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Author Topic: The Ghosts of Heart Lake  (Read 34454 times)

Offline Meiscool-2

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« Reply #105 on: July 15, 2006, 03:34:11 AM »
It's well worth it in the end, believe me. I know what you're going through, after all, I have a bunch of skills in my game too that can be equipt and taken off, just like materia.
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Offline drenrin2120

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« Reply #106 on: July 15, 2006, 02:46:19 PM »
Okay, so I've decided to change it up a bit afterall.

Red is Dark Magic
Blue is Light Magic
Green is Tech
Yellow is Summons
Purple is Supportive (All, Doble, etc.)

Nothing major, but creates some sense of originality. Also, Green Materia, and yes, I'll be calling it Materia, is character specific. Meaning that each Green Materia you find can only be used on certain characters.

I'm planning on releasing a Tech Demo when I have finished the Materia System. Don't hold your breath, because it may be a while, and the demo will only have a few kinds of Materia. The basics. Here's what I want to get done for that Tech Demo.

1 Dark Magic Materia,
4 Light Magic Materia (Fire, Ice, Lightning and Heal)
1 Supportive Materia (All)
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Offline aboutasoandthis

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« Reply #107 on: July 15, 2006, 11:06:22 PM »
I like it so far.

I went right out and played Shadow Hearts BTW. Good Game. I still kind of think using just elements and nothing else is kind of boring. You should be able to come up with combos and stuff, like Final Attack+Phoenix.
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Offline drenrin2120

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« Reply #108 on: July 16, 2006, 12:36:17 AM »
Quote
Originally posted by aboutasoandthis
I like it so far.

I went right out and played Shadow Hearts BTW. Good Game. I still kind of think using just elements and nothing else is kind of boring. You should be able to come up with combos and stuff, like Final Attack+Phoenix.


Yeah, they would, but with the DBs I'm not even gonna think of it. Too bad too. If Enterbrain made the DBS as manipulativeable ( (God I know that's spelled wrong) as the maker itself, they'd have golden, hands-down maker. One that would pwn any and all other makers. Until they came out with rm2k3D. :p
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Offline Meiscool-2

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« Reply #109 on: July 16, 2006, 03:57:12 PM »
Light magic has thunder, fire, ice, and heal.

What does dark magic have?

I like how you split them up now. Much more original. If you could think of a better name then Materia (even if it's something just like Materite) that would be a plus as well.

Another suggestion (please don't make it seem like I'm displeased with anything, I just really like these kinda systems) is changing light to Creation Magic and Dark to Destructive Magic. Water and heal would go under Creation for example, and fire would go under Destructive. If you keep Dark and light though, that's just as good in my eyes.
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Offline Emerates

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« Reply #110 on: July 16, 2006, 04:18:00 PM »
Sounds gut, yah.
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Offline drenrin2120

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« Reply #111 on: July 16, 2006, 06:43:06 PM »
Quote
Originally posted by Meiscool
Light magic has thunder, fire, ice, and heal.

What does dark magic have?

I like how you split them up now. Much more original. If you could think of a better name then Materia (even if it's something just like Materite) that would be a plus as well.

Another suggestion (please don't make it seem like I'm displeased with anything, I just really like these kinda systems) is changing light to Creation Magic and Dark to Destructive Magic. Water and heal would go under Creation for example, and fire would go under Destructive. If you keep Dark and light though, that's just as good in my eyes.


Thansk for the advie, but I think I'm gonna keep it as Dark and Light, plus, changing ti to Meterite or something slightly different isn't realyl that a big a deal, to me atleast. I'm more concerned with the system itself. As for what tpyes of magic will be dark magic will have, things such as demi, poison, plague. There's not too many Dark Magics, but the ones that exist are powerful.
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Offline aboutasoandthis

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For Dark Magic Names
« Reply #112 on: July 16, 2006, 08:09:47 PM »
I kind of had the same problem. There aren't to many types unless you get creative. Maybe the names of stars? Like Alrescha and Antares. It's not much but when you have to come up with hundreds of names for skills while already using FF attacks, Pokemon Attacks, and Bahamut Lagoon Attacks, it kind of works.

