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  • ~Screenshot Central!
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Author Topic: ~Screenshot Central!  (Read 1445036 times)

Offline Benema

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Re: ~Screenshot Central!
« Reply #405 on: December 09, 2014, 02:09:17 AM »
i like that there backgroud. super flat and clean
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #406 on: December 10, 2014, 02:17:59 PM »
http://thejudge.tumblr.com/post/104839851754/thejudge-alright-the-coding-on-this-is-rather

not exactly a screenshot, but a preview of what I'm working on. I have a rather silly method that allowed animated attacks in a sense. I wish the original creator of the animated enemy plugin had added support for attacks, because that would make my life so much easier.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #407 on: December 11, 2014, 12:38:20 AM »
Using battle animations?
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #408 on: December 11, 2014, 08:21:56 AM »
Quote from: Meiscool on December 11, 2014, 12:38:20 AM
Using battle animations?

http://thejudge.tumblr.com/post/104872117794/thejudge-added-a-bat-d-also-enemies-now-have
here is a more updated version. I'm using Cherry2k3's animated battlers and DynRPG. and yeah, everything else is ran by battle animations. What do you think?
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #409 on: December 12, 2014, 01:05:29 AM »
I think that its a good start. I always was under the impression that a CBS emulating the DBS was better than trying to get the DBS to do certain things, but it looks like you're got it under control.

Any plans to animate the lava/background?
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #410 on: December 12, 2014, 06:01:09 AM »
Quote from: Meiscool on December 12, 2014, 01:05:29 AM
I think that its a good start. I always was under the impression that a CBS emulating the DBS was better than trying to get the DBS to do certain things, but it looks like you're got it under control.

Any plans to animate the lava/background?
I want to animate it, but I'm messing around with battle events and can't figure out HOW to animate it constantly.
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Offline Riderx40

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Re: ~Screenshot Central!
« Reply #411 on: January 02, 2015, 03:02:44 PM »
Here's some screenshots of my latest project..Finalbound:COG
















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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #412 on: January 02, 2015, 08:19:46 PM »
Quote from: Riderx40 on January 02, 2015, 03:02:44 PM
Here's some screenshots of my latest project..Finalbound:COG


















XD This looks liek a amusing mash up of RPG maker 2003 goodness! Very interesting to see the Sonic 3D styled battle system and those Earthbound graphics in one game. Though I see some gramar issues and places where your mapping could be better. ^^; Other than that? Looks pretty awesome!
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Offline Riderx40

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Re: ~Screenshot Central!
« Reply #413 on: January 03, 2015, 02:43:56 PM »
Quote from: Fisherson on January 02, 2015, 08:19:46 PM
XD This looks liek a amusing mash up of RPG maker 2003 goodness! Very interesting to see the Sonic 3D styled battle system and those Earthbound graphics in one game. Though I see some gramar issues and places where your mapping could be better. ^^; Other than that? Looks pretty awesome!

i'm actually making this on RM2K..with the chara expand patch...while using the default battle system...the bridge section is kinda hard..it toke me at least two days to make..
the idaea came to me spontaneous..
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Offline zuhane

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Re: ~Screenshot Central!
« Reply #414 on: January 03, 2015, 02:48:23 PM »
Those GB-styled colour palettes you're using look effing nice, Momeka. That project looks
cool, Riderx. What's it about?
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Offline Riderx40

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Re: ~Screenshot Central!
« Reply #415 on: January 03, 2015, 02:57:24 PM »
Quote from: zuhane on January 03, 2015, 02:48:23 PM
Those GB-styled colour palettes you're using look effing nice, Momeka. That project looks
cool, Riderx. What's it about?

The game have the same cheesy element like chrono trigger...but at the same time i tried to
make more action sequences...the hero wakes up and found out that his father soul got stolen..aaaand the other stuff is self-explanatory...travel through dimension(EB style world...pokemo style world...castle-contra style world...nes rpg world..)they all included in a simple select screen..(not in the demo since i still didn't make them yet..but i will)
and the hero must travel through a huge tower thats connect between the abyss and heaven...and so on!!pretty simple i guess :)
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Offline zuhane

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Re: ~Screenshot Central!
« Reply #416 on: January 04, 2015, 03:28:07 PM »
That sounds like a pretty cool mash-up. I'll definitely play though it when you release a demo. Just as long
as the battles aren't hours of spacebar-mashing ;)
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #417 on: January 22, 2015, 03:26:00 AM »
http://thejudge.tumblr.com/post/108791435204/a-simple-preview-of-platform-and-exploration

not a screenshot, but a video.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #418 on: January 23, 2015, 12:23:44 AM »
looks good. well animated
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #419 on: January 23, 2015, 01:05:42 AM »
Quote from: Meiscool on January 23, 2015, 12:23:44 AM
looks good. well animated
I'm gonna fix the shuffle animation on the ledge, and the push animation so the hand looks flat against a surface, instead of a solid brick pushing.
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