 10:31:42 AM
I really like that battle background. Fits with character sized battle sprites really well. Also for the hud, maybe give it a dark outline, think shifting colors would be kinda distracting.

Thank you! Just some FFP wasteland that was left over from the Charas Grande Adventure since I didn't have a biome for it. Hmm darker background wouldn't be too bad would it? Though for longer names it would take up a little bit of the screen unless I change fonts. I'll take it under advisement, thank you Red.
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Offline DarlesLSF

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Re: ~Screenshot Central!
« Reply #771 on: July 21, 2018, 01:07:30 PM »
Im making a new battle system on rm2k and that's it atm:
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #772 on: July 21, 2018, 08:19:52 PM »
Looks interesting, but the map is way too saturated for those sprites.
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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #773 on: July 22, 2018, 02:32:52 AM »
My word! For a CBS that is clashy but very well done!

Here's a bit of news. Do you all remember when I said once "If Juno's sequel can't be a chain game on 2003 I might just make it by myself on MV"?



Well now that's looking mighty possible. That's a full sized, not picture illusion,  air ship model of "The Jewel" and here's the fun part: it can get bigger with nearly no lag. =3  The characters are mock ups only because I'm experimenting with a series of styles more suited to MV so obviously that pose armor setup Juno is in May or may not be final.
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #774 on: July 22, 2018, 01:51:03 PM »
I think it looks good Darles. I take it this is for a game you're making?

And aha so you ARE doing is fish. I did always think the best bit about juno was flying around in space.
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Offline Prpl_Mage

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Re: ~Screenshot Central!
« Reply #775 on: July 22, 2018, 04:14:54 PM »
I agree with Momeka, the characters look like they need to fit into the rest of the asset's palette. Otherwise I enjoy the kinda simple bubble styled interface. Reminds me of the old times.

As for Fish, glad you're going through with it. But as you mentioned, gotta make 'em characters suit the rest of the assets.
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Offline Donut

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Re: ~Screenshot Central!
« Reply #776 on: July 23, 2018, 11:23:31 AM »
Quote from: DarlesLSF on July 21, 2018, 01:07:30 PM
Im making a new battle system on rm2k and that's it atm:


This looks nice ! The battleground is indeed too bright, but nothing that can't be adjusted easily :)


Quote from: Fisherson on July 22, 2018, 02:32:52 AM



Well now that's looking mighty possible. That's a full sized, not picture illusion,  air ship model of "The Jewel" and here's the fun part: it can get bigger with nearly no lag. =3  The characters are mock ups only because I'm experimenting with a series of styles more suited to MV so obviously that pose armor setup Juno is in May or may not be final.


Is that the "Real size" version of the Ship? Because it looks so small for your characters/platforms. I know JRPG's vehicles are usually small, but that is very small. Looking good otherwise, I like the ship.
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Offline DarlesLSF

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Re: ~Screenshot Central!
« Reply #777 on: July 23, 2018, 05:54:00 PM »
I changed the battle menu:

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Offline DarlesLSF

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Re: ~Screenshot Central!
« Reply #778 on: July 23, 2018, 05:59:26 PM »
Quote from: Momeka on July 21, 2018, 08:19:52 PM
Looks interesting, but the map is way too saturated for those sprites.

Yep, but now I decrease some numbers in the palette of the chipset, trying to be a little more dark haha
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Offline DarlesLSF

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Re: ~Screenshot Central!
« Reply #779 on: July 23, 2018, 06:01:47 PM »
Quote from: Moosetroop11 on July 22, 2018, 01:51:03 PM
I think it looks good Darles. I take it this is for a game you're making?

Yep, will be the battle system of my game :D
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