Just a suggestion.
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Offline drenrin2120

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« Reply #113 on: July 16, 2006, 09:57:14 PM »
Thanks, that actually makes sense and would work great with my game.
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Offline shadus

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« Reply #114 on: July 16, 2006, 10:31:21 PM »
Dark Magic should also have some kind of downside to it.Like useing D.Magic could darin HP and MP, while Light Magic only drains MP.

I'd also make it so that each charater is there own person in battle and have some kind of in-bore skills that they can use at any-time. That way it makes it to where you can't just play with your fav charaters and rarely touch the others like you could in FF7 and 8.
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Offline drenrin2120

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« Reply #115 on: July 16, 2006, 11:56:11 PM »
Quote
Originally posted by shadus
Dark Magic should also have some kind of downside to it.Like useing D.Magic could darin HP and MP, while Light Magic only drains MP.

I'd also make it so that each charater is there own person in battle and have some kind of in-bore skills that they can use at any-time. That way it makes it to where you can't just play with your fav charaters and rarely touch the others like you could in FF7 and 8.


Yes, I have thought of that. And I have a solution, during the game, character will be split up and you'll play one scenario at a time. There will rarely be a time where you can choose whoever you want to use to fight. Only at the end of the game will you get do whatever you want with whomever you want. Meaning the final boss is whomever you want to fight with. Oh, and believe me when I say there will be TONS of **** to do AFTER you beat the game. Think about it, new materia to find, worlds to explore, maybe even space travel... that's a BIG maybe though.

To make it clear, I'm hoping that I can get it so you fight the final boss at levels closer to 70. And after that, I want to make it worth it to level your characters even higher by making insanely hard extra bosses and new worlds with tons of cool sidequests. I'm gonna make a game after the game. It'll be great, but will take FOREVER. Oh well, it'll be worth it. :)

EDIT: Once the main story and plot has been made, I can keep going and going with this game. Making loads of worlds to explore.
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Offline aboutasoandthis

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« Reply #116 on: July 17, 2006, 12:28:32 AM »
FF6-40s for Kefka
FF7-40s when I got my *** kicked. 60s with Omnislash and KOTR
FF8-Still haven't beat it. Close though. 20s
FF9-60s
FF10-40s

How are you gonna pull THIS off?

You will need a good storyline to make this.

Remember, The Way guy is making his series but he's getting lazy. Especially on Chapter 6.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline drenrin2120

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« Reply #117 on: July 17, 2006, 12:55:12 AM »
Quote
Originally posted by aboutasoandthis
FF6-40s for Kefka
FF7-40s when I got my *** kicked. 60s with Omnislash and KOTR
FF8-Still haven't beat it. Close though. 20s
FF9-60s
FF10-40s

How are you gonna pull THIS off?

You will need a good storyline to make this.

Remember, The Way guy is making his series but he's getting lazy. Especially on Chapter 6.


Hm... those are good points, but it doesn't mean it's impossible. I'm gonna shoot for 70, it doesn'tm ean I'll make it. It would be great but I'm not gonna put reaching that goal over my storyline. Plus, my storyline is pretty long, especially if I have different scenarios. There's 9 playable characters in the entire game, and you get 8 of them near the beginning of the game. You get the 9th towards the end. I'm gonna do my best, plus he storyline isn't 100% set in stone, I have tons of places I can add an interesting filler. I would never, though, add a boring filler.

EDIT: Who is the way guy?
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Offline aboutasoandthis

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« Reply #118 on: July 17, 2006, 01:01:25 AM »
The "Guy" who makes "The Way."
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline coasterkrazy

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« Reply #119 on: July 17, 2006, 01:04:33 AM »
I was at level 100 for FF8, but I'm sure you don't have to be. However, if you want the Lion Heart it's hard not to be. All the monsters on the island closest to hell are level 100.

Anyway, 70s is a good goal to shoot for. If not, make sure it's at least the 40s, as that's still decently high.
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