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  • ~Screenshot Central!
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Author Topic: ~Screenshot Central!  (Read 861266 times)

Offline zuhane

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Re: ~Screenshot Central!
« Reply #435 on: January 03, 2015, 02:48:23 PM »
Those GB-styled colour palettes you're using look effing nice, Momeka. That project looks
cool, Riderx. What's it about?
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Offline Riderx40

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Re: ~Screenshot Central!
« Reply #436 on: January 03, 2015, 02:57:24 PM »
Quote from: zuhane on January 03, 2015, 02:48:23 PM
Those GB-styled colour palettes you're using look effing nice, Momeka. That project looks
cool, Riderx. What's it about?

The game have the same cheesy element like chrono trigger...but at the same time i tried to
make more action sequences...the hero wakes up and found out that his father soul got stolen..aaaand the other stuff is self-explanatory...travel through dimension(EB style world...pokemo style world...castle-contra style world...nes rpg world..)they all included in a simple select screen..(not in the demo since i still didn't make them yet..but i will)
and the hero must travel through a huge tower thats connect between the abyss and heaven...and so on!!pretty simple i guess :)
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Offline zuhane

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Re: ~Screenshot Central!
« Reply #437 on: January 04, 2015, 03:28:07 PM »
That sounds like a pretty cool mash-up. I'll definitely play though it when you release a demo. Just as long
as the battles aren't hours of spacebar-mashing ;)
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #438 on: January 22, 2015, 03:26:00 AM »
http://thejudge.tumblr.com/post/108791435204/a-simple-preview-of-platform-and-exploration

not a screenshot, but a video.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #439 on: January 23, 2015, 12:23:44 AM »
looks good. well animated
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #440 on: January 23, 2015, 01:05:42 AM »
Quote from: Meiscool on January 23, 2015, 12:23:44 AM
looks good. well animated
I'm gonna fix the shuffle animation on the ledge, and the push animation so the hand looks flat against a surface, instead of a solid brick pushing.
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #441 on: January 23, 2015, 04:20:49 PM »
I like it. Solid proof of concept.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #442 on: January 26, 2015, 05:19:35 AM »
Finally making the tutorial for the game's commands. Kinda like how the stream turned out here.
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #443 on: January 27, 2015, 03:20:29 AM »
God damn, Meis. Beautiful as always. Gimme demo now.
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #444 on: January 27, 2015, 06:49:53 AM »
Looks sweet, Meis.
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #445 on: January 28, 2015, 12:07:42 AM »
So you have a forest area, a water area and a palace area. I deduce that you're working on a town now/next.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #446 on: January 28, 2015, 01:24:20 AM »
Town's been done. Posted screens of that like a year ago.
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #447 on: January 28, 2015, 08:41:55 AM »


...I've been tinkering lately.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #448 on: January 28, 2015, 06:56:06 PM »
Ooooh!  Tinker away!
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #449 on: January 28, 2015, 09:35:58 PM »
Good looking. Simple changes are what really sets projects apart.
Is it possible to get the font in the lower right to match the system font?
Also, I would consider removing the black outline from the monster. See example pic and judge for yourself.
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