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Author Topic: A Heart of Gold  (Read 489143 times)

Offline Fisherson

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Re: A Heart of Gold
« Reply #210 on: July 14, 2021, 04:36:05 AM »
Well I played through to Purp's chapter of Heart of Gold not quite beat it but I noticed some artifacts in my own and dialogue errors.I was also reminded you can't get the graveyard raven because I was supposed to add it in the bug fixing round lol I'm gonna go ahead and fix that by setting the required item to a lower price and finish the spirit's quest.

Aslo whichever of you made the birdseed quest? That is just a brilliant scavenger hunt and I'm having fun just finding Birds and feeding them so they'll join my flock! Simple but perfect.
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Offline Momeka

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Re: A Heart of Gold
« Reply #211 on: July 14, 2021, 05:08:25 AM »
Make sure you downloaded the latest version before you start fixing stuff
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Offline Fisherson

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Re: A Heart of Gold
« Reply #212 on: July 19, 2021, 09:57:31 AM »
Quote from: Momeka on July 14, 2021, 05:08:25 AM
Make sure you downloaded the latest version before you start fixing stuff

Twas the last one you sent me. Was that not the correct one?
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Offline Momeka

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Re: A Heart of Gold
« Reply #213 on: July 19, 2021, 08:12:39 PM »
Quote from: Fisherson on July 19, 2021, 09:57:31 AM
Twas the last one you sent me. Was that not the correct one?

Yeah, it's the correct version
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Offline Fisherson

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Re: A Heart of Gold
« Reply #214 on: July 20, 2021, 01:11:32 AM »
Okay Purps, buddy? Your temple needed another bug test. Your spike balls and spike floors using a global event are broken. They keep dumping me in the ceiling or in the water in the Zialan Temple. -.-;; I can set them with teleport events that are local if you like or I can leave it to you to fix. I also encoutnered an odd glitch where the music will swap or stop with the Teleporter Totems. Think I fixed that though as all it needed was the music set to the map rather than relying  on the parent map.

Also I decided to not do the joke "Quoth the Raven" and changed the spirit's name to Xe'ls (Zales most would pronounce) and set the Gaian Tequila at a more reasonable price. Added the missing chests to the Beaver Lodge I forgot to do during my own spike maze.

- Edit -

Ahhh RPG maker may have just screwed us all over. I found out the Party Change item I put it wasn't working, so I naturally just wrote in the pathway for it to take you to the party change I know was working last time I checked. It's not now. I tried a few different methods but it still won't work. So I got annoyed and said "Why can't you be more like Spring Valley?! Then had the idea to just head over there and copy and past the first version of it I know worked........It's broke guys. It won't trigger. The cheat menu, the party change none of it will WORK. All Parallel process called events now no longer will trigger on my RPG Maker 2003. No "Call" based system will now work and since I used a drop down cheat menu and you guys did as recently as this year I can only conclude this is a 'bug fix' as a reuslt of RM 2003 being updated...
« Last Edit: July 20, 2021, 03:56:09 AM by Fisherson »
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Offline Momeka

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Re: A Heart of Gold
« Reply #215 on: July 20, 2021, 05:12:38 AM »
Quote
Ahhh RPG maker may have just screwed us all over. I found out the Party Change item I put it wasn't working

If you have the Union Statue you can change party at the save point, you don't use the item to do it. Unless you're trying to change that. It worked fine when I was playing it.

Quote
All Parallel process called events now no longer will trigger on my RPG Maker 2003. No "Call" based system will now work and since I used a drop down cheat menu and you guys did as recently as this year I can only conclude this is a 'bug fix' as a reuslt of RM 2003 being updated...

Steam rpg maker hasn't been updated for years. But you really should be using the steam version if you're not, it has features that "old" rpg maker doesn't have. And not sure how well converting back and forth between them works.
Sounds really strange that the processes wouldn't work, have you tried creating an empty map and running it? So nothing else would be interfering with it.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #216 on: July 20, 2021, 10:24:11 PM »
Okay false alarm I see what happened now...Sort of. I only ever use Steam I always regale people of the days of being pirated RPG Maker user but then tell them it's over sadly.

As for the error. Not sure what's causing it as it I managed to boot up Spring Valley and it works now but Heart of Gold still resists the idea. Though I did happen upon what you're talking about Red. Used the saves to change party but got an error when the wormhole didn't get a variable. Gonna re-try that a few times

Beat the game, using cheats to get past Purp's temple bugs and to speed run that amazing final dungeon of Mooses. Phenomenal job there my antlered buddy! Loved the cut scenes at the end being textless but definitive ends of their own. All in all my only complaint is the game needs just a little polish, mostly in the form of disapearing actors in cut scenes or minor stuff like the bandit shootout mini game showing where the enemies generate as a pile and confusing the player, but otherwise is a solid story! Just bellow Spring Valley but above Wrath of Gaia. Possibly on par with Juno's Odyssey with the way the map works and all the after game stuff you can do. But Rockwell and Living Cactus kinda get the short end of the stick if you just progress normally, still that happens with late joiners so I can accept that. I missed two spirits on the way out as I couldn't find the Turquise or pass the Trial of Shining Pinecones, that I didn't even know was a thing till I got through Purp's little....maze.... XD Oh the frustration that caused me, but in a good way! I had to go back to SNES and PlayStation techniques of taking a notebook out and mapping parterns so as a old nostalgic I may have been cursing but I was quite happy.

