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Author Topic: Carpe Diem: The Living Flame (Demo Re-released)  (Read 73389 times)

Offline drenrin2120

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« Reply #105 on: July 29, 2007, 12:19:31 AM »
Quote
Originally posted by Bluhman
Quote
Originally posted by drenrin2120
I absolutely hate psych fire... -_-


Quoted for Emphasis. I got very unlucky against Beelba and died while berserk'd. Therefore, I went into RM2k and turned Psych Fire into Funny Pink Flame attack, which instead heals Alkamar and inflicts Q.up upon him. Muahahahahaaa.[/B]


I was considering doing something similar, but decided against it. But I was very close to resorting to such tactics after the third go.
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Offline ForeverEternal09

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« Reply #106 on: July 29, 2007, 01:25:47 AM »
Looks  good... or should I say sounds good.  I am planning on trying to it tonight after my weekly broadcasted episodes of anime.  I might just pull an all nighter.  Well I look foward to playing this game.  Though I'm not sure if anyone will care really about my opinion cause I'm like a N00B here and nobody really knows me or even talks to me. :) Owell I don't care :P  because I enjoy this website and possibly spend too much time looking through the complete resources.  Anyway sorry for going off topic.  I'll be back tomorrow or Monday with my review.  Again I am sorry for going off topic.
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Offline Linkforce

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« Reply #107 on: July 29, 2007, 03:52:34 AM »
A word to all those stuck on Beelba.

EXPLORING is a key factor in RPGs.
As an RPG player, you probably know that information and items are gained through EXPLORATION.
You may just find a solution to your problem by EXPLORING.
For those of you who say my game is linear, this is your chance to EXPLORE.  EXPLORE the castle.  Who knows what you may find............


Quote
Originally posted by ForeverEternal09
Though I'm not sure if anyone will care really about my opinion cause I'm like a N00B here and nobody really knows me or even talks to me. :)


Everyones opinion counts man.  I'll be glad to hear from you.  Hope you like it.  :)
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Offline ForeverEternal09

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« Reply #108 on: July 31, 2007, 03:29:03 PM »
I love this game.  No really I do.  It runs very smoothly.

Caution to all readers.  Message WILL contain SPOILERS.

















Well right now I am up to the tidal wave... I haven't had as much time to play it as I thought I would but anyway here are my thoughts.

Introduction:
I liked it.  It was informative and instantly caught my attention.  (Not many charas games grasp your attention so quickly.)  I was instantly hooked.

Baven:
This town I thought was a little to small.  Though it surved its purpose.

Serpent Cave: I enjoyed this cave which is rare because I do not particularly like long caves.  I love the way you have your battle system set up.  I also enjoyed the sprite sized battlers.  I do not see what all the fuss is with the boss here.  I fought him once, lost fought him a second time and won but did not make it out before the cave collapsed.  I tried another three times until I accidentally found the dash button.  Seriously man you should have something in game to tell us about the dash.  I had no clue it was there.

Temeri:
I particularly liked this town because of its expansiveness.  This town really felt like a town.  I enjoyed the quest to clean out the chimney though the whole time I thought to my self: Why is there a back way into his chimney?  When the fire place is not lit a crook could easily slip into his home.  Other than that it all was very well done.

South Castle (Celdana): When the chapter started and I began playing as someone else I though what the fu** just happened but quickly began to enjoy it.  The castle is a little big but it suits its purpose.

I'm not exactly sure what I did after this since I fell asleep playing the game last night.  The game wasn't boring it was just the fact I played from 3am till 6am.  I do remember laughing my *** off when the tidal wave hit me though.

Overall this game runs smoothly and I enjoy it.  Though I'm not exactly sure when but it was during one of Skylar's narrations he said the word beginning though you spelled it "beggining" It bothered my mind at 5am in the morning.
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Offline drenrin2120

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« Reply #109 on: July 31, 2007, 04:33:26 PM »
Bold that spoiler warning por favor.... >.<
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Offline Linkforce

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« Reply #110 on: August 01, 2007, 03:32:51 AM »
Woo!  Thanks for the review man.  Might I suggest that you don't play the game so late.  This way you can actually appreciate the game and story and stuff.  Um...I'm glad you like it so far, but I really want to know what you think of all the stuff in Chapter 3.  That's where all the new material is from the last demo, and I have yet to hear anything about it.  Well, thanks for the review so far. :)
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Offline ForeverEternal09

