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Author Topic: New Charas Chain Game  (Read 760074 times)

Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #210 on: June 12, 2013, 06:14:44 PM »
Quote from: Moosetroop11 on June 12, 2013, 05:33:58 PM
Almost done! Work consumes my life.

Yay! ^^ Were you able to add in the new battle chars or do you not think you'll have the time?
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #211 on: June 12, 2013, 07:55:29 PM »
Quote from: DragonBlaze on June 12, 2013, 06:14:44 PM
Yay! ^^ Were you able to add in the new battle chars or do you not think you'll have the time?

I could just add them when I get it otherwise. I already have them on the computer and everthing.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #212 on: June 12, 2013, 10:26:41 PM »
are we on chapter tres?
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #213 on: June 12, 2013, 11:08:59 PM »
Quote from: daoman89 on June 12, 2013, 10:26:41 PM
are we on chapter tres?

Yup Moose is working on chapter 3 right now. Hopefully Prpl will have the game very soon to start on chapter 4.


Quote
I'm kinda excited to see everyone's chapters. I'm hoping they're all very different in terms of graphics, gameplay, music, writing and practically everything.

I'm guessing that will be the case, you know, since we're different people.

Haha I saw chapter 1 and 2, completely different styles, graphics, music gameplay, but yet fit nicely in the game. So we're off to a good start at least :)
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #214 on: June 13, 2013, 03:43:42 AM »
Good news and bad news on the battle animation weapons. The good news is they will work, bad news is there's a mysterious problem with them being three frames for the attack pose. They make a line appear in the background that I can't
seem to get rid of. It's not in the background of the animation and it only appears on the three animation models. ^_^; So should I proced or do you guys want me to wip up some sprite size battle weapon or just keep using the normal
RTP weapons?
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #215 on: June 13, 2013, 04:21:48 AM »
Quote from: Fisherson on June 13, 2013, 03:43:42 AM
Good news and bad news on the battle animation weapons. The good news is they will work, bad news is there's a mysterious problem with them being three frames for the attack pose. They make a line appear in the background that I can't
seem to get rid of. It's not in the background of the animation and it only appears on the three animation models. ^_^; So should I proced or do you guys want me to wip up some sprite size battle weapon or just keep using the normal
RTP weapons?

Well a line doesn't seem too hard to be able to fix. Maybe it's baffling us right now, but considering that we're only just finishing up chapter 3 right now, I think someone will be able to figure out and solve the issue in the next 6 chapters. I say we continue on with what looks best with the hope that we can solve this problem in the next two months.

I expect that even after we finish all 10 chapters, we will need to spend another couple of weeks to polish off these minor issues, balance the battles (for sure for my chapter), and fix any bugs we find.
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #216 on: June 13, 2013, 08:54:39 PM »
Quote from: DragonBlaze on June 13, 2013, 04:21:48 AM
Well a line doesn't seem too hard to be able to fix. Maybe it's baffling us right now, but considering that we're only just finishing up chapter 3 right now, I think someone will be able to figure out and solve the issue in the next 6 chapters. I say we continue on with what looks best with the hope that we can solve this problem in the next two months.


Alright then I'll fill out some weapons in my lab file and transfer them when I get the copy. Though honestly I can't understand why it appears so I hope somebody else has better luck. Kyruto's staves are finished, moving on to Jack's
swords and Yara's spears. When I get the chapter I'll look at any characters people added and analize their weapons style, but until I finish it I won't even try to make any more weapons/replace them with battle animation weapons. Oh
and I know what non-human character I want to add. ^-^ Heh heh heh! It'll be great, just trust me!
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #217 on: June 13, 2013, 09:16:28 PM »
Quote
I know what non-human character I want to add.  Heh heh heh! It'll be great, just trust me!

But I want to know now! :(
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Offline daoman89

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Re: New Charas Chain Game
« Reply #218 on: June 14, 2013, 09:40:07 PM »
i sent Purp 7 boss themes so he's gonna choose one he likes if any lol
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #219 on: June 15, 2013, 02:26:09 AM »
Quote from: DragonBlaze on June 13, 2013, 09:16:28 PM
But I want to know now! :(

Sigh...Alright since you asked I'll give you a hint. Think ancient Rusty only more humanoid and magically powered. Another hint Terry Pratchett's Discoword novel: "Going Postal" had one.
« Last Edit: June 15, 2013, 02:29:10 AM by Fisherson »
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Offline Momeka

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Re: New Charas Chain Game
« Reply #220 on: June 15, 2013, 12:37:53 PM »
Quote from: DragonBlaze on June 13, 2013, 04:21:48 AM
I expect that even after we finish all 10 chapters, we will need to spend another couple of weeks to polish off these minor issues, balance the battles (for sure for my chapter), and fix any bugs we find.

Sounds good, cause I found three small annoying bugs I want to fix on my chapter. Will take ten min tops to fix it.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #221 on: June 16, 2013, 06:56:16 PM »
Hate to be that guy, but how's it going Moose?
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #222 on: June 18, 2013, 08:43:37 PM »
Moose? Moose?! MOOOOOOOOSE??!
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline daoman89

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Re: New Charas Chain Game
« Reply #223 on: June 18, 2013, 10:32:36 PM »
Let me help you...

MOOOOOOOOOOOOOOOOOOOSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSEEEEEEEEEEEEEEEEE!!!!!!!!!!!
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #224 on: June 19, 2013, 01:38:51 AM »
I begin to feel Deja Vu. XD Ah he'll be along in a bit...Cause we'll send Ninjas to get him if he doesn't hurry up. >.>
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