My list of tweaks: Reducing some Spirit's MP cost, adding sprites for Xe'ls and the spirits added by Purps and Moose(?) as well as one more.
Correcting some errant spelling/grammar in Dustbowl (literally like one NPC is off the mark when speaking)
My own Chapter: Again spelling and grammar and maybe one line of text tweaking. Also will open the Beaver Wood Carver so the player can get the last spirit.
Side Quest? Maybe. I kinda like the ones that are here but I did think of a quirky little one I may do if I check all these off by next week. If not I'll just send this version back to you guys and you can tell me if you like my changes. If not well take out what little I did (MP value balancing and the sidequest) though do leave the Spirits I added in. I worked hard on those you know? Most pride I've had making a 100% original summoning system I'll likely revamp and try again one day assuming RM 2003 doesn't actually have fatal update or we choose to continue making chain games. Not really sure where we'll go next though. We've done fantasy, modern but somehow not FF8 or FF15 styled lol and now one of the least seen genres in RPG let alone RPG Maker: Wild West Fantasy.

All in all team? I think we did good. One little tweak and it'll be ready for Itach'io!
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Offline Momeka

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Re: A Heart of Gold
« Reply #217 on: August 10, 2021, 06:04:03 PM »
So how's it going?

Quote
All in all team? I think we did good. One little tweak and it'll be ready for Itach'io!

We still need to finish up the undersand area. And maybe add one or two more post game quests.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #218 on: August 15, 2021, 09:16:48 PM »
Quote from: Momeka on August 10, 2021, 06:04:03 PM
So how's it going?

We still need to finish up the undersand area. And maybe add one or two more post game quests.

Yeah I noticed the Undersand had some bad connections. I used two to hide spirits. Also gave Living Cactus some graphical improvements on the weapons. Finished Xe'ls. 100% unlockable spirit alas being able to petrify enemies was too OP so I just buffed what Purps did a little and made the spirit more of a damage dealer. T'akaya is next after I finish mapping out the area to get her. UGH I forgot I hadn't use the cave part of this map before XD I love it, Moose bro don't get me wrong but learning how it's map functions worked slowed me down a tiny bit.

Fixed so many dialogue errors but they should be up to code now. Found a map bug but I'm just gonna leave that for you guys to fix. Had an idea to put another side quest in but eh I'm just gonna use this last month to put in some more dialogue with Rockwell and Kaia or character x character interaction in general and tie a bow on it as soon as I'm done with this last room and making sure I've balanced the enemies I put in here in actual gameplay. Who knows I could be done before then as my social calendar is only book club and MTG stuff.

Oh wait I forgot one more thing: Rockwell decided to scrap his blue magic styled Album system as testing it lead to me realizing Kaia and Rockwell would have a similar skill base. Which you know I had a funny scene for that in Zialan but then I realized it wasn't worth the trouble it took. I also looked at the monster skills and realized there was a limited but tiny bit too OP pool to draw from. So instead collecting those photos will grant the power to summon to ANYONE who uses them and Rockwell's skill basis will be around old timey camera stuff that is just a smoke screen for actually being a Statistician. IE: Kaia and some others who specialize in actual elements can do more damage if you have Rockwell in the party as his skills like Crystal Lens for example ups water damage so using Rockwell with Kaia will mean Mishperu will deal more damage over time see? It's just easier this way. The Photos themselves will just sell for a decent cash and serve as scrolls. I may one day try this system again though in a chain game as I liked have a collectathon in battle. But yeah I might need a little of next month to change those? I need to go back and map to be sure but I think there's like 10 photos? Something like that.
« Last Edit: August 16, 2021, 03:21:35 AM by Fisherson »
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Offline DragonBlaze

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Re: A Heart of Gold
« Reply #219 on: August 30, 2021, 06:50:28 AM »
So there's a chain game going on. *breathing intensifies*
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline Fisherson

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Re: A Heart of Gold
« Reply #220 on: August 31, 2021, 12:29:02 AM »
Quote from: DragonBlaze on August 30, 2021, 06:50:28 AM
So there's a chain game going on. *breathing intensifies*

Sadly you missed the development phase for your train out west pardner. But the good news is I'm almost done bug fixing. Just gotta deal with this stupid map and finish the dialogue and toss it back to Purps and Moose to fix their things that I found during my playthrough.
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #221 on: August 31, 2021, 08:45:40 AM »
Hopefully we'll be done with it soon and you can play it, and/or join in next time ; p

How far off do you think you are fish, in terms of days / weeks? : )
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Offline DragonBlaze

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Re: A Heart of Gold
« Reply #222 on: September 01, 2021, 06:57:59 AM »
I'll be happy to wait till the next train to help develop, but I am still excited to see what y'all created!
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #223 on: September 01, 2021, 08:33:12 PM »
This specific game has been going on for some time now. Otherwise this is the second one we've done since you were last with us.

https://charas-project.itch.io/
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Oh my god, this was ...10 years ago...

Offline Fisherson

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Re: A Heart of Gold
« Reply #224 on: September 06, 2021, 11:33:25 PM »
Quote from: Moosetroop11 on August 31, 2021, 08:45:40 AM
Hopefully we'll be done with it soon and you can play it, and/or join in next time ; p

How far off do you think you are fish, in terms of days / weeks? : )

I would hope days but between trying to get the new house ready to move into in real life, putting a Minecraft modpack together and my actual job of being a failed writer it's hard to say ^_^; I would think I could finish a simple two room dungeon but my inspiration is running dry. On the plus side I'm literally down to two spirit's dialogues being done. I might drop one and see if that equates more energy. The last one Coyotol was just a experiment anyway. Not sure it would be all that useful even if it does look cool to morph Kaia into a invulnerable but unable to actually fight back illusion coyote.
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