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« Reply #111 on: August 01, 2007, 05:03:50 PM »
I work a lot so I don't really truly get to play till the later parts of the night.  I will make sure to write a review of chapter 3 soon.  Give me about 3 days and I should be done with it.
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Offline Linkforce

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« Reply #112 on: August 02, 2007, 05:19:55 AM »
Sure man no problem.  Take your time.  :)


So does anybody else have anything to say about the demo?  I've had 24 downloads and only two people have said something.  C'mon people!!   :jest:
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Offline drenrin2120

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« Reply #113 on: August 02, 2007, 04:32:09 PM »
Give me a few days or something and I'll have a review for ya. :)
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Offline Bluhman

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« Reply #114 on: August 02, 2007, 05:36:48 PM »
Actually, I think I could review it right now. Very quickly, but It'll give you an Idea of what I think:

Anyway, this is very brief and swift for the moment. Might stop by later on to elaborate on it.


Graphics: 8/10
Your greatest asset in this section are your poses, Thanks to BSW (I think. He's working on your poses, right?) and I. The chipsets didn't quite have synergy in style, but the maps were decently set up. Especially later maps. That said, I'd advise you modify and liven up some of the earlier maps so that they can compare to the later ones. Charsets are FF6 and RTP styled, which you managed to make match up reasonably well. Also should be noted that the battle animations also are excellent. Overall, you did very good in this section.

Sounds: 7/10
The sounds themselves were used well, albeit them being from my game(s). Not much else to say. Used well both in battle anims and cutscenes. The music in some places were quite nice, especially some of the MP3s, but I personally am'nt a huge fan of your music for Boss Battles. Not that it's a bad song; it's just that I don't really find it that fitting. Beside that, the sound in this game was good.

Gameplay: 7/10
This game has minimal addition of bells and whistles to the base systems, yet the gameplay stands up to other games well. Seems you're working on a special combo input system as well, which I do hope goes well. Yeah, there's also not a lot to say about the gameplay, because it doesn't do anything too out of the box. Despite that, it works well, and gets a good prize in this category. Hm, must be the compelling story...

Story: 8/10
Well, the story itself is quite the trip. Like the gameplay itself, its style is nothing revolutionary, but it is used very well. Events are logical and intriguing. Trance was, by far, the most interesting character of the bunch, with his unusual, dark past. Cliche, but effective, and that is why cliche's are sometimes used. In comparison to Trance, though, the other characters fall short by varying distances. Some have slightly interesting pasts or various dimensions of character, which make them decent, while other's are somewhat one dimensional, and not quite as interesting as the rest. Skylar himself comes to mind.

Ze final score: 7.8948643359726349236598237592382934/10.000...

Or just 7.5/10.

A reasonably good game; a true exemplar for newer game makers for an idea of what a true, well balanced RPG maker RPG is like. Not only is the game a good example for other games by other makers, but it's also survived through the years of Chara's existence, making it a true classic.

People, play the game. If you truly got nothing better to do, then this game will be a surprisingly enjoyable adventure.
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Offline elementalhero76

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« Reply #115 on: August 03, 2007, 02:26:34 PM »
Wow! Your game definately owns mine hands down I guess I have a lot to learn! -looks at his own maps- -cries- I'd definately play it after you finish it. That ship screen is what really gets me! My chip is some ff4 set and looks old and outdated.
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Offline Linkforce

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« Reply #116 on: August 03, 2007, 08:11:30 PM »
drenrin: I'd appreciate it.  :)


Bluhman: Thanks for the review.  :)   I'm glad you liked it overall, and yes, you have put quite a lot into it, so most of the graphics score is cause of you.  lol


element: Thanks.  :D  And I have a demo out on page six.  Why not play that instead of waiting for the end result?
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Offline Ian-TheResourceMaker

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« Reply #117 on: August 08, 2007, 03:47:38 AM »
looking good.
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Offline Weerd Thing

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« Reply #118 on: August 12, 2007, 08:05:38 PM »
Hey Linkforce, thought I'd check the game out and see how it's going.

From the looks of it, it's going well! I haven't been around so much, but I hope the story stayed a little the same from when I last saw it.

Hey, if you need any help with anything, tell me. I'm here for that :)

Looking good, and keep up the good work!

W££rd
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Offline Kazushige

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« Reply #119 on: October 04, 2007, 10:52:48 PM »
Very incredible Story, The Intro was nice, I just started it now but is there any more recent demo that takes care of those problems you had mentioned in the list? Just wanted to know x]
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